Player Matchup

Athena
Athena
Dakuririsu
Athena
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
329W - 293L
1,520 Elo+
Party 2
Arachne
Arachne
Jeeetiii
Arachne
Level 29
God Stats
16W - 13L
1,558 SR
Queue Stats
126W - 124L
1,511 Elo+
Solo
Discordia
Discordia
JoPK99
Discordia
Level 26
God Stats
29W - 39L
1,578 SR
Queue Stats
167W - 179L
1,461 Elo+
Solo
Geb
Geb
josue7777777
Geb
Level 20
God Stats
4W - 7L
1,318 SR
Queue Stats
73W - 105L
1,300 Elo+
Party 2
Neith
Neith
lightYagami1606
Neith
Level 15
God Stats
19W - 15L
1,529 SR
Queue Stats
28W - 26L
1,441 Elo+
Party 2
Team Averages
Level 31
1,497 SR
1,446 Elo+

VS

Team Averages
Level 14
1,500 SR
1,479 Elo+
Cabrakan
Cabrakan
BrainFaqTV_TraP
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,439 Elo+
Party 1
Ares
Ares
Edecan27
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 3
Scylla
Scylla
King_Scrato
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
La-Legion-1000
Cu Chulainn
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
soaps96
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dakuririsu
Athena
19
4 / 1 / 32
11,679
973
15,059
13,254
14,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Jeeetiii
Arachne
20
18 / 0 / 13
14,412
1,201
27,280
11,873
5,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
JoPK99
Discordia
18
3 / 2 / 19
11,147
929
19,863
5,919
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 27
11,432
953
9,354
14,867
14,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
16 / 0 / 16
14,375
1,198
36,717
9,683
4,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
2 / 12 / 2
10,265
855
11,395
28,369
25,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
2 / 9 / 1
10,175
848
6,504
25,472
25,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
17
1 / 7 / 4
10,915
910
16,878
13,385
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
La-Legion-1000
Cu Chulainn
15
1 / 5 / 2
9,446
787
4,361
16,478
6,665
Heimdallr
soaps96
Heimdallr
16
0 / 10 / 4
9,941
828
7,898
29,808
23,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
19
43
Kills
6
6
Deaths
43
107
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
12
2
0.25
W
Athena
Dakuririsu
Athena
4
1
32
20
L
Ares
2
9
1
0.28
W
Arachne
Jeeetiii
Arachne
18
0
13
24.5
W
Discordia
JoPK99
Discordia
3
2
19
6.25
L
Scylla
1
7
4
0.43
L
Cu Chulainn
La-Legion-1000
Cu Chulainn
1
5
2
0.4
W
2
3
27
5.17
W
16
0
16
24
L
Heimdallr
soaps96
Heimdallr
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,273
Damage
47,036
55,596
Taken
113,512
40,989
Mitigated
86,761
13,435
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
11,395
826
0
422
28,369
25,765
0
12,382
15,608
25,095
0
W
Athena
Dakuririsu
Athena
15,059
2,351
0
0
13,254
14,020
0
7,898
4,836
30,720
0
L
Ares
6,504
478
0
658
25,472
25,793
0
9,634
15,540
20,376
0
W
Arachne
Jeeetiii
Arachne
27,280
23,347
0
6,728
11,873
5,844
0
5,874
5,699
0
47,762
W
Discordia
JoPK99
Discordia
19,863
491
0
1,784
5,919
2,144
0
3,388
2,333
32,828
0
L
Scylla
16,878
1,432
0
260
13,385
5,115
0
5,208
7,949
45,123
0
L
Cu Chulainn
La-Legion-1000
Cu Chulainn
4,361
505
552
321
16,478
6,665
0
6,805
9,354
0
10,916
W
9,354
1,249
0
0
14,867
14,925
0
10,418
4,197
15,517
0
W
36,717
23,102
255
4,668
9,683
4,056
0
5,625
3,754
0
63,447
L
Heimdallr
soaps96
Heimdallr
7,898
3,462
937
1,047
29,808
23,423
0
8,875
20,785
0
24,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,045
Gold Earned
50,742
192
Minions Killed
170
7
Camps Cleared
4
1,222,714
Distance Traveled
833,831
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,265
855
29
2
1
143,022
0
W
Athena
11,679
973
21
2
1
289,033
0
L
Ares
10,175
848
20
2
0
155,512
2
W
Arachne
14,412
1,201
59
5
3
248,985
0
W
Discordia
11,147
929
34
3
1
201,849
0
L
Scylla
10,915
910
86
7
2
196,346
0
L
Cu Chulainn
9,446
787
12
1
0
151,216
2
W
Geb
11,432
953
9
1
1
251,323
0
W
Neith
14,375
1,198
69
6
1
231,524
0
L
Heimdallr
9,941
828
23
2
1
187,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role