Player Matchup

Nemesis
Nemesis
ASMR_Zogi
Nemesis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,441 Elo+
Party 2
King Arthur
King Arthur
ASMR_z1g2ar
King Arthur
Level 65
God Stats
3W - 3L
1,490 SR
Queue Stats
72W - 78L
1,434 Elo+
Party 2
Scylla
Scylla
lucavert1
Scylla
Level 45
God Stats
2W - 1L
1,697 SR
Queue Stats
98W - 100L
1,414 Elo+
Solo
Team Averages
Level 58
1,562 SR
1,430 Elo+

VS

Team Averages
Level 54
1,298 SR
1,364 Elo+
Jormungandr
Jormungandr
Kyro Breeze
Jormungandr
Level 57
God Stats
1W - 2L
1,256 SR
Queue Stats
319W - 461L
1,338 Elo+
Solo
Chaac
Chaac
Only_Sven
Chaac
Level 47
God Stats
22W - 28L
1,417 SR
Queue Stats
187W - 268L
1,370 Elo+
Party 1
Da Ji
Da Ji
lzifr
Da Ji
Level 59
God Stats
4W - 9L
1,222 SR
Queue Stats
74W - 118L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASMR_Zogi
Nemesis
16
5 / 5 / 9
13,182
659
9,675
16,609
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
ASMR_z1g2ar
King Arthur
17
5 / 5 / 9
13,630
682
17,091
31,635
23,573
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
lucavert1
Scylla
17
8 / 7 / 10
13,566
678
20,902
15,774
4,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kyro Breeze
Jormungandr
15
0 / 6 / 14
11,790
590
12,567
18,020
16,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Only_Sven
Chaac
16
4 / 7 / 9
12,612
631
18,293
23,945
13,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
lzifr
Da Ji
18
12 / 5 / 4
14,721
736
17,598
16,398
13,018
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
18
Kills
16
17
Deaths
18
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASMR_Zogi
Nemesis
5
5
9
1.9
W
King Arthur
ASMR_z1g2ar
King Arthur
5
5
9
1.9
L
Jormungandr
Kyro Breeze
Jormungandr
0
6
14
1.17
L
Chaac
Only_Sven
Chaac
4
7
9
1.21
W
Scylla
lucavert1
Scylla
8
7
10
1.86
L
Da Ji
lzifr
Da Ji
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,668
Damage
48,458
64,018
Taken
58,363
35,056
Mitigated
43,092
15,093
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASMR_Zogi
Nemesis
9,675
4,448
20
3,439
16,609
6,605
282
2,518
14,091
0
55,021
W
King Arthur
ASMR_z1g2ar
King Arthur
17,091
1,251
0
7,279
31,635
23,573
476
8,755
22,880
0
53,604
L
Jormungandr
Kyro Breeze
Jormungandr
12,567
3,835
877
2,675
18,020
16,734
322
8,234
9,786
44,889
0
L
Chaac
Only_Sven
Chaac
18,293
4,238
0
10,055
23,945
13,340
0
9,381
14,564
0
47,982
W
Scylla
lucavert1
Scylla
20,902
2,789
0
4,355
15,774
4,878
1,451
1,416
14,358
72,504
0
L
Da Ji
lzifr
Da Ji
17,598
4,461
0
817
16,398
13,018
0
3,932
12,466
0
63,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
39,123
203
Minions Killed
188
0
Camps Cleared
0
1,000,829
Distance Traveled
1,000,069
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,182
659
63
3
0
340,949
3
W
King Arthur
13,630
682
59
3
0
363,491
3
L
Jormungandr
11,790
590
65
3
0
324,522
0
L
Chaac
12,612
631
67
3
0
308,528
1
W
Scylla
13,566
678
81
4
0
296,389
5
L
Da Ji
14,721
736
56
3
0
367,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role