Player Matchup

Fenrir
Fenrir
DemiiBear
Fenrir
Level 18
God Stats
2W - 7L
1,997 SR
Queue Stats
70W - 83L
1,326 Elo+
Solo
Susano
Susano
Gaetano_Mayocho
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 217L
1,337 Elo+
Solo
Hou Yi
Hou Yi
Spartan D225
Hou Yi
Level 16
God Stats
1W - 2L
1,539 SR
Queue Stats
3W - 6L
1,628 Elo+
Solo
Chronos
Chronos
dopeyJs
Chronos
Level 23
God Stats
8W - 11L
1,466 SR
Queue Stats
85W - 100L
1,308 Elo+
Solo
Yemoja
Yemoja
poziomy-pocisk
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 110L
1,367 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,393 Elo+

VS

Team Averages
Level 15
1,622 SR
1,473 Elo+
Sobek
Sobek
BigBob001
Sobek
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ChickfilBa3
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DirtBikeBear
Nemesis
Level 21
God Stats
3W - 0L
1,691 SR
Queue Stats
17W - 12L
1,300 Elo+
Solo
Persephone
Persephone
MargaretOdius
Persephone
Level 19
God Stats
2W - 0L
1,841 SR
Queue Stats
17W - 11L
1,493 Elo+
Solo
King Arthur
King Arthur
RIP3200_
King Arthur
Level 23
God Stats
5W - 9L
1,578 SR
Queue Stats
46W - 61L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DemiiBear
Fenrir
13
5 / 3 / 1
7,821
521
7,602
10,683
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 7 / 1
6,467
431
2,173
7,906
2,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
8
0 / 8 / 2
5,211
347
1,950
8,810
2,744
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
dopeyJs
Chronos
10
0 / 7 / 2
6,552
437
3,227
9,887
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 8 / 0
5,873
392
1,563
11,032
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigBob001
Sobek
13
1 / 1 / 17
8,750
583
4,303
7,345
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
15
18 / 0 / 3
10,318
688
12,614
10,745
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
DirtBikeBear
Nemesis
13
1 / 1 / 3
8,162
544
3,004
8,040
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
MargaretOdius
Persephone
15
8 / 1 / 3
9,897
660
9,815
8,144
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RIP3200_
King Arthur
15
5 / 3 / 1
9,394
626
7,574
9,112
5,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
33
33
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
BigBob001
Sobek
1
1
17
9.5
W
Apollo
18
0
3
19.5
L
Fenrir
DemiiBear
Fenrir
5
3
1
1.83
W
Nemesis
DirtBikeBear
Nemesis
1
1
3
2.5
L
0
7
1
0.07
W
Persephone
MargaretOdius
Persephone
8
1
3
9.5
W
King Arthur
RIP3200_
King Arthur
5
3
1
1.83
L
Hou Yi
0
8
2
0.13
L
Chronos
dopeyJs
Chronos
0
7
2
0.14
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,515
Damage
37,310
48,318
Taken
43,386
20,387
Mitigated
23,405
2,665
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BigBob001
Sobek
4,303
642
0
2,036
7,345
6,942
94
551
6,794
20,579
0
W
Apollo
12,614
9,067
0
6,016
10,745
4,570
2,031
816
9,929
0
75,963
L
Fenrir
DemiiBear
Fenrir
7,602
2,151
0
1,005
10,683
4,698
0
2,083
8,524
0
41,775
W
Nemesis
DirtBikeBear
Nemesis
3,004
1,186
0
3,979
8,040
3,438
0
193
7,847
0
47,744
L
2,173
678
0
0
7,906
2,701
0
0
7,906
0
28,508
W
Persephone
MargaretOdius
Persephone
9,815
761
0
3,244
8,144
2,707
1,596
3,230
4,913
50,233
0
W
King Arthur
RIP3200_
King Arthur
7,574
1,641
0
2,072
9,112
5,748
705
0
9,112
0
48,508
L
Hou Yi
1,950
1,122
0
448
8,810
2,744
0
2,328
6,474
0
12,584
L
Chronos
dopeyJs
Chronos
3,227
1,188
0
424
9,887
3,517
0
6,014
3,386
29,202
0
L
1,563
291
312
476
11,032
6,727
0
3,084
7,910
12,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
46,521
220
Minions Killed
431
0
Camps Cleared
0
1,255,655
Distance Traveled
1,410,553
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,750
583
18
1
0
325,349
5
W
Apollo
10,318
688
113
8
0
282,642
3
L
Fenrir
7,821
521
69
5
0
292,636
0
W
Nemesis
8,162
544
109
7
0
275,005
0
L
Susano
6,467
431
52
3
0
234,031
0
W
Persephone
9,897
660
97
6
0
275,534
3
W
King Arthur
9,394
626
94
6
0
252,023
5
L
Hou Yi
5,211
347
32
2
0
226,561
4
L
Chronos
6,552
437
56
4
0
259,764
3
L
Yemoja
5,873
392
11
1
0
242,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role