Player Matchup

Gilgamesh
Gilgamesh
Awakenangel
Gilgamesh
Level 121
God Stats
53W - 40L
1,623 SR
Queue Stats
729W - 740L
1,576 Elo+
Party 2
Neith
Neith
BlazedUpC4
Neith
Level 25
God Stats
6W - 10L
1,500 SR
Queue Stats
88W - 117L
1,093 Elo+
Solo
Chang'e
Chang'e
Qasari
Chang'e
Level 65
God Stats
1W - 3L
1,550 SR
Queue Stats
89W - 68L
1,591 Elo+
Party 2
Team Averages
Level 70
1,558 SR
1,420 Elo+

VS

Team Averages
Level 80
1,338 SR
1,422 Elo+
Nike
Nike
Ethan522011
Nike
Level 84
God Stats
7W - 13L
1,343 SR
Queue Stats
286W - 335L
1,404 Elo+
Solo
Merlin
Merlin
GodTier_Crafty
Merlin
Level 41
God Stats
10W - 14L
1,178 SR
Queue Stats
95W - 87L
1,257 Elo+
Party 1
Ullr
Ullr
XxRxckstarxX
Ullr
Level 116
God Stats
17W - 27L
1,494 SR
Queue Stats
621W - 534L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Awakenangel
Gilgamesh
13
4 / 1 / 4
11,587
772
6,572
12,342
6,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
6 / 1 / 5
10,431
695
9,442
9,718
3,554
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Qasari
Chang'e
14
2 / 1 / 9
9,993
666
7,358
7,409
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
9,220
615
9,390
13,264
6,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 0
8,262
551
6,116
7,017
2,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 2
8,863
591
5,719
9,109
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Awakenangel
Gilgamesh
4
1
4
6
W
Neith
6
1
5
8.5
L
3
5
0
0.6
L
0
4
0
0
W
Chang'e
Qasari
Chang'e
2
1
9
6.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,372
Damage
21,225
29,469
Taken
29,390
11,836
Mitigated
11,760
14,773
Healing
2,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Awakenangel
Gilgamesh
6,572
797
0
2,384
12,342
6,001
756
2,930
9,412
0
36,416
W
Neith
9,442
3,181
679
1,286
9,718
3,554
1,391
2,518
7,200
0
37,661
L
9,390
1,304
983
698
13,264
6,877
0
3,895
9,049
0
34,935
L
6,116
440
0
670
7,017
2,000
0
820
6,105
31,868
0
W
Chang'e
Qasari
Chang'e
7,358
222
5,936
4,488
7,409
2,281
504
792
6,617
41,171
0
L
5,719
1,878
0
481
9,109
2,883
0
2,129
6,798
0
44,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
26,345
180
Minions Killed
175
0
Camps Cleared
0
800,707
Distance Traveled
741,505
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,587
772
41
3
0
279,896
4
W
Neith
10,431
695
71
5
0
240,045
0
L
Nike
9,220
615
47
3
0
254,083
1
L
Merlin
8,262
551
61
4
0
223,449
0
W
Chang'e
9,993
666
68
5
0
280,766
5
L
Ullr
8,863
591
67
4
0
263,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role