Player Matchup

Neith
Neith
Chris_aparecida
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 78L
1,331 Elo+
Solo
Artio
Artio
EmanuelMaia9015
Artio
Level 5
God Stats
7W - 8L
1,316 SR
Queue Stats
12W - 16L
1,436 Elo+
Solo
Yemoja
Yemoja
GuhMarrah
Yemoja
Level 10
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
HitKillll
Awilix
Level 16
God Stats
1W - 1L
1,877 SR
Queue Stats
33W - 9L
1,651 Elo+
Solo
Tiamat
Tiamat
valencho3
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,537 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,491 Elo+

VS

Team Averages
Level 16
1,511 SR
1,506 Elo+
Kukulkan
Kukulkan
MONTECRISTO350
Kukulkan
Level 5
God Stats
1W - 4L
1,260 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Hades
Hades
MisterQuieres
Hades
Level 29
God Stats
8W - 5L
1,636 SR
Queue Stats
148W - 73L
1,670 Elo+
Solo
Loki
Loki
Ramro200
Loki
Level 5
God Stats
7W - 1L
1,500 SR
Queue Stats
24W - 21L
1,537 Elo+
Solo
Ganesha
Ganesha
SheltterEvil
Ganesha
Level 26
God Stats
35W - 29L
1,768 SR
Queue Stats
410W - 421L
1,500 Elo+
Solo
Tiamat
Tiamat
WGRgamez
Tiamat
Level 14
God Stats
9W - 11L
1,390 SR
Queue Stats
12W - 19L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,860
374
5,990
9,198
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 4
8,886
423
5,771
15,994
7,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
GuhMarrah
Yemoja
13
3 / 3 / 1
8,660
412
7,714
12,753
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
HitKillll
Awilix
17
7 / 5 / 2
10,866
517
13,499
18,885
10,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
valencho3
Tiamat
18
5 / 3 / 1
10,942
521
8,497
11,704
6,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 8 / 1
8,270
394
3,889
13,206
4,410
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
11 / 2 / 2
12,926
616
27,209
18,631
13,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
14
1 / 4 / 3
9,060
431
5,901
12,170
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
SheltterEvil
Ganesha
17
2 / 1 / 2
10,000
476
6,981
11,917
6,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
WGRgamez
Tiamat
16
0 / 2 / 2
9,607
457
5,221
7,195
4,158
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
17
Kills
17
17
Deaths
17
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
3
4
0.67
L
Yemoja
GuhMarrah
Yemoja
3
3
1
1.17
L
Awilix
HitKillll
Awilix
7
5
2
1.6
W
Kukulkan
3
8
1
0.44
W
11
2
2
6
W
Loki
1
4
3
0.63
W
Ganesha
SheltterEvil
Ganesha
2
1
2
3
W
Tiamat
WGRgamez
Tiamat
0
2
2
0.5
L
Tiamat
valencho3
Tiamat
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
49,201
68,534
Taken
63,119
34,881
Mitigated
33,014
15,886
Healing
23,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,990
2,471
0
1,652
9,198
2,917
222
5,810
3,388
0
30,411
L
5,771
390
347
3,453
15,994
7,631
0
11,406
4,291
44,844
0
L
Yemoja
GuhMarrah
Yemoja
7,714
826
1,013
1,119
12,753
7,259
23
9,298
3,455
26,969
0
L
Awilix
HitKillll
Awilix
13,499
4,978
0
4,346
18,885
10,204
0
10,035
8,685
0
87,376
W
Kukulkan
3,889
913
0
0
13,206
4,410
772
5,705
7,501
20,765
0
W
27,209
4,373
500
12,823
18,631
13,577
2,582
6,425
12,206
113,960
0
W
Loki
5,901
997
0
3,147
12,170
4,207
0
3,438
8,732
0
49,680
W
Ganesha
SheltterEvil
Ganesha
6,981
970
522
4,744
11,917
6,662
1,329
2,495
9,422
56,990
0
W
Tiamat
WGRgamez
Tiamat
5,221
484
0
2,047
7,195
4,158
722
3,919
3,276
53,042
0
L
Tiamat
valencho3
Tiamat
8,497
1,138
0
3,956
11,704
6,870
1,108
6,194
5,415
80,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,214
Gold Earned
49,863
457
Minions Killed
531
0
Camps Cleared
0
1,958,456
Distance Traveled
1,906,573
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,860
374
58
3
0
309,856
0
L
Artio
8,886
423
84
4
0
391,858
4
L
Yemoja
8,660
412
31
1
0
426,663
2
L
Awilix
10,866
517
131
6
0
426,140
5
W
Kukulkan
8,270
394
44
2
0
325,046
4
W
Hades
12,926
616
197
9
0
345,607
2
W
Loki
9,060
431
90
4
0
445,812
0
W
Ganesha
10,000
476
63
3
0
434,674
2
W
Tiamat
9,607
457
137
7
0
355,434
2
L
Tiamat
10,942
521
153
7
0
403,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role