Player Matchup

Sol
Sol
Dark梦想家
Sol
Level 118
God Stats
19W - 11L
1,498 SR
Queue Stats
583W - 540L
1,483 Elo+
Party 1
Cerberus
Cerberus
NoirBlake
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 145L
1,513 Elo+
Party 1
Chronos
Chronos
TRXvenomX
Chronos
Level 102
God Stats
4W - 1L
1,794 SR
Queue Stats
726W - 703L
1,487 Elo+
Party 4
Thor
Thor
ahmadhook12
Thor
Level 159
God Stats
31W - 26L
1,524 SR
Queue Stats
554W - 562L
1,508 Elo+
Party 4
Gilgamesh
Gilgamesh
krkshowd5lk
Gilgamesh
Level 160
God Stats
25W - 24L
1,578 SR
Queue Stats
491W - 501L
1,524 Elo+
Party 4
Team Averages
Level 111
1,579 SR
1,503 Elo+

VS

Team Averages
Level 63
1,481 SR
1,481 Elo+
Hades
Hades
BuckleSnarf
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,589 Elo+
Party 3
Cernunnos
Cernunnos
DaveTheMicrowav3
Cernunnos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Irksomebear
Chaac
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 165L
1,495 Elo+
Party 3
Thanatos
Thanatos
Kayrek
Thanatos
Level 86
God Stats
5W - 5L
1,407 SR
Queue Stats
146W - 169L
1,425 Elo+
Party 2
Athena
Athena
RobtheEwokSlayer
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 2
6,843
684
8,759
9,114
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
NoirBlake
Cerberus
9
2 / 2 / 9
6,036
604
4,023
7,984
3,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
TRXvenomX
Chronos
9
1 / 4 / 3
5,707
571
2,365
7,020
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 1 / 5
6,238
624
4,190
7,019
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
krkshowd5lk
Gilgamesh
9
1 / 3 / 1
5,706
571
3,562
4,688
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
6,226
623
6,536
5,727
2,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
9
1 / 4 / 1
5,314
531
4,800
7,504
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
5,734
573
1,563
5,276
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Kayrek
Thanatos
10
4 / 5 / 3
6,346
635
5,819
7,823
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 2
5,116
512
1,235
7,013
2,005
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
11
11
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
9
1
2
10
L
Cernunnos
1
4
1
0.38
L
2
1
1
2.5
L
Thanatos
Kayrek
Thanatos
4
5
3
1.1
W
Cerberus
NoirBlake
Cerberus
2
2
9
3.25
L
0
5
2
0.2
W
Chronos
TRXvenomX
Chronos
1
4
3
0.63
W
3
1
5
5.5
W
Gilgamesh
krkshowd5lk
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,899
Damage
19,953
35,825
Taken
33,343
12,499
Mitigated
11,903
13,176
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,536
414
83
2,348
5,727
2,752
0
2,251
3,476
30,286
0
W
8,759
3,233
0
6,414
9,114
2,289
197
895
8,219
42,452
0
L
Cernunnos
4,800
2,147
0
1,729
7,504
1,816
0
5,044
2,460
0
29,336
L
1,563
316
0
2,649
5,276
2,910
374
0
5,276
0
18,906
L
Thanatos
Kayrek
Thanatos
5,819
2,510
0
5,017
7,823
2,420
0
2,675
5,148
0
27,702
W
Cerberus
NoirBlake
Cerberus
4,023
280
0
2,111
7,984
3,563
0
2,445
5,539
11,802
0
L
1,235
367
0
0
7,013
2,005
0
5,177
1,836
5,221
0
W
Chronos
TRXvenomX
Chronos
2,365
1,057
0
1,556
7,020
2,203
0
2,911
4,109
22,660
0
W
4,190
1,067
0
2,387
7,019
2,146
0
1,495
5,524
0
28,376
W
Gilgamesh
krkshowd5lk
Gilgamesh
3,562
1,565
0
708
4,688
2,298
749
25
4,363
0
22,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,530
Gold Earned
28,736
262
Minions Killed
227
0
Camps Cleared
0
910,710
Distance Traveled
915,935
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,226
623
62
6
0
197,316
1
W
Sol
6,843
684
67
7
0
210,967
0
L
Cernunnos
5,314
531
51
5
0
187,463
2
L
Chaac
5,734
573
49
5
0
158,457
1
L
Thanatos
6,346
635
55
6
0
196,383
0
W
Cerberus
6,036
604
29
3
0
187,765
1
L
Athena
5,116
512
10
1
0
176,316
1
W
Chronos
5,707
571
56
6
0
161,125
0
W
Thor
6,238
624
64
6
0
219,087
4
W
Gilgamesh
5,706
571
46
5
0
131,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role