Player Matchup

Arachne
Arachne
Silver II
Celestic_Legend
Arachne
Silver II
Level 99
God Stats
9W - 6L
1,647 SR
Queue Stats
506W - 523L
963 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Eriaaan2002
Ah Muzen Cab
Silver III
Level 98
God Stats
2W - 3L
1,312 SR
Queue Stats
276W - 286L
760 MMR
Solo
Cthulhu
Cthulhu
Silver IV
SantiagoPR
Cthulhu
Silver IV
Level 98
God Stats
6W - 7L
1,537 SR
Queue Stats
151W - 174L
768 MMR
Solo
Xing Tian
Xing Tian
Silver I
StockiestFire25
Xing Tian
Silver I
Level 104
God Stats
35W - 37L
1,653 SR
Queue Stats
249W - 253L
1,175 MMR
Solo
Anubis
Anubis
Silver III
pistolpro897
Anubis
Silver III
Level 108
God Stats
1W - 1L
1,769 SR
Queue Stats
64W - 77L
1,119 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,584 SR
957 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,637 SR
974 MMR
Ymir
Ymir
Silver III
Crescent 2SXE
Ymir
Silver III
Level 145
God Stats
27W - 23L
1,728 SR
Queue Stats
58W - 59L
1,272 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
GrumpyGopher
Sun Wukong
Silver III
Level 155
God Stats
24W - 21L
1,581 SR
Queue Stats
69W - 77L
1,002 MMR
Party 1
Tiamat
Tiamat
Silver II
Plastique_Tiara-
Tiamat
Silver II
Level 160
God Stats
44W - 51L
1,520 SR
Queue Stats
688W - 711L
952 MMR
Solo
Hun Batz
Hun Batz
Silver V
aju12345
Hun Batz
Silver V
Level 129
God Stats
11W - 5L
1,764 SR
Queue Stats
417W - 444L
538 MMR
Solo
Heimdallr
Heimdallr
Silver II
batmanrulz2001
Heimdallr
Silver II
Level 98
God Stats
7W - 8L
1,593 SR
Queue Stats
49W - 57L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 6
15,973
515
15,538
28,079
14,438
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
Eriaaan2002
Ah Muzen Cab
17
4 / 4 / 2
12,579
406
9,129
15,669
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SantiagoPR
Cthulhu
19
1 / 3 / 5
11,915
384
24,777
30,817
27,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
StockiestFire25
Xing Tian
20
2 / 4 / 4
14,655
473
23,800
30,977
34,539
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
20
1 / 7 / 0
13,906
449
15,986
21,194
10,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
DanzaburouJanusSetKing ArthurGilgamesh

VS

Bans
AthenaCupidNemesisSkadiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 11
14,610
471
14,904
30,556
43,277
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
GrumpyGopher
Sun Wukong
20
6 / 2 / 6
16,637
537
26,150
35,483
33,773
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 1 / 6
16,840
543
15,618
16,413
14,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
aju12345
Hun Batz
20
7 / 3 / 7
15,764
509
21,296
25,145
11,580
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
batmanrulz2001
Heimdallr
20
3 / 4 / 5
14,760
476
15,508
24,706
10,939
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
13
Kills
25
25
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
3
3
11
2.83
L
Ah Muzen Cab
Eriaaan2002
Ah Muzen Cab
4
4
2
1.25
W
Sun Wukong
GrumpyGopher
Sun Wukong
6
2
6
4.5
W
6
1
6
9
L
Cthulhu
SantiagoPR
Cthulhu
1
3
5
1.17
L
Xing Tian
StockiestFire25
Xing Tian
2
4
4
1
W
Hun Batz
aju12345
Hun Batz
7
3
7
3.5
W
Heimdallr
batmanrulz2001
Heimdallr
3
4
5
1.38
L
Anubis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,230
Damage
93,476
126,736
Taken
132,303
94,737
Mitigated
114,263
41,368
Healing
40,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,538
9,860
0
7,848
28,079
14,438
1,120
9,354
18,725
0
142,693
W
14,904
2,626
0
1,725
30,556
43,277
734
13,204
16,792
57,201
0
L
Ah Muzen Cab
Eriaaan2002
Ah Muzen Cab
9,129
3,687
0
6,520
15,669
7,650
3,378
1,540
14,129
0
68,271
W
Sun Wukong
GrumpyGopher
Sun Wukong
26,150
5,902
0
15,954
35,483
33,773
1,549
17,276
17,907
0
142,399
W
15,618
959
210
7,874
16,413
14,694
1,985
9,561
6,705
133,952
0
L
Cthulhu
SantiagoPR
Cthulhu
24,777
975
1,465
12,149
30,817
27,419
291
8,889
21,928
72,157
0
L
Xing Tian
StockiestFire25
Xing Tian
23,800
1,083
0
4,637
30,977
34,539
481
6,005
24,972
111,500
0
W
Hun Batz
aju12345
Hun Batz
21,296
6,482
0
5,546
25,145
11,580
2,121
11,505
13,440
0
138,752
W
Heimdallr
batmanrulz2001
Heimdallr
15,508
7,693
0
9,116
24,706
10,939
2,941
11,275
12,896
0
115,658
L
Anubis
15,986
288
243
8,506
21,194
10,691
3,089
4,734
16,460
109,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,028
Gold Earned
78,611
813
Minions Killed
931
0
Camps Cleared
0
2,585,625
Distance Traveled
2,885,164
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,973
515
211
7
0
587,332
7
W
Ymir
14,610
471
73
2
0
563,965
8
L
Ah Muzen Cab
12,579
406
128
4
0
426,699
1
W
Sun Wukong
16,637
537
222
7
0
600,684
2
W
Tiamat
16,840
543
216
7
0
609,109
11
L
Cthulhu
11,915
384
84
3
0
583,700
4
L
Xing Tian
14,655
473
196
6
0
547,983
8
W
Hun Batz
15,764
509
198
6
0
623,778
6
W
Heimdallr
14,760
476
222
7
0
487,628
1
L
Anubis
13,906
449
194
6
0
439,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role