Player Matchup

Merlin
Merlin
Hanula
Merlin
Level 159
God Stats
10W - 15L
1,360 SR
Queue Stats
584W - 209L
1,804 Elo+
Solo
Cupid
Cupid
Pizzalahetti
Cupid
Level 154
God Stats
2W - 1L
1,883 SR
Queue Stats
82W - 62L
1,694 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Snoddy
Cu Chulainn
Level 160
God Stats
2W - 1L
1,846 SR
Queue Stats
110W - 82L
1,685 Elo+
Solo
Fenrir
Fenrir
muthabor
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
waldonautti
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 156
1,618 SR
1,637 Elo+

VS

Team Averages
Level 152
1,790 SR
1,665 Elo+
Chiron
Chiron
FreePcGam3r
Chiron
Level 158
God Stats
7W - 2L
1,377 SR
Queue Stats
113W - 60L
1,749 Elo+
Solo
Cerberus
Cerberus
Kαtαkuri
Cerberus
Level 160
God Stats
1W - 1L
2,088 SR
Queue Stats
291W - 243L
1,658 Elo+
Party 2
Geb
Geb
S1lXx
Geb
Level 160
God Stats
12W - 7L
1,881 SR
Queue Stats
264W - 194L
1,674 Elo+
Party 2
Ullr
Ullr
Tyrhoes
Ullr
Level 160
God Stats
14W - 6L
1,947 SR
Queue Stats
168W - 162L
1,639 Elo+
Solo
Fenrir
Fenrir
dacdawgg
Fenrir
Level 121
God Stats
6W - 6L
1,657 SR
Queue Stats
355W - 369L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hanula
Merlin
14
0 / 3 / 0
7,789
556
3,963
7,255
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,795
485
3,836
9,862
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Snoddy
Cu Chulainn
13
5 / 4 / 1
8,113
580
10,965
15,278
7,481
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
muthabor
Fenrir
11
2 / 5 / 2
6,912
494
5,922
10,949
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
9
0 / 5 / 0
5,812
415
4,471
10,223
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
7 / 0 / 2
9,793
700
12,146
9,634
3,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Kαtαkuri
Cerberus
15
4 / 3 / 2
8,533
610
7,677
9,690
7,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
S1lXx
Geb
11
3 / 2 / 11
7,668
548
7,009
10,403
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Tyrhoes
Ullr
15
3 / 0 / 4
8,563
612
7,837
6,382
2,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
dacdawgg
Fenrir
14
4 / 2 / 6
8,152
582
5,226
10,157
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
7
Kills
21
22
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
0
2
8
L
Merlin
Hanula
Merlin
0
3
0
0
W
Cerberus
Kαtαkuri
Cerberus
4
3
2
1.67
L
0
5
0
0
W
Geb
S1lXx
Geb
3
2
11
4.25
L
Cu Chulainn
Snoddy
Cu Chulainn
5
4
1
1.38
W
Ullr
Tyrhoes
Ullr
3
0
4
5
W
Fenrir
dacdawgg
Fenrir
4
2
6
3.5
L
Fenrir
muthabor
Fenrir
2
5
2
0.6
L
Khepri
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,157
Damage
39,895
53,567
Taken
46,266
22,144
Mitigated
26,334
12,245
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,146
6,114
375
4,062
9,634
3,518
160
2,534
7,100
0
81,107
L
Merlin
Hanula
Merlin
3,963
318
0
1,098
7,255
2,744
0
43
7,212
64,739
0
W
Cerberus
Kαtαkuri
Cerberus
7,677
862
0
2,503
9,690
7,512
0
716
8,974
52,887
0
L
3,836
2,236
78
2,919
9,862
2,504
0
1,294
8,568
0
42,837
W
Geb
S1lXx
Geb
7,009
2,259
0
1,830
10,403
7,171
15
2,928
7,475
21,309
0
L
Cu Chulainn
Snoddy
Cu Chulainn
10,965
2,022
0
3,520
15,278
7,481
0
8,677
6,601
4,591
45,753
W
Ullr
Tyrhoes
Ullr
7,837
2,540
0
1,186
6,382
2,586
874
2,073
4,309
0
71,660
W
Fenrir
dacdawgg
Fenrir
5,226
1,813
0
4,758
10,157
5,547
0
1,727
8,430
0
42,180
L
Fenrir
muthabor
Fenrir
5,922
1,583
0
2,133
10,949
4,667
0
1,817
9,132
0
38,806
L
Khepri
4,471
669
441
2,056
10,223
4,748
0
2,855
7,368
22,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,421
Gold Earned
42,709
444
Minions Killed
550
0
Camps Cleared
0
1,305,349
Distance Traveled
1,420,696
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,793
700
157
11
0
278,329
3
L
Merlin
7,789
556
141
10
0
257,514
5
W
Cerberus
8,533
610
143
10
0
254,265
6
L
Cupid
6,795
485
94
7
0
246,377
1
W
Geb
7,668
548
16
1
0
303,419
3
L
Cu Chulainn
8,113
580
99
7
0
259,467
0
W
Ullr
8,563
612
151
11
0
281,188
9
W
Fenrir
8,152
582
83
6
0
303,495
4
L
Fenrir
6,912
494
86
6
0
278,530
0
L
Khepri
5,812
415
24
2
0
263,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role