Player Matchup

Vamana
Vamana
Lies_in_Light
Vamana
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 11L
1,458 Elo+
Solo
Achilles
Achilles
Slaphappy_87
Achilles
Level 28
God Stats
5W - 5L
1,564 SR
Queue Stats
67W - 61L
1,475 Elo+
Solo
Apollo
Apollo
XxSniper4Life12x
Apollo
Level 5
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Heimdallr
Heimdallr
benfermond2000
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo
Cerberus
Cerberus
kasper9318
Cerberus
Level 28
God Stats
4W - 9L
1,383 SR
Queue Stats
59W - 55L
1,380 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,395 Elo+

VS

Team Averages
Level 39
1,478 SR
1,425 Elo+
Ares
Ares
AXEMAN2213
Ares
Level 28
God Stats
1W - 1L
1,173 SR
Queue Stats
13W - 12L
1,415 Elo+
Party 1
Anubis
Anubis
Balasar Kraston
Anubis
Level 14
God Stats
9W - 7L
1,406 SR
Queue Stats
14W - 10L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
MR MESEEKS8332
Hun Batz
Level 121
God Stats
3W - 2L
1,582 SR
Queue Stats
685W - 744L
1,338 Elo+
Party 1
Sol
Sol
Nifflebottom
Sol
Level 26
God Stats
6W - 3L
1,729 SR
Queue Stats
178W - 273L
1,331 Elo+
Party 1
Ymir
Ymir
behemoth13718
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
7,949
397
3,756
12,837
8,032
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Slaphappy_87
Achilles
16
5 / 3 / 1
10,287
514
11,057
15,164
11,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
7 / 4 / 2
10,077
504
10,486
12,468
4,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
benfermond2000
Heimdallr
6
1 / 7 / 0
6,500
325
800
5,660
1,594
Cerberus
kasper9318
Cerberus
14
6 / 4 / 2
10,112
506
8,057
12,032
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
8,656
433
5,359
13,243
8,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 2 / 5
9,725
486
10,206
9,702
4,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
17
9 / 3 / 3
11,019
551
10,261
13,852
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 6
8,112
406
5,774
5,933
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 10 / 6
9,229
461
5,820
15,435
7,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
19
Kills
27
28
Deaths
21
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
8
2
5
5.25
L
0
10
3
0.15
W
Hun Batz
9
3
3
3.5
W
3
3
6
2
L
Achilles
Slaphappy_87
Achilles
5
3
1
1.83
L
7
4
2
2
W
3
10
6
0.6
L
Heimdallr
benfermond2000
Heimdallr
1
7
0
0.14
L
Cerberus
kasper9318
Cerberus
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,156
Damage
37,420
58,161
Taken
58,165
36,459
Mitigated
27,559
6,430
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,359
291
784
1,783
13,243
8,178
262
2,554
10,689
23,650
0
W
10,206
329
0
4,110
9,702
4,729
285
639
9,063
43,880
0
L
3,756
1,761
0
1,422
12,837
8,032
54
7,949
4,888
0
25,561
W
Hun Batz
10,261
3,691
0
5,172
13,852
4,975
898
1,688
12,164
0
73,479
W
5,774
2,079
0
1,087
5,933
1,680
2,151
1,096
4,837
26,492
0
L
Achilles
Slaphappy_87
Achilles
11,057
2,925
0
1,874
15,164
11,966
954
6,019
9,145
0
64,246
L
10,486
7,342
0
0
12,468
4,685
1,898
4,406
8,062
0
48,529
W
5,820
2,609
0
1,443
15,435
7,997
1,911
2,080
13,355
30,233
2,698
L
Heimdallr
benfermond2000
Heimdallr
800
512
0
0
5,660
1,594
0
3,362
2,298
0
8,250
L
Cerberus
kasper9318
Cerberus
8,057
732
0
3,134
12,032
10,182
474
5,115
6,917
36,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
46,741
321
Minions Killed
339
0
Camps Cleared
0
1,516,697
Distance Traveled
1,811,950
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,656
433
26
1
0
384,153
0
W
Anubis
9,725
486
78
4
0
354,671
0
L
Vamana
7,949
397
41
2
0
315,864
6
W
Hun Batz
11,019
551
121
6
0
378,315
1
W
Sol
8,112
406
53
3
0
359,976
0
L
Achilles
10,287
514
111
6
0
333,563
1
L
Apollo
10,077
504
93
5
0
327,531
1
W
Ymir
9,229
461
61
3
0
334,835
2
L
Heimdallr
6,500
325
8
0
0
165,468
0
L
Cerberus
10,112
506
68
3
0
374,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role