Player Matchup

Khepri
Khepri
BearBurgerh2o
Khepri
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,094 Elo+
Solo
Poseidon
Poseidon
BigDadyDags5
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
Dante_Yukki01
Da Ji
Level 7
God Stats
2W - 8L
1,451 SR
Queue Stats
14W - 19L
1,356 Elo+
Party 1
Medusa
Medusa
NoStringsonMe88
Medusa
Level 14
God Stats
3W - 3L
1,559 SR
Queue Stats
13W - 14L
1,471 Elo+
Solo
Freya
Freya
babybeary
Freya
Level 8
God Stats
3W - 4L
1,460 SR
Queue Stats
11W - 21L
1,220 Elo+
Party 1
Team Averages
Level 8
1,494 SR
1,328 Elo+

VS

Team Averages
Level 8
1,397 SR
1,263 Elo+
Bellona
Bellona
BabyXOT_
Bellona
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 47L
1,215 Elo+
Solo
Hun Batz
Hun Batz
BattlingHoney74
Hun Batz
Level 6
God Stats
7W - 4L
1,182 SR
Queue Stats
10W - 6L
1,135 Elo+
Solo
Pele
Pele
MoribundOblivion
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,362 Elo+
Solo
Amaterasu
Amaterasu
ii_Clxudy
Amaterasu
Level 10
God Stats
4W - 6L
1,303 SR
Queue Stats
9W - 16L
1,264 Elo+
Solo
Awilix
Awilix
jazzliwei
Awilix
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 26L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 11
13,922
870
5,040
30,027
15,483
Poseidon
BigDadyDags5
Poseidon
20
1 / 11 / 10
14,760
923
22,657
21,666
7,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 7 / 6
18,123
1,133
29,024
25,493
18,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 12
15,095
943
32,771
24,391
14,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
babybeary
Freya
20
4 / 9 / 10
16,321
1,020
8,609
24,520
14,321
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyXOT_
Bellona
20
10 / 3 / 31
18,468
1,154
29,358
27,656
30,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
20
16 / 5 / 20
18,961
1,185
28,353
34,435
32,945
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
18 / 5 / 17
18,910
1,182
43,108
26,798
12,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
ii_Clxudy
Amaterasu
16
0 / 0 / 0
11,650
728
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
jazzliwei
Awilix
20
5 / 12 / 16
16,010
1,001
19,044
22,522
9,435
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
133
24
Kills
49
49
Deaths
25
49
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bellona
BabyXOT_
Bellona
10
3
31
8.5
W
Hun Batz
16
5
20
5.2
L
1
13
11
0.5
L
Poseidon
BigDadyDags5
Poseidon
1
11
10
0.55
L
15
7
6
2.57
W
18
5
17
5.3
L
3
9
12
1
L
Freya
babybeary
Freya
4
9
10
1
W
Amaterasu
ii_Clxudy
Amaterasu
0
0
0
0
W
Awilix
jazzliwei
Awilix
5
12
16
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,101
Damage
119,863
126,097
Taken
111,411
69,017
Mitigated
84,581
9,313
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BabyXOT_
Bellona
29,358
12,307
0
3,754
27,656
30,135
0
7,698
19,602
0
46,112
W
Hun Batz
28,353
9,569
0
2,929
34,435
32,945
0
12,053
21,954
0
58,994
L
5,040
1,407
0
0
30,027
15,483
0
0
30,027
13,500
0
L
Poseidon
BigDadyDags5
Poseidon
22,657
6,637
0
1,095
21,666
7,023
0
0
21,666
65,376
0
L
29,024
12,784
0
2,141
25,493
18,074
0
0
25,493
0
51,454
W
43,108
8,576
0
2,224
26,798
12,066
0
8,027
18,459
0
78,695
L
32,771
14,939
684
3,349
24,391
14,116
0
0
24,391
0
64,029
L
Freya
babybeary
Freya
8,609
2,833
0
2,044
24,520
14,321
0
0
24,520
15,553
0
W
Amaterasu
ii_Clxudy
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
jazzliwei
Awilix
19,044
13,533
0
0
22,522
9,435
0
6,721
14,658
0
40,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,221
Gold Earned
83,999
234
Minions Killed
222
1
Camps Cleared
12
1,236,551
Distance Traveled
1,309,248
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
18,468
1,154
35
2
0
308,332
0
W
Hun Batz
18,961
1,185
52
3
1
333,835
0
L
Khepri
13,922
870
10
1
1
253,903
0
L
Poseidon
14,760
923
97
6
0
254,292
0
L
Da Ji
18,123
1,133
47
3
0
268,381
0
W
Pele
18,910
1,182
95
6
3
372,155
1
L
Medusa
15,095
943
72
5
0
254,565
0
L
Freya
16,321
1,020
8
1
0
205,410
1
W
Amaterasu
11,650
728
0
0
0
8,908
0
W
Awilix
16,010
1,001
40
3
8
286,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role