Player Matchup

Pele
Pele
Eldergodmartin
Pele
Level 6
God Stats
1W - 6L
990 SR
Queue Stats
5W - 16L
1,153 Elo+
Solo
The Morrigan
The Morrigan
SC0RPI0N_K1NGD0M
The Morrigan
Level 16
God Stats
3W - 13L
1,203 SR
Queue Stats
22W - 51L
1,203 Elo+
Party 1
Hachiman
Hachiman
UNIVERSGOD101
Hachiman
Level 4
God Stats
2W - 6L
1,466 SR
Queue Stats
2W - 12L
1,247 Elo+
Party 1
Izanami
Izanami
zZLoW_S3NPAIZz
Izanami
Level 14
God Stats
8W - 12L
1,363 SR
Queue Stats
13W - 38L
1,243 Elo+
Party 1
Neith
Neith
zZ_LoW_Tenko_Zz
Neith
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
10W - 26L
1,151 Elo+
Party 1
Team Averages
Level 10
1,252 SR
1,199 Elo+

VS

Team Averages
Level 16
1,494 SR
1,378 Elo+
Hera
Hera
GageShiAxel
Hera
Level 25
God Stats
5W - 3L
1,685 SR
Queue Stats
192W - 196L
1,389 Elo+
Solo
Sobek
Sobek
GaigeX0303
Sobek
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 27L
1,432 Elo+
Party 2
Neith
Neith
Maloymace
Neith
Level 7
God Stats
3W - 6L
1,303 SR
Queue Stats
4W - 7L
1,304 Elo+
Solo
Achilles
Achilles
Secsee9
Achilles
Level 20
God Stats
28W - 39L
1,492 SR
Queue Stats
34W - 58L
1,333 Elo+
Party 2
Medusa
Medusa
mocciamanu
Medusa
Level 27
God Stats
13W - 3L
1,490 SR
Queue Stats
83W - 103L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 5
9,651
965
5,385
17,462
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
SC0RPI0N_K1NGD0M
The Morrigan
15
2 / 8 / 5
9,254
925
8,465
13,977
5,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
UNIVERSGOD101
Hachiman
14
1 / 12 / 5
8,832
883
9,855
18,595
6,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 12 / 4
9,769
977
9,566
18,709
6,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 6 / 6
10,748
1,075
10,496
14,100
5,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 21
11,770
1,177
20,640
7,081
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
18
9 / 2 / 28
12,159
1,216
12,837
14,600
22,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Maloymace
Neith
17
10 / 0 / 20
11,478
1,148
15,146
4,004
2,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Secsee9
Achilles
19
17 / 3 / 21
13,492
1,349
14,954
12,402
13,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
mocciamanu
Medusa
16
3 / 6 / 19
9,860
986
12,218
10,631
4,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
157
13
Kills
48
49
Deaths
13
25
Assists
109
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
W
9
2
21
9.75
W
Sobek
9
2
28
11.5
W
Neith
Maloymace
Neith
10
0
20
20
L
The Morrigan
SC0RPI0N_K1NGD0M
The Morrigan
2
8
5
0.56
W
Achilles
Secsee9
Achilles
17
3
21
9.17
L
Hachiman
UNIVERSGOD101
Hachiman
1
12
5
0.29
W
Medusa
mocciamanu
Medusa
3
6
19
2.08
L
4
12
4
0.5
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
75,795
82,843
Taken
48,718
30,173
Mitigated
44,403
4,046
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,385
2,449
0
577
17,462
6,301
0
8,334
9,128
0
16,851
W
20,640
6,963
0
0
7,081
2,632
0
554
6,527
36,430
0
W
Sobek
12,837
1,931
0
2,108
14,600
22,007
0
2,195
12,405
27,610
0
W
Neith
Maloymace
Neith
15,146
6,494
0
1,148
4,004
2,077
0
517
3,487
0
22,567
L
The Morrigan
SC0RPI0N_K1NGD0M
The Morrigan
8,465
1,628
0
0
13,977
5,451
0
4,145
9,832
19,854
462
W
Achilles
Secsee9
Achilles
14,954
8,232
0
355
12,402
13,444
0
2,626
9,584
0
29,801
L
Hachiman
UNIVERSGOD101
Hachiman
9,855
6,958
0
854
18,595
6,057
0
7,607
10,988
0
16,510
W
Medusa
mocciamanu
Medusa
12,218
5,251
0
414
10,631
4,243
0
2,345
8,286
0
32,378
L
9,566
6,849
0
819
18,709
6,777
0
9,015
9,694
0
15,324
L
10,496
5,384
0
1,796
14,100
5,587
0
4,376
9,724
0
30,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,254
Gold Earned
58,759
107
Minions Killed
157
4
Camps Cleared
5
806,041
Distance Traveled
864,832
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,651
965
23
2
0
146,225
0
W
Hera
11,770
1,177
42
4
1
145,962
0
W
Sobek
12,159
1,216
30
3
0
186,164
1
W
Neith
11,478
1,148
7
1
0
182,559
0
L
The Morrigan
9,254
925
19
2
0
165,506
0
W
Achilles
13,492
1,349
39
4
1
207,564
2
L
Hachiman
8,832
883
11
1
1
166,376
1
W
Medusa
9,860
986
39
4
3
142,583
0
L
Izanami
9,769
977
6
1
0
148,058
0
L
Neith
10,748
1,075
48
5
3
179,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role