Player Matchup

Cerberus
Cerberus
BaconSchmitt
Cerberus
Level 27
God Stats
8W - 3L
1,490 SR
Queue Stats
51W - 62L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
Friegeml
Cu Chulainn
Level 6
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 6L
1,372 Elo+
Solo
Skadi
Skadi
NemesysHaze
Skadi
Level 17
God Stats
2W - 0L
1,721 SR
Queue Stats
13W - 19L
1,301 Elo+
Solo
Ra
Ra
TMGMerciless
Ra
Level 18
God Stats
2W - 3L
1,299 SR
Queue Stats
15W - 16L
1,455 Elo+
Solo
Chaac
Chaac
丶TuTou
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 137L
1,606 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,417 Elo+

VS

Team Averages
Level 13
1,395 SR
1,453 Elo+
Bakasura
Bakasura
DERPY1273
Bakasura
Level 18
God Stats
11W - 4L
1,342 SR
Queue Stats
36W - 37L
1,230 Elo+
Solo
Nu Wa
Nu Wa
FlipperLotus961
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,686 Elo+
Solo
Merlin
Merlin
Jethan JT
Merlin
Level 6
God Stats
3W - 5L
1,144 SR
Queue Stats
170W - 224L
1,295 Elo+
Solo
Danzaburou
Danzaburou
kirlimike
Danzaburou
Level 29
God Stats
17W - 18L
1,489 SR
Queue Stats
231W - 257L
1,514 Elo+
Solo
Hera
Hera
thatguy1776
Hera
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
239W - 269L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaconSchmitt
Cerberus
11
1 / 1 / 6
7,642
509
5,826
11,790
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Friegeml
Cu Chulainn
18
11 / 0 / 3
10,980
732
12,580
11,795
7,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 2 / 4
7,150
477
1,618
6,507
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 4 / 2
8,448
563
4,828
7,420
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
丶TuTou
Chaac
19
20 / 1 / 1
11,220
748
14,433
13,523
8,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DERPY1273
Bakasura
12
4 / 7 / 0
7,609
507
4,962
11,174
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 10 / 1
6,475
432
4,635
10,566
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Jethan JT
Merlin
6
0 / 10 / 2
5,222
348
1,413
8,397
1,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
kirlimike
Danzaburou
14
2 / 3 / 1
7,952
530
6,768
10,768
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 4
6,949
463
7,979
9,913
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
37
Kills
7
8
Deaths
37
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaconSchmitt
Cerberus
1
1
6
4
L
Bakasura
DERPY1273
Bakasura
4
7
0
0.57
L
0
10
1
0.05
W
Cu Chulainn
Friegeml
Cu Chulainn
11
0
3
12.5
L
Merlin
Jethan JT
Merlin
0
10
2
0.1
W
1
2
4
1.5
W
4
4
2
1.25
L
Danzaburou
kirlimike
Danzaburou
2
3
1
0.83
L
1
7
4
0.43
W
Chaac
丶TuTou
Chaac
20
1
1
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
25,757
51,035
Taken
50,818
27,093
Mitigated
15,949
18,960
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaconSchmitt
Cerberus
5,826
279
194
4,498
11,790
6,178
390
2,350
9,344
35,196
0
L
Bakasura
DERPY1273
Bakasura
4,962
2,662
0
1,821
11,174
5,166
114
1,847
9,327
0
32,870
L
4,635
1,041
0
260
10,566
3,166
759
55
10,511
29,070
0
W
Cu Chulainn
Friegeml
Cu Chulainn
12,580
2,699
0
3,192
11,795
7,404
1,765
2,809
8,698
55
85,870
L
Merlin
Jethan JT
Merlin
1,413
662
147
1,118
8,397
1,924
0
2,477
5,920
6,040
0
W
1,618
271
0
830
6,507
2,264
588
1,984
4,455
0
26,331
W
4,828
528
304
2,013
7,420
2,586
347
3,162
4,110
46,005
0
L
Danzaburou
kirlimike
Danzaburou
6,768
2,311
0
5,128
10,768
2,843
0
3,527
7,241
0
57,122
L
7,979
1,881
0
2,304
9,913
2,850
0
2,803
7,110
37,994
0
W
Chaac
丶TuTou
Chaac
14,433
4,198
0
7,929
13,523
8,661
0
3,138
10,289
0
92,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
34,207
560
Minions Killed
301
0
Camps Cleared
0
1,482,878
Distance Traveled
1,279,748
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,642
509
72
5
0
282,356
5
L
Bakasura
7,609
507
83
6
0
288,122
0
L
Nu Wa
6,475
432
49
3
0
249,674
0
W
Cu Chulainn
10,980
732
183
12
0
302,801
0
L
Merlin
5,222
348
4
0
0
206,581
2
W
Skadi
7,150
477
53
4
0
253,839
0
W
Ra
8,448
563
85
6
0
304,099
4
L
Danzaburou
7,952
530
109
7
0
279,815
4
L
Hera
6,949
463
56
4
0
255,556
0
W
Chaac
11,220
748
167
11
0
339,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role