Player Matchup

Neith
Neith
CMeow
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ExtraCaster
Guan Yu
Level 18
God Stats
2W - 1L
1,665 SR
Queue Stats
7W - 7L
1,342 Elo+
Party 1
Scylla
Scylla
ExtraDearg
Scylla
Level 22
God Stats
3W - 3L
1,454 SR
Queue Stats
7W - 8L
1,316 Elo+
Party 1
Nox
Nox
vladtnt11
Nox
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 18L
1,261 Elo+
Solo
Nemesis
Nemesis
既过不恋
Nemesis
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
82W - 98L
1,361 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,356 Elo+

VS

Team Averages
Level 21
1,419 SR
1,379 Elo+
Skadi
Skadi
Charltonevan
Skadi
Level 29
God Stats
8W - 2L
1,247 SR
Queue Stats
25W - 26L
1,416 Elo+
Solo
Amaterasu
Amaterasu
Cosmotopia
Amaterasu
Level 24
God Stats
276W - 280L
1,467 SR
Queue Stats
599W - 607L
1,411 Elo+
Solo
Fenrir
Fenrir
Itzz_Ghost345
Fenrir
Level 21
God Stats
6W - 7L
1,444 SR
Queue Stats
422W - 419L
1,425 Elo+
Solo
Anhur
Anhur
KronicToker406
Anhur
Level 12
God Stats
3W - 4L
1,436 SR
Queue Stats
11W - 11L
1,445 Elo+
Solo
Ra
Ra
Xbox_Genj1
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 166L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CMeow
Neith
19
7 / 9 / 10
13,075
467
19,878
20,194
7,113
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
ExtraCaster
Guan Yu
19
7 / 6 / 8
13,588
485
15,680
30,618
39,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
ExtraDearg
Scylla
20
17 / 6 / 7
14,940
534
34,715
25,695
10,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
1 / 8 / 7
12,301
439
6,170
14,226
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
既过不恋
Nemesis
19
6 / 8 / 13
12,902
461
13,423
26,222
15,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 10
15,255
545
21,358
19,637
7,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Cosmotopia
Amaterasu
20
2 / 5 / 12
13,983
499
12,657
25,674
18,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 6 / 8
14,420
515
19,478
25,108
11,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 10 / 6
13,897
496
21,884
29,172
10,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 10 / 14
14,057
502
17,317
23,212
11,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
87
38
Kills
37
37
Deaths
38
45
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
CMeow
Neith
7
9
10
1.33
W
12
7
10
2.43
W
Amaterasu
Cosmotopia
Amaterasu
2
5
12
1.6
L
Guan Yu
ExtraCaster
Guan Yu
7
6
8
1.83
L
Scylla
ExtraDearg
Scylla
17
6
7
3.42
W
12
6
8
2.67
W
8
10
6
1.1
W
3
10
14
1
L
1
8
7
0.56
L
Nemesis
既过不恋
Nemesis
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,866
Damage
92,694
116,955
Taken
122,803
77,791
Mitigated
59,085
34,450
Healing
38,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CMeow
Neith
19,878
9,479
0
4,163
20,194
7,113
5,225
3,230
16,821
0
74,108
W
21,358
12,626
1,044
5,126
19,637
7,709
3,966
8,151
11,486
0
110,222
W
Amaterasu
Cosmotopia
Amaterasu
12,657
5,677
0
7,424
25,674
18,058
1,829
5,548
20,126
0
73,573
L
Guan Yu
ExtraCaster
Guan Yu
15,680
2,639
2,597
10,366
30,618
39,406
1,154
4,132
26,239
0
61,209
L
Scylla
ExtraDearg
Scylla
34,715
1,664
0
11,217
25,695
10,981
392
5,923
19,454
100,733
0
W
19,478
3,438
0
6,238
25,108
11,330
663
7,195
17,913
0
67,827
W
21,884
10,837
0
8,041
29,172
10,060
969
8,575
20,597
0
98,179
W
17,317
1,368
2,658
8,146
23,212
11,928
1,258
11,416
11,796
113,722
0
L
6,170
649
0
1,727
14,226
4,595
266
1,796
12,292
46,008
0
L
Nemesis
既过不恋
Nemesis
13,423
5,798
0
4,380
26,222
15,696
612
1,303
24,832
0
58,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,806
Gold Earned
71,612
506
Minions Killed
624
0
Camps Cleared
0
2,440,674
Distance Traveled
2,387,309
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,075
467
106
4
0
397,212
4
W
Skadi
15,255
545
130
5
0
495,898
0
W
Amaterasu
13,983
499
128
5
0
456,899
6
L
Guan Yu
13,588
485
102
4
0
559,144
4
L
Scylla
14,940
534
120
4
0
528,203
0
W
Fenrir
14,420
515
96
3
0
521,310
5
W
Anhur
13,897
496
123
4
0
447,465
1
W
Ra
14,057
502
147
5
0
465,737
0
L
Nox
12,301
439
98
4
0
440,592
3
L
Nemesis
12,902
461
80
3
0
515,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role