Player Matchup

Ymir
Ymir
Amnei7
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
D1NGOne
Hou Yi
Level 20
God Stats
4W - 7L
1,500 SR
Queue Stats
185W - 252L
1,225 Elo+
Solo
Chang'e
Chang'e
KokotSprosty
Chang'e
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Thor
Thor
NneverGiveUp
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
RSPlllCORP
Odin
Level 8
God Stats
6W - 7L
1,412 SR
Queue Stats
27W - 31L
1,187 Elo+
Solo
Team Averages
Level 7
1,482 SR
1,382 Elo+

VS

Team Averages
Level 23
1,425 SR
1,314 Elo+
Scylla
Scylla
Biniek26
Scylla
Level 8
God Stats
1W - 2L
1,177 SR
Queue Stats
16W - 20L
1,076 Elo+
Solo
Susano
Susano
FlyingFireStorm
Susano
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,308 Elo+
Party 1
Ares
Ares
MazeMusicx
Ares
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,290 Elo+
Party 1
Nike
Nike
neogreg45
Nike
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
nurul328
Neith
Level 28
God Stats
5W - 5L
1,446 SR
Queue Stats
148W - 197L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Amnei7
Ymir
11
3 / 6 / 3
7,068
416
6,257
13,583
9,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
D1NGOne
Hou Yi
14
2 / 5 / 3
7,862
462
5,267
11,006
3,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
KokotSprosty
Chang'e
13
3 / 4 / 2
7,724
454
9,664
12,057
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
6,991
411
4,149
11,784
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 0
8,191
482
2,673
8,869
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Biniek26
Scylla
15
5 / 2 / 8
9,017
530
12,969
8,121
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
12 / 4 / 5
9,700
571
9,635
12,392
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 9
7,225
425
4,227
12,853
11,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
14
0 / 2 / 5
8,266
486
4,818
7,392
5,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
nurul328
Neith
15
6 / 0 / 10
9,461
557
7,624
7,541
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
25
25
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
Amnei7
Ymir
3
6
3
0.75
W
Scylla
Biniek26
Scylla
5
2
8
4.5
L
Hou Yi
D1NGOne
Hou Yi
2
5
3
0.7
W
12
4
5
3.63
L
Chang'e
KokotSprosty
Chang'e
3
4
2
1
W
2
3
9
2.17
L
1
5
1
0.3
L
2
5
0
0.4
W
Nike
0
2
5
1.25
W
Neith
nurul328
Neith
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
39,273
57,299
Taken
48,299
29,017
Mitigated
27,330
10,441
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Amnei7
Ymir
6,257
777
0
384
13,583
9,510
0
6,311
6,998
16,836
0
W
Scylla
Biniek26
Scylla
12,969
963
0
3,809
8,121
2,876
0
4,179
3,500
47,721
0
L
Hou Yi
D1NGOne
Hou Yi
5,267
2,730
0
2,469
11,006
3,210
0
1,629
9,337
0
48,743
W
9,635
3,401
0
2,571
12,392
4,852
0
2,492
9,640
0
50,584
L
Chang'e
KokotSprosty
Chang'e
9,664
659
1,515
3,710
12,057
3,878
0
3,844
7,851
38,923
0
W
4,227
284
188
1,271
12,853
11,295
1,324
5,827
6,902
12,598
0
L
4,149
1,249
0
2,131
11,784
3,771
0
2,649
9,051
0
30,593
L
2,673
1,044
0
232
8,869
8,648
614
1,937
6,866
0
30,027
W
Nike
4,818
1,355
0
1,690
7,392
5,213
890
843
6,237
0
37,707
W
Neith
nurul328
Neith
7,624
4,524
0
4,669
7,541
3,094
3,011
1,776
5,709
0
56,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
43,669
337
Minions Killed
379
0
Camps Cleared
0
1,430,929
Distance Traveled
1,459,277
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,068
416
20
1
0
297,662
0
W
Scylla
9,017
530
89
5
0
307,413
0
L
Hou Yi
7,862
462
88
5
0
270,406
0
W
Susano
9,700
571
80
5
0
334,326
6
L
Chang'e
7,724
454
74
4
0
297,233
1
W
Ares
7,225
425
12
1
0
278,209
0
L
Thor
6,991
411
68
4
0
295,997
2
L
Odin
8,191
482
87
5
0
269,631
2
W
Nike
8,266
486
91
5
0
283,379
0
W
Neith
9,461
557
107
6
0
255,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role