Player Matchup

Scylla
Scylla
A_Needful_Thing
Scylla
Level 131
God Stats
7W - 2L
1,533 SR
Queue Stats
48W - 60L
1,483 Elo+
Party 1
Medusa
Medusa
Flueqel
Medusa
Level 117
God Stats
1W - 0L
1,872 SR
Queue Stats
89W - 93L
1,554 Elo+
Solo
Athena
Athena
GoreDeathKill
Athena
Level 109
God Stats
47W - 37L
1,567 SR
Queue Stats
274W - 259L
1,468 Elo+
Solo
Pele
Pele
MandalorianLemon
Pele
Level 156
God Stats
2W - 1L
1,562 SR
Queue Stats
72W - 88L
1,471 Elo+
Party 1
Achilles
Achilles
Thrillir
Achilles
Level 85
God Stats
3W - 1L
1,566 SR
Queue Stats
139W - 140L
1,532 Elo+
Solo
Team Averages
Level 120
1,620 SR
1,501 Elo+

VS

Team Averages
Level 126
1,564 SR
1,528 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JuicëWrld
Loki
Level 129
God Stats
2W - 1L
1,539 SR
Queue Stats
86W - 64L
1,516 Elo+
Solo
Pele
Pele
SHMEDIUMGURTH98
Pele
Level 84
God Stats
8W - 13L
1,474 SR
Queue Stats
99W - 129L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Shakenpake1
Kukulkan
Level 113
God Stats
19W - 20L
1,522 SR
Queue Stats
64W - 76L
1,607 Elo+
Solo
Hou Yi
Hou Yi
TyrHawk
Hou Yi
Level 147
God Stats
1W - 4L
1,788 SR
Queue Stats
133W - 124L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 5
12,504
736
6,352
5,125
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Flueqel
Medusa
20
6 / 0 / 9
13,017
766
12,831
11,956
6,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 15
13,220
778
13,573
20,780
20,360
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 4
13,148
773
15,471
17,211
9,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Thrillir
Achilles
19
4 / 0 / 8
12,119
713
12,687
12,840
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 5 / 3
11,003
647
14,790
14,627
5,477
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
1 / 3 / 4
10,455
615
9,162
13,984
5,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 6 / 3
9,866
580
11,275
17,217
6,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Shakenpake1
Kukulkan
18
1 / 4 / 1
10,232
602
4,746
8,671
3,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TyrHawk
Hou Yi
16
2 / 5 / 3
10,738
632
8,233
13,264
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
23
Kills
7
7
Deaths
23
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
3
0.7
W
4
1
5
6.5
W
Medusa
Flueqel
Medusa
6
0
9
10.5
W
2
3
15
3.17
L
1
3
4
1
W
7
3
4
3
L
1
6
3
0.42
L
Kukulkan
Shakenpake1
Kukulkan
1
4
1
0.38
W
Achilles
Thrillir
Achilles
4
0
8
8
L
Hou Yi
TyrHawk
Hou Yi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,914
Damage
48,206
67,912
Taken
67,763
54,334
Mitigated
26,948
23,611
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,790
658
0
3,824
14,627
5,477
0
3,981
10,210
48,427
0
W
6,352
97
0
1,136
5,125
1,797
236
2,168
2,207
48,847
0
W
Medusa
Flueqel
Medusa
12,831
6,377
0
5,070
11,956
6,731
2,463
3,396
8,553
0
58,328
W
13,573
4,026
0
6,110
20,780
20,360
106
6,158
14,554
28,270
0
L
9,162
1,796
0
1,664
13,984
5,469
0
4,443
9,049
0
40,969
W
15,471
3,773
0
5,328
17,211
9,950
1,063
5,454
11,752
0
61,234
L
11,275
4,061
265
3,102
17,217
6,932
0
3,979
12,925
0
35,678
L
Kukulkan
Shakenpake1
Kukulkan
4,746
858
0
538
8,671
3,769
0
3,642
4,807
39,696
0
W
Achilles
Thrillir
Achilles
12,687
2,249
0
5,967
12,840
15,496
1,089
3,159
9,660
0
43,520
L
Hou Yi
TyrHawk
Hou Yi
8,233
3,907
0
1,902
13,264
5,301
1
3,703
9,181
0
30,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,008
Gold Earned
52,294
426
Minions Killed
380
6
Camps Cleared
10
1,633,816
Distance Traveled
1,368,483
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,003
647
90
5
2
278,550
3
W
Scylla
12,504
736
109
6
0
278,091
1
W
Medusa
13,017
766
128
8
1
352,640
3
W
Athena
13,220
778
27
2
0
331,220
0
L
Loki
10,455
615
67
4
3
325,372
0
W
Pele
13,148
773
93
5
5
324,056
1
L
Pele
9,866
580
59
3
2
286,118
1
L
Kukulkan
10,232
602
105
6
1
261,522
3
W
Achilles
12,119
713
69
4
0
347,809
3
L
Hou Yi
10,738
632
59
3
2
216,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role