Player Matchup

Danzaburou
Danzaburou
Alexion24
Danzaburou
Level 107
God Stats
23W - 16L
1,567 SR
Queue Stats
60W - 54L
1,513 Elo+
Party 1
Ganesha
Ganesha
Fr0zenT3ar
Ganesha
Level 106
God Stats
4W - 1L
1,510 SR
Queue Stats
224W - 222L
1,497 Elo+
Solo
Kukulkan
Kukulkan
NaoyukiFu
Kukulkan
Level 46
God Stats
5W - 4L
1,556 SR
Queue Stats
37W - 40L
1,529 Elo+
Solo
Bellona
Bellona
Vavels
Bellona
Level 125
God Stats
3W - 0L
1,816 SR
Queue Stats
154W - 147L
1,515 Elo+
Solo
Hera
Hera
uiqizi
Hera
Level 88
God Stats
91W - 85L
1,495 SR
Queue Stats
150W - 137L
1,489 Elo+
Party 1
Team Averages
Level 94
1,589 SR
1,509 Elo+

VS

Team Averages
Level 90
1,559 SR
1,492 Elo+
Sol
Sol
AnneCute
Sol
Level 54
God Stats
1W - 1L
1,681 SR
Queue Stats
77W - 67L
1,551 Elo+
Solo
Medusa
Medusa
Hatulko
Medusa
Level 119
God Stats
12W - 7L
1,556 SR
Queue Stats
321W - 277L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
Izsx
Baba Yaga
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Horus
Horus
Nidogg
Horus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,428 Elo+
Solo
Yemoja
Yemoja
humpaholic
Yemoja
Level 54
God Stats
178W - 150L
1,559 SR
Queue Stats
358W - 375L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexion24
Danzaburou
19
7 / 1 / 12
13,606
1,134
23,207
13,214
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Fr0zenT3ar
Ganesha
19
0 / 0 / 19
12,989
1,082
11,703
14,085
15,160
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
NaoyukiFu
Kukulkan
16
2 / 3 / 7
10,659
888
5,988
8,081
3,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Vavels
Bellona
17
3 / 3 / 6
11,371
948
9,671
15,229
16,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
uiqizi
Hera
19
10 / 1 / 7
13,529
1,127
23,478
10,945
4,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

200

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,933
911
15,768
14,137
4,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Hatulko
Medusa
17
2 / 8 / 3
11,268
939
16,643
16,895
6,891
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Izsx
Baba Yaga
17
1 / 2 / 4
10,830
903
14,989
12,255
4,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Nidogg
Horus
17
3 / 6 / 1
11,073
923
4,077
20,377
17,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
humpaholic
Yemoja
17
0 / 2 / 7
10,717
893
7,251
14,252
9,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
22
Kills
8
8
Deaths
22
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexion24
Danzaburou
7
1
12
13
L
2
4
2
0.75
W
Ganesha
Fr0zenT3ar
Ganesha
0
0
19
9.5
L
Medusa
Hatulko
Medusa
2
8
3
0.44
L
Baba Yaga
Izsx
Baba Yaga
1
2
4
1.5
W
Kukulkan
NaoyukiFu
Kukulkan
2
3
7
1.83
L
Horus
Nidogg
Horus
3
6
1
0.58
W
Bellona
Vavels
Bellona
3
3
6
2
L
Yemoja
humpaholic
Yemoja
0
2
7
1.75
W
Hera
uiqizi
Hera
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,047
Damage
58,728
61,554
Taken
77,916
45,904
Mitigated
44,158
7,819
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexion24
Danzaburou
23,207
11,078
0
2,401
13,214
5,686
0
8,918
4,296
0
49,098
L
15,768
5,022
0
2,962
14,137
4,872
0
7,027
7,110
46,683
0
W
Ganesha
Fr0zenT3ar
Ganesha
11,703
495
0
1,608
14,085
15,160
0
9,383
4,702
32,707
0
L
Medusa
Hatulko
Medusa
16,643
5,661
0
430
16,895
6,891
0
6,396
10,499
0
58,724
L
Baba Yaga
Izsx
Baba Yaga
14,989
318
0
2,345
12,255
4,871
0
6,697
5,558
36,626
0
W
Kukulkan
NaoyukiFu
Kukulkan
5,988
394
0
2,012
8,081
3,629
0
5,764
2,317
25,585
0
L
Horus
Nidogg
Horus
4,077
2,288
1,385
1,678
20,377
17,909
0
12,534
7,843
0
11,853
W
Bellona
Vavels
Bellona
9,671
1,853
0
452
15,229
16,837
0
8,024
7,205
437
22,350
L
Yemoja
humpaholic
Yemoja
7,251
481
800
454
14,252
9,615
0
8,952
5,300
21,389
0
W
Hera
uiqizi
Hera
23,478
4,271
138
1,208
10,945
4,592
0
5,919
5,026
37,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,154
Gold Earned
54,821
227
Minions Killed
242
6
Camps Cleared
8
1,168,223
Distance Traveled
1,201,381
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,606
1,134
84
7
4
248,990
1
L
Sol
10,933
911
87
7
0
243,947
1
W
Ganesha
12,989
1,082
0
0
0
253,352
0
L
Medusa
11,268
939
72
6
6
227,181
3
L
Baba Yaga
10,830
903
43
4
0
261,837
0
W
Kukulkan
10,659
888
58
5
0
141,194
0
L
Horus
11,073
923
19
2
2
240,248
0
W
Bellona
11,371
948
27
2
2
255,293
2
L
Yemoja
10,717
893
21
2
0
228,168
0
W
Hera
13,529
1,127
58
5
0
269,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role