Player Matchup

Kuzenbo
Kuzenbo
CED111
Kuzenbo
Level 86
God Stats
11W - 14L
1,817 SR
Queue Stats
287W - 255L
1,516 Elo+
Solo
Artemis
Artemis
ElSyke
Artemis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Nodogodo
Ra
Level 69
God Stats
2W - 2L
1,639 SR
Queue Stats
254W - 276L
1,498 Elo+
Solo
Arachne
Arachne
YoPeace
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
victorrasmussen
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,591 SR
1,503 Elo+

VS

Team Averages
Level 101
1,508 SR
1,510 Elo+
Heimdallr
Heimdallr
ErickThinecruor
Heimdallr
Level 109
God Stats
36W - 38L
1,450 SR
Queue Stats
379W - 409L
1,404 Elo+
Solo
Awilix
Awilix
MeAgainstThePro
Awilix
Level 159
God Stats
3W - 1L
1,731 SR
Queue Stats
141W - 155L
1,575 Elo+
Party 1
Bacchus
Bacchus
MedVedK
Bacchus
Level 44
God Stats
1W - 1L
1,311 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
RAMM2315
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
eysbert0033
Tiamat
Level 69
God Stats
5W - 4L
1,547 SR
Queue Stats
163W - 165L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CED111
Kuzenbo
12
2 / 1 / 3
7,991
499
5,316
12,982
7,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
ElSyke
Artemis
12
1 / 6 / 4
7,343
459
3,074
10,307
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 0
8,023
501
6,208
9,855
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YoPeace
Arachne
13
3 / 2 / 3
7,832
490
7,306
10,269
4,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
victorrasmussen
Sun Wukong
13
0 / 2 / 0
7,643
478
8,742
11,447
7,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ErickThinecruor
Heimdallr
13
2 / 3 / 5
8,043
503
7,437
9,894
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 2 / 4
9,479
592
12,413
11,118
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MedVedK
Bacchus
12
2 / 2 / 9
8,113
507
4,305
7,348
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
RAMM2315
Sun Wukong
14
1 / 0 / 2
8,644
540
9,263
13,446
8,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
15
2 / 2 / 3
8,856
554
4,742
7,545
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
16
16
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CED111
Kuzenbo
2
1
3
3.5
L
Artemis
ElSyke
Artemis
1
6
4
0.5
W
Heimdallr
ErickThinecruor
Heimdallr
2
3
5
1.5
W
9
2
4
5.5
W
Bacchus
MedVedK
Bacchus
2
2
9
3.25
L
3
5
0
0.6
W
Sun Wukong
RAMM2315
Sun Wukong
1
0
2
2
L
Arachne
YoPeace
Arachne
3
2
3
2.25
W
Tiamat
2
2
3
1.75
L
Sun Wukong
victorrasmussen
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,646
Damage
38,160
54,860
Taken
49,351
25,359
Mitigated
25,340
13,636
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CED111
Kuzenbo
5,316
2,618
0
4,180
12,982
7,067
0
3,127
9,855
22,091
0
L
Artemis
ElSyke
Artemis
3,074
1,300
0
1,866
10,307
3,085
0
1,322
8,985
0
32,482
W
Heimdallr
ErickThinecruor
Heimdallr
7,437
2,108
0
4,564
9,894
3,576
83
2,186
7,664
0
53,340
W
12,413
3,569
0
250
11,118
3,970
0
2,645
8,341
0
70,431
W
Bacchus
MedVedK
Bacchus
4,305
460
0
1,135
7,348
4,922
65
1,311
6,037
11,816
0
L
6,208
930
508
2,529
9,855
3,624
0
3,716
6,139
51,086
0
W
Sun Wukong
RAMM2315
Sun Wukong
9,263
1,650
0
6,962
13,446
8,414
305
175
13,231
0
63,879
L
Arachne
YoPeace
Arachne
7,306
6,123
0
2,899
10,269
4,133
408
882
9,387
0
50,191
W
Tiamat
4,742
218
0
3,177
7,545
4,458
0
4,763
2,554
65,932
0
L
Sun Wukong
victorrasmussen
Sun Wukong
8,742
2,643
0
1,654
11,447
7,450
346
0
11,447
0
53,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
43,135
416
Minions Killed
490
0
Camps Cleared
0
1,445,767
Distance Traveled
1,539,371
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,991
499
20
1
0
329,184
8
L
Artemis
7,343
459
65
4
0
275,894
4
W
Heimdallr
8,043
503
87
5
0
256,131
0
W
Awilix
9,479
592
105
7
0
377,963
1
W
Bacchus
8,113
507
23
1
0
308,181
3
L
Ra
8,023
501
120
8
0
258,850
2
W
Sun Wukong
8,644
540
136
9
0
316,976
5
L
Arachne
7,832
490
100
6
0
299,131
4
W
Tiamat
8,856
554
139
9
0
280,120
4
L
Sun Wukong
7,643
478
111
7
0
282,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role