Player Matchup

Tiamat
Tiamat
Bizail
Tiamat
Level 97
God Stats
3W - 1L
1,619 SR
Queue Stats
24W - 27L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
BotchedJustice
Erlang Shen
Level 103
God Stats
2W - 2L
1,654 SR
Queue Stats
25W - 24L
1,466 Elo+
Party 1
Vulcan
Vulcan
SwordsmanSmith
Vulcan
Level 103
God Stats
2W - 2L
1,508 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
xTaix931
Sun Wukong
Level 108
God Stats
4W - 3L
1,617 SR
Queue Stats
23W - 27L
1,453 Elo+
Party 1
Team Averages
Level 103
1,599 SR
1,471 Elo+

VS

Team Averages
Level 84
1,490 SR
1,479 Elo+
Medusa
Medusa
Quarzaa
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TanOsprey125699
Aphrodite
Level 128
God Stats
2W - 12L
1,344 SR
Queue Stats
47W - 62L
1,417 Elo+
Solo
Hercules
Hercules
WasabiParty69
Hercules
Level 122
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
trish1111
Zeus
Level 25
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bizail
Tiamat
17
3 / 6 / 6
11,440
817
10,302
12,608
8,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
BotchedJustice
Erlang Shen
17
6 / 6 / 5
11,446
818
16,646
15,993
11,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 4 / 4
10,487
749
9,007
8,035
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xTaix931
Sun Wukong
18
5 / 3 / 5
11,953
854
14,780
12,594
10,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Quarzaa
Medusa
16
3 / 3 / 7
10,166
726
11,490
12,282
6,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TanOsprey125699
Aphrodite
16
4 / 4 / 5
10,246
732
7,115
15,874
14,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
WasabiParty69
Hercules
17
9 / 2 / 7
11,135
795
15,303
25,638
30,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
16
3 / 5 / 5
10,327
738
5,403
12,251
7,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
14
Kills
19
19
Deaths
14
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bizail
Tiamat
3
6
6
1
W
Erlang Shen
BotchedJustice
Erlang Shen
6
6
5
1.42
L
Medusa
Quarzaa
Medusa
3
3
7
2.17
W
0
4
4
0.5
L
Aphrodite
TanOsprey125699
Aphrodite
4
4
5
1.63
L
Hercules
WasabiParty69
Hercules
9
2
7
6.25
L
Zeus
3
5
5
1.1
W
Sun Wukong
xTaix931
Sun Wukong
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,735
Damage
39,311
49,230
Taken
66,045
34,008
Mitigated
58,785
11,104
Healing
24,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bizail
Tiamat
10,302
260
34
3,571
12,608
8,489
789
1,953
10,655
36,504
0
W
Erlang Shen
BotchedJustice
Erlang Shen
16,646
8,218
562
3,529
15,993
11,115
1,997
5,198
10,795
0
25,976
L
Medusa
Quarzaa
Medusa
11,490
6,388
0
1,188
12,282
6,080
1,646
3,008
9,007
0
35,164
W
9,007
2,129
0
556
8,035
3,587
2,169
3,730
4,305
41,813
0
L
Aphrodite
TanOsprey125699
Aphrodite
7,115
1,245
5,477
7,905
15,874
14,307
646
6,752
8,656
36,952
0
L
Hercules
WasabiParty69
Hercules
15,303
8,023
1,380
7,661
25,638
30,958
433
6,043
19,050
0
30,369
L
Zeus
5,403
1,151
274
892
12,251
7,440
38
2,817
9,272
18,956
0
W
Sun Wukong
xTaix931
Sun Wukong
14,780
2,942
739
2,113
12,594
10,817
1,606
1,796
10,798
0
40,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
41,874
222
Minions Killed
189
6
Camps Cleared
8
972,764
Distance Traveled
890,262
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,440
817
53
4
3
241,447
0
W
Erlang Shen
11,446
818
20
1
2
244,190
1
L
Medusa
10,166
726
52
4
2
221,588
3
W
Vulcan
10,487
749
78
6
0
218,022
1
L
Aphrodite
10,246
732
75
5
3
216,813
0
L
Hercules
11,135
795
34
2
1
256,411
1
L
Zeus
10,327
738
28
2
2
195,450
1
W
Sun Wukong
11,953
854
71
5
1
269,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role