Player Matchup

Thor
Thor
DarkStar85
Thor
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 104L
1,527 Elo+
Party 1
Ymir
Ymir
Dróttkvætt
Ymir
Level 16
God Stats
9W - 6L
1,705 SR
Queue Stats
57W - 70L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
acab131X
Hou Yi
Level 27
God Stats
7W - 6L
1,558 SR
Queue Stats
27W - 25L
1,478 Elo+
Solo
Chaac
Chaac
boian2000
Chaac
Level 9
God Stats
2W - 0L
1,753 SR
Queue Stats
27W - 29L
1,661 Elo+
Party 1
Olorun
Olorun
star35
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Team Averages
Level 32
1,603 SR
1,478 Elo+

VS

Team Averages
Level 16
1,503 SR
1,521 Elo+
Izanami
Izanami
Hâsty
Izanami
Level 14
God Stats
1W - 3L
1,383 SR
Queue Stats
12W - 13L
1,437 Elo+
Solo
Loki
Loki
LORDOKtaW17
Loki
Level 28
God Stats
16W - 11L
1,537 SR
Queue Stats
50W - 60L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Trahirion
Heimdallr
Level 3
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 3L
1,641 Elo+
Party 2
Cerberus
Cerberus
retoet
Cerberus
Level 29
God Stats
0W - 4L
1,204 SR
Queue Stats
165W - 187L
1,477 Elo+
Solo
Khepri
Khepri
uhbif1
Khepri
Level 8
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 4
10,074
593
8,467
10,660
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 3 / 16
9,799
576
12,722
14,463
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
acab131X
Hou Yi
14
9 / 0 / 14
9,330
549
15,774
12,227
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
boian2000
Chaac
14
1 / 2 / 0
7,376
434
3,653
6,188
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
star35
Olorun
10
0 / 4 / 3
6,597
388
2,015
11,378
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hâsty
Izanami
11
2 / 6 / 2
7,752
456
9,808
11,733
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 1
8,517
501
1,147
9,489
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Trahirion
Heimdallr
12
1 / 11 / 4
7,311
430
9,112
14,283
6,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
retoet
Cerberus
15
2 / 1 / 1
8,836
520
5,737
8,491
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
uhbif1
Khepri
12
2 / 8 / 2
7,683
452
4,271
12,131
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
28
Kills
10
10
Deaths
28
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
7
3
16
5
L
Izanami
Hâsty
Izanami
2
6
2
0.5
L
3
2
1
1.75
L
Heimdallr
Trahirion
Heimdallr
1
11
4
0.27
W
Hou Yi
acab131X
Hou Yi
9
0
14
16
W
Chaac
boian2000
Chaac
1
2
0
0.5
L
Cerberus
retoet
Cerberus
2
1
1
2.5
W
Olorun
star35
Olorun
0
4
3
0.38
L
Khepri
uhbif1
Khepri
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,631
Damage
30,075
54,916
Taken
56,127
31,664
Mitigated
30,215
16,517
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,467
2,856
0
3,734
10,660
4,683
0
1,151
9,449
0
72,575
W
12,722
2,603
0
1,866
14,463
14,105
168
2,966
11,467
35,337
0
L
Izanami
Hâsty
Izanami
9,808
6,518
0
3,018
11,733
3,925
2,153
2,788
8,915
0
49,809
L
1,147
387
462
3,662
9,489
3,292
0
2,285
7,204
0
40,797
L
Heimdallr
Trahirion
Heimdallr
9,112
5,429
0
1,218
14,283
6,043
0
4,364
9,919
0
36,834
W
Hou Yi
acab131X
Hou Yi
15,774
9,705
819
8,144
12,227
5,043
248
2,138
10,029
0
50,572
W
Chaac
boian2000
Chaac
3,653
84
0
1,544
6,188
3,271
0
2,585
3,453
0
28,423
L
Cerberus
retoet
Cerberus
5,737
384
0
3,538
8,491
7,100
120
1,623
6,328
45,556
0
W
Olorun
star35
Olorun
2,015
513
0
410
11,378
4,562
0
748
10,510
26,788
0
L
Khepri
uhbif1
Khepri
4,271
313
0
444
12,131
9,855
136
3,677
8,364
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
40,099
352
Minions Killed
420
0
Camps Cleared
0
1,584,076
Distance Traveled
1,591,086
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,074
593
131
8
0
384,686
1
W
Ymir
9,799
576
63
4
0
385,206
1
L
Izanami
7,752
456
104
6
0
271,148
0
L
Loki
8,517
501
99
6
0
360,294
0
L
Heimdallr
7,311
430
55
3
0
287,960
0
W
Hou Yi
9,330
549
63
4
0
302,512
9
W
Chaac
7,376
434
51
3
0
276,361
0
L
Cerberus
8,836
520
127
7
0
339,041
1
W
Olorun
6,597
388
44
3
0
235,311
2
L
Khepri
7,683
452
35
2
0
332,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role