Player Matchup

Arachne
Arachne
Goodname21
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 121L
1,333 Elo+
Party 3
Nox
Nox
LordGarmadon2744
Nox
Level 38
God Stats
3W - 3L
1,486 SR
Queue Stats
80W - 124L
1,356 Elo+
Party 3
Izanami
Izanami
Mech_Worm_YT
Izanami
Level 48
God Stats
7W - 8L
1,380 SR
Queue Stats
75W - 116L
1,322 Elo+
Party 3
Ra
Ra
WillNE123
Ra
Level 21
God Stats
1W - 3L
1,443 SR
Queue Stats
10W - 23L
1,308 Elo+
Party 3
Guan Yu
Guan Yu
devereaux999
Guan Yu
Level 43
God Stats
1W - 3L
1,461 SR
Queue Stats
129W - 143L
1,476 Elo+
Solo
Team Averages
Level 47
1,454 SR
1,359 Elo+

VS

Team Averages
Level 58
1,498 SR
1,526 Elo+
Arachne
Arachne
Dinkali
Arachne
Level 39
God Stats
4W - 0L
1,833 SR
Queue Stats
77W - 93L
1,503 Elo+
Party 2
Cerberus
Cerberus
GachoElgrando
Cerberus
Level 102
God Stats
3W - 1L
1,419 SR
Queue Stats
28W - 10L
1,762 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NoBoDy181920
Cu Chulainn
Level 86
God Stats
8W - 7L
1,562 SR
Queue Stats
263W - 243L
1,419 Elo+
Party 2
Hou Yi
Hou Yi
XXXAFFER
Hou Yi
Level 36
God Stats
5W - 9L
1,179 SR
Queue Stats
123W - 179L
1,288 Elo+
Solo
Nu Wa
Nu Wa
mixizers
Nu Wa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 3L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goodname21
Arachne
17
5 / 8 / 3
11,619
465
9,601
21,080
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 4
9,677
387
8,645
19,265
11,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mech_Worm_YT
Izanami
16
1 / 6 / 4
10,589
424
8,979
15,605
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 10 / 1
10,775
431
7,604
14,417
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
devereaux999
Guan Yu
16
1 / 9 / 2
9,947
398
6,693
22,797
24,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dinkali
Arachne
20
6 / 4 / 10
13,981
559
14,416
22,405
10,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
GachoElgrando
Cerberus
19
4 / 2 / 14
14,124
565
10,497
23,037
22,788
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
NoBoDy181920
Cu Chulainn
20
9 / 2 / 4
15,575
623
15,742
25,671
29,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
XXXAFFER
Hou Yi
16
2 / 3 / 6
11,782
471
3,706
15,581
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
mixizers
Nu Wa
20
18 / 0 / 8
17,116
685
27,862
8,640
3,612
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
10
Kills
39
39
Deaths
11
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dinkali
Arachne
6
4
10
2.75
W
Cerberus
GachoElgrando
Cerberus
4
2
14
5.5
L
Arachne
Goodname21
Arachne
5
8
3
0.81
L
0
6
4
0.33
L
Izanami
Mech_Worm_YT
Izanami
1
6
4
0.5
W
Cu Chulainn
NoBoDy181920
Cu Chulainn
9
2
4
5.5
L
3
10
1
0.35
W
Hou Yi
XXXAFFER
Hou Yi
2
3
6
1.67
L
Guan Yu
devereaux999
Guan Yu
1
9
2
0.22
W
Nu Wa
mixizers
Nu Wa
18
0
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
72,223
93,164
Taken
95,334
55,745
Mitigated
72,396
14,700
Healing
32,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dinkali
Arachne
14,416
9,955
0
8,395
22,405
10,616
3,555
7,118
15,033
0
102,347
W
Cerberus
GachoElgrando
Cerberus
10,497
1,320
645
6,136
23,037
22,788
2,824
5,057
17,131
47,980
0
L
Arachne
Goodname21
Arachne
9,601
5,681
0
5,985
21,080
9,356
0
7,554
13,269
0
77,568
L
8,645
545
380
453
19,265
11,595
426
7,473
11,536
67,255
0
L
Izanami
Mech_Worm_YT
Izanami
8,979
5,432
0
1,942
15,605
6,268
288
7,902
7,579
0
76,829
W
Cu Chulainn
NoBoDy181920
Cu Chulainn
15,742
2,256
0
6,865
25,671
29,485
902
3,206
21,971
14,718
89,868
L
7,604
917
178
1,017
14,417
4,150
343
8,154
6,059
50,632
0
W
Hou Yi
XXXAFFER
Hou Yi
3,706
1,938
0
6,080
15,581
5,895
710
3,403
12,056
0
72,162
L
Guan Yu
devereaux999
Guan Yu
6,693
511
727
4,018
22,797
24,376
0
8,689
13,926
0
59,311
W
Nu Wa
mixizers
Nu Wa
27,862
5,813
888
3,726
8,640
3,612
7,555
2,540
5,826
158,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,607
Gold Earned
72,578
563
Minions Killed
768
0
Camps Cleared
0
2,094,398
Distance Traveled
2,451,190
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,981
559
131
5
0
547,928
5
W
Cerberus
14,124
565
89
4
0
511,250
4
L
Arachne
11,619
465
113
5
0
470,366
6
L
Nox
9,677
387
115
5
0
429,962
3
L
Izanami
10,589
424
140
6
0
422,028
2
W
Cu Chulainn
15,575
623
181
7
0
482,244
0
L
Ra
10,775
431
98
4
0
382,781
0
W
Hou Yi
11,782
471
100
4
0
432,151
2
L
Guan Yu
9,947
398
97
4
0
389,261
3
W
Nu Wa
17,116
685
267
11
0
477,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role