Player Matchup

Izanami
Izanami
FamousTxbias
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,460 Elo+
Party 1
Bacchus
Bacchus
LAMI_CritHaPPens
Bacchus
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 87L
1,444 Elo+
Party 1
Ratatoskr
Ratatoskr
Syr-O_O-
Ratatoskr
Level 67
God Stats
32W - 39L
1,428 SR
Queue Stats
547W - 522L
1,455 Elo+
Party 3
Raijin
Raijin
cute_Lemon1
Raijin
Level 80
God Stats
4W - 5L
1,399 SR
Queue Stats
937W - 853L
1,558 Elo+
Party 3
Nike
Nike
cute_bananaa1
Nike
Level 28
God Stats
54W - 40L
1,618 SR
Queue Stats
189W - 153L
1,497 Elo+
Party 3
Team Averages
Level 48
1,489 SR
1,483 Elo+

VS

Team Averages
Level 91
1,593 SR
1,562 Elo+
Nemesis
Nemesis
AdriCrack2014
Nemesis
Level 137
God Stats
2W - 2L
1,594 SR
Queue Stats
226W - 180L
1,540 Elo+
Party 2
Apollo
Apollo
NML Scrublord
Apollo
Level 48
God Stats
34W - 24L
1,659 SR
Queue Stats
187W - 143L
1,559 Elo+
Party 4
Set
Set
Oscar119730
Set
Level 18
God Stats
6W - 3L
1,767 SR
Queue Stats
50W - 27L
1,597 Elo+
Party 2
Ra
Ra
Riitaaw
Ra
Level 129
God Stats
3W - 5L
1,415 SR
Queue Stats
340W - 309L
1,544 Elo+
Party 2
Ares
Ares
TheBad Monkay
Ares
Level 123
God Stats
6W - 4L
1,529 SR
Queue Stats
231W - 167L
1,568 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FamousTxbias
Izanami
9
0 / 3 / 1
5,475
421
2,541
5,733
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 1
6,100
469
4,844
8,155
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Syr-O_O-
Ratatoskr
10
1 / 4 / 1
6,000
462
2,155
6,390
2,003
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
8
0 / 3 / 0
5,363
413
1,454
4,588
1,272
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 3 / 0
7,251
558
5,489
10,931
4,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
6 / 0 / 5
8,833
679
6,598
5,725
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 0 / 6
7,953
612
5,200
6,089
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 2
8,085
622
4,183
7,854
3,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 5
8,178
629
5,653
4,710
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 4
7,723
594
3,772
7,571
4,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
15
15
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
0
5
8.5
L
Izanami
FamousTxbias
Izanami
0
3
1
0.17
L
1
2
1
0.75
W
2
0
6
5
W
1
3
2
0.67
W
4
1
5
6.5
L
Ratatoskr
Syr-O_O-
Ratatoskr
1
4
1
0.38
W
2
1
4
4
L
Raijin
0
3
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,483
Damage
25,406
35,797
Taken
31,949
15,692
Mitigated
13,085
6,275
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,598
3,755
0
578
5,725
2,380
680
597
5,120
0
59,983
L
Izanami
FamousTxbias
Izanami
2,541
1,330
0
150
5,733
1,931
784
2,234
3,419
0
27,186
L
4,844
458
0
729
8,155
6,301
0
2,345
5,714
15,386
0
W
5,200
3,205
0
3,642
6,089
1,886
1,219
1,640
4,407
0
52,649
W
4,183
1,825
0
2,726
7,854
3,010
1,240
251
7,603
0
52,597
W
5,653
685
668
2,520
4,710
1,670
598
1,590
3,020
49,197
0
L
Ratatoskr
Syr-O_O-
Ratatoskr
2,155
988
0
1,537
6,390
2,003
0
1,151
5,127
0
26,186
W
3,772
337
0
1,230
7,571
4,139
195
2,066
5,501
21,032
0
L
Raijin
1,454
147
0
970
4,588
1,272
0
2,063
2,389
20,263
0
L
5,489
1,766
0
2,889
10,931
4,185
590
1,126
9,723
0
40,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
40,772
268
Minions Killed
418
0
Camps Cleared
0
1,121,316
Distance Traveled
1,349,360
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,833
679
104
8
0
317,415
5
L
Izanami
5,475
421
57
4
0
251,340
0
L
Bacchus
6,100
469
15
1
0
285,860
4
W
Apollo
7,953
612
95
7
0
244,425
2
W
Set
8,085
622
101
8
0
252,471
1
W
Ra
8,178
629
89
7
0
269,780
3
L
Ratatoskr
6,000
462
60
5
0
196,452
2
W
Ares
7,723
594
29
2
0
265,269
3
L
Raijin
5,363
413
47
4
0
150,387
2
L
Nike
7,251
558
89
7
0
237,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role