Player Matchup

Ymir
Ymir
Ceejaylivee
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,316 Elo+
Solo
Neith
Neith
DaniDJmax1
Neith
Level 93
God Stats
14W - 8L
1,676 SR
Queue Stats
19W - 16L
1,545 Elo+
Party 2
Horus
Horus
FluffySiffy
Horus
Level 27
God Stats
2W - 2L
1,257 SR
Queue Stats
118W - 135L
1,471 Elo+
Solo
Agni
Agni
T0X1C593
Agni
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,552 Elo+
Party 2
Chaac
Chaac
TrusKuLusInDaHud
Chaac
Level 29
God Stats
7W - 4L
1,853 SR
Queue Stats
175W - 190L
1,495 Elo+
Solo
Team Averages
Level 35
1,557 SR
1,476 Elo+

VS

Team Averages
Level 12
1,495 SR
1,478 Elo+
Osiris
Osiris
Damo666
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,395 Elo+
Solo
Chronos
Chronos
HattuKun
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
Viixar
Ao Kuang
Level 25
God Stats
23W - 17L
1,477 SR
Queue Stats
231W - 261L
1,439 Elo+
Solo
Ymir
Ymir
阿达史蒂夫
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
鬼鬼鬼鬼
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 16
14,464
517
12,925
31,181
37,879
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
20
7 / 2 / 14
15,485
553
20,728
13,427
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 2 / 13
16,065
574
15,035
23,962
12,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
20
12 / 6 / 9
15,526
555
19,567
12,875
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 25
14,160
506
18,475
20,194
19,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Damo666
Osiris
17
1 / 8 / 0
11,243
402
5,604
19,356
17,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
HattuKun
Chronos
17
3 / 8 / 2
12,005
429
10,541
22,163
7,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Viixar
Ao Kuang
20
8 / 4 / 1
14,529
519
19,421
23,317
9,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 11 / 4
10,323
369
5,139
22,072
17,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
鬼鬼鬼鬼
Ah Muzen Cab
17
2 / 12 / 4
11,728
419
11,593
22,100
10,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
26
43
Kills
15
18
Deaths
43
77
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
6
16
3
L
Osiris
Damo666
Osiris
1
8
0
0.13
W
Neith
7
2
14
7
W
8
2
13
7.25
L
Chronos
HattuKun
Chronos
3
8
2
0.5
W
Agni
12
6
9
2.75
W
6
2
25
9.25
L
Ao Kuang
Viixar
Ao Kuang
8
4
1
2.13
L
1
11
4
0.27
L
Ah Muzen Cab
鬼鬼鬼鬼
Ah Muzen Cab
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,730
Damage
52,298
101,639
Taken
109,008
80,369
Mitigated
62,026
24,840
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,925
2,319
1,454
3,469
31,181
37,879
418
16,325
14,856
60,528
0
L
Osiris
Damo666
Osiris
5,604
1,594
0
3,414
19,356
17,866
952
3,266
16,016
0
67,641
W
Neith
20,728
10,634
1,254
3,782
13,427
5,804
7,525
5,842
7,585
0
113,868
W
15,035
7,837
2,377
4,877
23,962
12,296
3,942
9,035
14,927
0
139,640
L
Chronos
HattuKun
Chronos
10,541
2,164
0
3,020
22,163
7,279
1,466
9,608
12,211
54,820
0
W
Agni
19,567
1,269
0
500
12,875
5,304
2,376
5,503
7,372
95,178
0
W
18,475
3,244
0
7,127
20,194
19,086
753
8,440
11,754
0
87,505
L
Ao Kuang
Viixar
Ao Kuang
19,421
4,704
0
10,113
23,317
9,749
0
4,391
18,792
99,002
0
L
5,139
1,190
0
614
22,072
17,110
68
8,444
13,463
34,445
0
L
Ah Muzen Cab
鬼鬼鬼鬼
Ah Muzen Cab
11,593
5,886
0
4,022
22,100
10,022
726
5,986
16,034
0
77,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,700
Gold Earned
59,828
781
Minions Killed
551
0
Camps Cleared
0
2,647,128
Distance Traveled
2,356,005
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,464
517
83
3
0
505,659
3
L
Osiris
11,243
402
131
5
0
455,080
1
W
Neith
15,485
553
200
7
0
476,814
0
W
Horus
16,065
574
220
8
0
572,795
3
L
Chronos
12,005
429
97
3
0
486,930
3
W
Agni
15,526
555
167
6
0
530,509
5
W
Chaac
14,160
506
111
4
0
561,351
2
L
Ao Kuang
14,529
519
139
5
0
563,381
0
L
Ymir
10,323
369
53
2
0
445,863
5
L
Ah Muzen Cab
11,728
419
131
5
0
404,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role