Player Matchup

Yemoja
Yemoja
Avishai13120
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Artemis
Artemis
MickeeSam
Artemis
Level 27
God Stats
3W - 6L
1,411 SR
Queue Stats
14W - 25L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
typicaljay10
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,659 Elo+
Solo
Team Averages
Level 12
1,470 SR
1,488 Elo+

VS

Team Averages
Level 64
1,598 SR
1,444 Elo+
Sylvanus
Sylvanus
KMK Chaos7235
Sylvanus
Level 68
God Stats
9W - 13L
1,489 SR
Queue Stats
487W - 458L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
MonsterMonkey69
Ah Puch
Level 108
God Stats
34W - 17L
1,638 SR
Queue Stats
398W - 372L
1,542 Elo+
Party 1
Mercury
Mercury
Savagebanana0609
Mercury
Level 17
God Stats
4W - 0L
1,668 SR
Queue Stats
12W - 19L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 1 / 5
8,152
627
243
5,393
1,913
Artemis
MickeeSam
Artemis
12
3 / 6 / 7
8,817
678
7,426
18,211
6,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
typicaljay10
Gilgamesh
12
4 / 10 / 5
8,769
675
5,444
15,959
6,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KMK Chaos7235
Sylvanus
10
2 / 5 / 6
8,939
688
7,172
9,542
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 2 / 3
11,059
851
20,384
6,809
2,202
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 5 / 6
9,489
730
5,545
10,536
3,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
8
Kills
17
17
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
5
3.5
W
Sylvanus
KMK Chaos7235
Sylvanus
2
5
6
1
L
Artemis
MickeeSam
Artemis
3
6
7
1.08
W
10
2
3
5.75
W
5
5
6
1.6
L
Gilgamesh
typicaljay10
Gilgamesh
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,113
Damage
33,101
39,563
Taken
26,887
14,743
Mitigated
9,987
939
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
243
220
252
0
5,393
1,913
0
5,335
58
1,529
0
W
Sylvanus
KMK Chaos7235
Sylvanus
7,172
2,295
120
1,748
9,542
4,617
602
222
9,320
29,367
7,126
L
Artemis
MickeeSam
Artemis
7,426
4,524
0
284
18,211
6,583
0
12,818
5,393
0
26,496
W
20,384
812
0
806
6,809
2,202
942
43
6,766
68,822
0
W
5,545
2,788
111
844
10,536
3,168
464
110
10,426
0
30,713
L
Gilgamesh
typicaljay10
Gilgamesh
5,444
1,538
0
403
15,959
6,247
0
9,001
6,958
0
21,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
29,487
64
Minions Killed
187
0
Camps Cleared
0
484,806
Distance Traveled
672,140
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,152
627
3
0
0
101,621
0
W
Sylvanus
8,939
688
44
3
0
179,128
1
L
Artemis
8,817
678
31
2
0
197,566
3
W
Ah Puch
11,059
851
106
8
0
228,808
1
W
Mercury
9,489
730
37
3
0
264,204
0
L
Gilgamesh
8,769
675
30
2
0
185,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role