Player Matchup

Sol
Sol
KieranXIXIX
Sol
Level 121
God Stats
3W - 2L
1,697 SR
Queue Stats
317W - 290L
1,464 Elo+
Party 2
Arachne
Arachne
VENT3RS
Arachne
Level 69
God Stats
10W - 5L
1,821 SR
Queue Stats
184W - 175L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
manuelsen
Kukulkan
Level 10
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,676 SR
1,492 Elo+

VS

Team Averages
Level 67
1,525 SR
1,443 Elo+
Sol
Sol
Asaad_YT
Sol
Level 4
God Stats
3W - 11L
1,126 SR
Queue Stats
67W - 84L
1,208 Elo+
Party 1
Rama
Rama
Reyvax400
Rama
Level 87
God Stats
5W - 1L
1,784 SR
Queue Stats
184W - 106L
1,544 Elo+
Party 1
Ganesha
Ganesha
aaronn_YT
Ganesha
Level 111
God Stats
5W - 3L
1,665 SR
Queue Stats
441W - 436L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,121
647
7,687
9,177
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
VENT3RS
Arachne
10
2 / 6 / 0
6,760
615
2,790
9,052
2,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
manuelsen
Kukulkan
10
0 / 2 / 1
6,445
586
5,087
6,846
2,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,356
669
4,854
5,291
1,887
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
12
9 / 0 / 1
9,094
827
11,134
6,628
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
aaronn_YT
Ganesha
10
0 / 3 / 10
7,926
721
5,384
13,902
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
10
10
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
1
2
1
0.75
W
Rama
9
0
1
9.5
L
Arachne
VENT3RS
Arachne
2
6
0
0.33
W
Ganesha
aaronn_YT
Ganesha
0
3
10
1.67
L
Kukulkan
manuelsen
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,564
Damage
21,372
25,075
Taken
25,821
8,704
Mitigated
14,874
6,391
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,854
344
342
1,800
5,291
1,887
429
3,631
1,660
26,949
0
L
7,687
2,927
0
1,655
9,177
4,046
132
3,153
6,024
31,795
0
W
Rama
11,134
8,247
0
3,823
6,628
2,453
1,705
3,571
3,057
0
42,555
L
Arachne
VENT3RS
Arachne
2,790
1,826
0
1,229
9,052
2,449
93
3,439
5,613
0
10,430
W
Ganesha
aaronn_YT
Ganesha
5,384
396
0
3,900
13,902
10,534
15
5,660
8,242
15,992
0
L
Kukulkan
manuelsen
Kukulkan
5,087
385
661
2,846
6,846
2,209
0
3,738
3,108
28,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,326
Gold Earned
24,376
125
Minions Killed
150
0
Camps Cleared
0
524,585
Distance Traveled
541,514
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,356
669
51
5
0
182,427
0
L
Sol
7,121
647
47
4
0
182,107
1
W
Rama
9,094
827
99
9
0
170,916
4
L
Arachne
6,760
615
21
2
0
174,455
0
W
Ganesha
7,926
721
0
0
0
188,171
2
L
Kukulkan
6,445
586
57
5
0
168,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role