Player Matchup

Hel
Hel
ArriieI
Hel
Level 158
God Stats
1W - 0L
1,351 SR
Queue Stats
22W - 25L
1,631 Elo+
Party 1
Cabrakan
Cabrakan
Helerine
Cabrakan
Level 160
God Stats
4W - 2L
1,815 SR
Queue Stats
221W - 31L
2,004 Elo+
Party 1
Hou Yi
Hou Yi
ĉoughfin
Hou Yi
Level 123
God Stats
3W - 2L
1,623 SR
Queue Stats
28W - 15L
1,721 Elo+
Party 1
Team Averages
Level 147
1,596 SR
1,785 Elo+

VS

Team Averages
Level 91
1,655 SR
1,722 Elo+
Sol
Sol
Elvura
Sol
Level 89
God Stats
29W - 20L
1,613 SR
Queue Stats
463W - 254L
1,813 Elo+
Party 2
Anhur
Anhur
MrM03NYB4GS
Anhur
Level 98
God Stats
51W - 27L
1,527 SR
Queue Stats
369W - 180L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
SirWesls
Gilgamesh
Level 86
God Stats
247W - 121L
1,825 SR
Queue Stats
512W - 312L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
0 / 8 / 5
10,717
564
1,819
12,212
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Helerine
Cabrakan
19
13 / 2 / 3
14,284
752
22,168
19,009
18,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ĉoughfin
Hou Yi
18
5 / 3 / 10
13,276
699
13,472
18,655
7,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Elvura
Sol
16
3 / 6 / 6
12,203
642
11,497
13,594
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 4 / 5
13,260
698
12,679
14,239
4,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SirWesls
Gilgamesh
15
3 / 8 / 9
12,298
647
16,456
18,531
18,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
18
Kills
13
13
Deaths
18
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
0
8
5
0.31
L
Sol
Elvura
Sol
3
6
6
1
W
Cabrakan
Helerine
Cabrakan
13
2
3
7.25
L
7
4
5
2.38
L
Gilgamesh
SirWesls
Gilgamesh
3
8
9
0.94
W
Hou Yi
ĉoughfin
Hou Yi
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,459
Damage
40,632
49,876
Taken
46,364
30,677
Mitigated
27,412
15,254
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
1,819
44
391
2,387
12,212
4,891
0
2,582
9,445
38,996
0
L
Sol
Elvura
Sol
11,497
3,531
0
4,660
13,594
4,015
580
9,349
4,245
61,746
0
W
Cabrakan
Helerine
Cabrakan
22,168
1,834
671
5,693
19,009
18,144
454
5,110
13,479
67,895
0
L
12,679
7,292
0
5,658
14,239
4,838
604
6,511
7,728
0
74,186
L
Gilgamesh
SirWesls
Gilgamesh
16,456
4,982
0
992
18,531
18,559
0
8,544
9,987
0
35,359
W
Hou Yi
ĉoughfin
Hou Yi
13,472
6,149
0
6,112
18,655
7,642
2,420
3,077
15,394
0
73,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
37,761
220
Minions Killed
233
0
Camps Cleared
0
901,079
Distance Traveled
943,225
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,717
564
59
3
0
217,231
1
L
Sol
12,203
642
78
4
0
296,494
3
W
Cabrakan
14,284
752
60
3
0
328,129
0
L
Anhur
13,260
698
116
6
0
312,809
1
L
Gilgamesh
12,298
647
39
2
0
333,922
3
W
Hou Yi
13,276
699
101
5
0
355,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role