Player Matchup

Bellona
Bellona
Jodio77
Bellona
Level 10
God Stats
3W - 4L
1,715 SR
Queue Stats
4W - 5L
1,223 Elo+
Solo
Heimdallr
Heimdallr
YoshiDa-K2
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,298 Elo+
Solo
Kali
Kali
cuernos07
Kali
Level 27
God Stats
10W - 12L
1,332 SR
Queue Stats
91W - 118L
1,086 Elo+
Solo
Anubis
Anubis
lX Enigma
Anubis
Level 16
God Stats
19W - 18L
1,693 SR
Queue Stats
191W - 198L
1,141 Elo+
Solo
Kukulkan
Kukulkan
rahman_iv
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,250 Elo+

VS

Team Averages
Level 23
1,507 SR
1,344 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RD_osiemnasce_PL
Ares
Level 24
God Stats
3W - 2L
1,493 SR
Queue Stats
67W - 74L
1,432 Elo+
Solo
Set
Set
SpikedTarsier80
Set
Level 22
God Stats
49W - 50L
1,351 SR
Queue Stats
142W - 116L
1,250 Elo+
Solo
Chernobog
Chernobog
XxDesrakxX
Chernobog
Level 14
God Stats
4W - 2L
1,471 SR
Queue Stats
8W - 11L
1,297 Elo+
Solo
Arachne
Arachne
xXkillerXx19870
Arachne
Level 25
God Stats
5W - 5L
1,722 SR
Queue Stats
93W - 85L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jodio77
Bellona
13
3 / 5 / 0
7,567
445
4,819
10,317
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
YoshiDa-K2
Heimdallr
10
0 / 2 / 1
5,992
352
2,721
5,429
1,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
9
0 / 7 / 2
6,122
360
2,768
10,738
2,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
lX Enigma
Anubis
11
1 / 8 / 2
6,908
406
4,287
11,955
5,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
rahman_iv
Kukulkan
10
2 / 8 / 1
6,693
394
6,964
7,305
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
11 / 0 / 6
10,214
601
15,707
9,009
4,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 5
8,764
516
3,978
5,289
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 2
9,021
531
6,044
7,219
2,858
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
XxDesrakxX
Chernobog
11
2 / 2 / 6
7,404
436
2,550
5,965
1,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
10 / 3 / 7
9,507
559
7,624
13,470
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
29
30
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
6
14
L
Bellona
Jodio77
Bellona
3
5
0
0.6
W
3
1
5
5.5
W
3
0
2
4
W
Chernobog
XxDesrakxX
Chernobog
2
2
6
2.5
L
Heimdallr
YoshiDa-K2
Heimdallr
0
2
1
0.25
L
Kali
0
7
2
0.14
L
Anubis
lX Enigma
Anubis
1
8
2
0.25
L
Kukulkan
rahman_iv
Kukulkan
2
8
1
0.31
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,559
Damage
35,903
45,744
Taken
40,952
17,474
Mitigated
18,585
2,981
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,707
951
0
6,015
9,009
4,715
1,058
3,384
5,531
76,831
0
L
Bellona
Jodio77
Bellona
4,819
1,517
0
458
10,317
5,865
172
2,280
8,037
0
26,397
W
3,978
554
0
600
5,289
3,687
966
1,303
3,932
27,294
0
W
6,044
1,918
0
1,477
7,219
2,858
1,444
1,219
5,920
0
51,242
W
Chernobog
XxDesrakxX
Chernobog
2,550
1,158
195
2,020
5,965
1,864
1,818
2,619
3,210
0
24,874
L
Heimdallr
YoshiDa-K2
Heimdallr
2,721
767
0
825
5,429
1,673
528
1,305
4,124
0
23,349
L
Kali
2,768
962
0
1,187
10,738
2,677
384
6,228
4,510
0
15,854
L
Anubis
lX Enigma
Anubis
4,287
574
0
511
11,955
5,739
132
6,448
5,507
25,815
0
L
Kukulkan
rahman_iv
Kukulkan
6,964
821
0
0
7,305
1,520
612
3,424
3,881
32,675
0
W
7,624
4,965
219
3,799
13,470
5,461
0
2,310
11,108
0
52,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
44,910
238
Minions Killed
414
0
Camps Cleared
0
1,248,063
Distance Traveled
1,450,586
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,214
601
123
7
0
251,561
2
L
Bellona
7,567
445
53
3
0
288,634
0
W
Ares
8,764
516
44
3
0
317,716
2
W
Set
9,021
531
105
6
0
351,752
0
W
Chernobog
7,404
436
56
3
0
184,544
1
L
Heimdallr
5,992
352
37
2
0
229,145
0
L
Kali
6,122
360
29
2
0
238,752
0
L
Anubis
6,908
406
46
3
0
244,483
0
L
Kukulkan
6,693
394
73
4
0
247,049
0
W
Arachne
9,507
559
86
5
0
345,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role