Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
JK7_CR7
Nike
Gold IV
Level 147
God Stats
254W - 234L
1,560 SR
Queue Stats
440W - 435L
1,325 MMR
Solo
Nu Wa
Nu Wa
Gold III
SidSkinner
Nu Wa
Gold III
Level 132
God Stats
40W - 38L
1,567 SR
Queue Stats
961W - 979L
1,294 MMR
Solo
Cupid
Cupid
Gold V
pelao_bc
Cupid
Gold V
Level 123
God Stats
15W - 13L
1,522 SR
Queue Stats
227W - 234L
1,263 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,530 SR
1,376 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,432 SR
1,177 MMR
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze I
GRNNYBSHER_
Anhur
Bronze I
Level 149
God Stats
9W - 14L
1,389 SR
Queue Stats
91W - 125L
325 MMR
Solo
Cthulhu
Cthulhu
Silver V
barbabianca13
Cthulhu
Silver V
Level 34
God Stats
0W - 4L
1,304 SR
Queue Stats
6W - 16L
1,352 MMR
Solo
Sylvanus
Sylvanus
Gold IV
pilaus001
Sylvanus
Gold IV
Level 107
God Stats
1W - 1L
1,481 SR
Queue Stats
91W - 85L
1,363 MMR
Solo
Merlin
Merlin
Gold V
sploouuchh
Merlin
Gold V
Level 148
God Stats
123W - 118L
1,483 SR
Queue Stats
1,092W - 1,112L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 4 / 17
13,281
577
11,331
26,140
27,009
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
 
Mercury
19
4 / 3 / 10
12,765
555
8,711
16,709
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
JK7_CR7
Nike
20
9 / 3 / 2
13,968
607
15,514
25,364
18,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
19
3 / 1 / 10
13,114
570
25,866
11,975
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
pelao_bc
Cupid
17
9 / 7 / 6
12,084
525
11,919
17,520
6,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetAthenaTsukuyomiGilgamesh

VS

Bans
TiamatScyllaDanzaburouArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 7 / 3
11,191
487
11,715
24,026
10,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 14 / 1
7,857
342
3,865
20,341
7,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
16
3 / 4 / 1
10,000
435
16,233
22,455
19,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
pilaus001
Sylvanus
15
2 / 4 / 7
9,947
432
11,679
23,245
15,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
sploouuchh
Merlin
14
5 / 2 / 1
9,583
417
7,726
9,011
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
29
Kills
17
18
Deaths
31
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
17
3.13
W
Mercury
 
Mercury
4
3
10
3
L
Thanatos
 
Thanatos
7
7
3
1.21
L
0
14
1
0.04
W
Nike
JK7_CR7
Nike
9
3
2
3.33
W
Nu Wa
3
1
10
8
L
Cthulhu
3
4
1
0.88
W
Cupid
pelao_bc
Cupid
9
7
6
1.71
L
Sylvanus
pilaus001
Sylvanus
2
4
7
1.38
L
Merlin
sploouuchh
Merlin
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,341
Damage
51,218
97,708
Taken
99,078
63,880
Mitigated
56,371
33,198
Healing
28,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,331
904
0
7,105
26,140
27,009
204
8,480
17,407
41,177
0
W
Mercury
 
Mercury
8,711
5,245
0
7,345
16,709
6,714
1,307
5,966
10,623
0
88,808
L
Thanatos
 
Thanatos
11,715
3,874
0
13,697
24,026
10,355
1,282
6,305
17,541
0
70,590
L
3,865
654
0
0
20,341
7,787
1,050
8,604
11,587
0
36,305
W
Nike
JK7_CR7
Nike
15,514
2,810
0
9,560
25,364
18,689
685
9,907
14,154
8,367
78,031
W
Nu Wa
25,866
7,532
0
2,222
11,975
4,846
4,530
5,551
6,424
110,079
0
L
Cthulhu
16,233
1,285
600
6,737
22,455
19,543
0
7,401
14,864
60,890
0
W
Cupid
pelao_bc
Cupid
11,919
7,450
329
6,637
17,520
6,622
3,350
7,194
10,266
0
69,058
L
Sylvanus
pilaus001
Sylvanus
11,679
3,610
1,077
5,068
23,245
15,528
654
11,321
11,576
47,309
6,798
L
Merlin
sploouuchh
Merlin
7,726
21
0
1,782
9,011
3,158
0
4,617
4,168
51,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,212
Gold Earned
48,578
600
Minions Killed
433
0
Camps Cleared
0
2,181,384
Distance Traveled
1,889,484
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,281
577
39
2
0
431,566
0
W
Mercury
12,765
555
129
6
0
515,081
1
L
Thanatos
11,191
487
109
5
0
402,879
0
L
Anhur
7,857
342
62
3
0
344,466
7
W
Nike
13,968
607
162
7
0
433,553
4
W
Nu Wa
13,114
570
183
8
0
425,573
4
L
Cthulhu
10,000
435
94
4
0
444,500
1
W
Cupid
12,084
525
87
4
0
375,611
6
L
Sylvanus
9,947
432
74
3
0
369,351
1
L
Merlin
9,583
417
94
4
0
328,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role