Player Matchup

Tiamat
Tiamat
Codename002
Tiamat
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,180 Elo+
Party 2
Guan Yu
Guan Yu
Dprompt73
Guan Yu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Nemesis
Nemesis
FlambLamb
Nemesis
Level 27
God Stats
4W - 7L
1,484 SR
Queue Stats
13W - 16L
1,688 Elo+
Solo
Izanami
Izanami
JMLA01
Izanami
Level 13
God Stats
9W - 6L
1,498 SR
Queue Stats
11W - 17L
1,265 Elo+
Solo
Yemoja
Yemoja
PASHNEYA
Yemoja
Level 13
God Stats
0W - 4L
1,287 SR
Queue Stats
29W - 40L
1,512 Elo+
Solo
Team Averages
Level 14
1,454 SR
1,429 Elo+

VS

Team Averages
Level 31
1,551 SR
1,514 Elo+
Izanami
Izanami
BSApricot
Izanami
Level 7
God Stats
10W - 8L
1,459 SR
Queue Stats
11W - 11L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
CraftyCrafter
Danzaburou
Level 18
God Stats
6W - 2L
1,617 SR
Queue Stats
12W - 5L
1,804 Elo+
Party 1
Mercury
Mercury
Etarts
Mercury
Level 84
God Stats
1W - 0L
1,564 SR
Queue Stats
14W - 13L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
MlGHTYT0ASTER
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
zuthar13
Ah Puch
Level 28
God Stats
8W - 7L
1,613 SR
Queue Stats
22W - 20L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 5 / 2
8,904
405
5,248
10,433
5,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Dprompt73
Guan Yu
13
5 / 10 / 0
9,300
423
5,636
20,835
21,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
FlambLamb
Nemesis
12
0 / 15 / 2
8,420
383
8,679
24,260
9,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
JMLA01
Izanami
10
0 / 11 / 0
7,358
334
4,796
15,475
4,670
Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
PASHNEYA
Yemoja
13
2 / 11 / 2
9,371
426
7,996
19,501
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BSApricot
Izanami
16
6 / 3 / 17
11,750
534
11,159
9,125
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
CraftyCrafter
Danzaburou
18
15 / 3 / 12
13,847
629
19,429
14,255
5,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Etarts
Mercury
20
12 / 1 / 15
13,322
606
13,651
17,910
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
17
7 / 1 / 26
11,800
536
10,251
15,981
19,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
zuthar13
Ah Puch
17
12 / 2 / 23
12,497
568
24,548
12,639
5,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
145
9
Kills
52
52
Deaths
10
6
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Izanami
BSApricot
Izanami
6
3
17
4.83
L
Tiamat
2
5
2
0.6
W
Danzaburou
CraftyCrafter
Danzaburou
15
3
12
7
L
Guan Yu
Dprompt73
Guan Yu
5
10
0
0.5
W
Mercury
Etarts
Mercury
12
1
15
19.5
L
Nemesis
FlambLamb
Nemesis
0
15
2
0.07
L
Izanami
JMLA01
Izanami
0
11
0
0
W
Kuzenbo
7
1
26
20
L
Yemoja
PASHNEYA
Yemoja
2
11
2
0.27
W
Ah Puch
zuthar13
Ah Puch
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,355
Damage
79,038
90,504
Taken
69,910
55,973
Mitigated
42,024
8,099
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BSApricot
Izanami
11,159
5,895
0
1,375
9,125
3,675
6,830
1,721
7,404
0
64,630
L
Tiamat
5,248
415
0
1,591
10,433
5,364
0
5,760
4,673
36,083
0
W
Danzaburou
CraftyCrafter
Danzaburou
19,429
8,762
0
6,774
14,255
5,712
4,840
2,648
11,299
0
77,139
L
Guan Yu
Dprompt73
Guan Yu
5,636
1,471
195
2,191
20,835
21,196
0
7,347
13,488
0
28,499
W
Mercury
Etarts
Mercury
13,651
7,130
0
7,476
17,910
7,183
3,021
1,359
16,510
0
111,116
L
Nemesis
FlambLamb
Nemesis
8,679
3,048
0
1,495
24,260
9,688
478
5,629
18,631
0
52,929
L
Izanami
JMLA01
Izanami
4,796
2,834
0
772
15,475
4,670
365
5,367
10,108
0
38,319
W
Kuzenbo
10,251
3,391
0
2,672
15,981
19,897
327
3,607
12,322
37,220
0
L
Yemoja
PASHNEYA
Yemoja
7,996
794
1,192
663
19,501
15,055
148
10,696
8,805
23,128
0
W
Ah Puch
zuthar13
Ah Puch
24,548
1,665
0
4,406
12,639
5,557
1,591
3,909
8,663
59,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
63,216
340
Minions Killed
496
0
Camps Cleared
0
1,821,638
Distance Traveled
2,183,897
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,750
534
110
5
0
403,704
0
L
Tiamat
8,904
405
81
4
0
406,121
4
W
Danzaburou
13,847
629
107
5
0
400,683
3
L
Guan Yu
9,300
423
48
2
0
396,334
6
W
Mercury
13,322
606
146
7
0
475,559
3
L
Nemesis
8,420
383
91
4
0
401,841
2
L
Izanami
7,358
334
93
4
0
254,555
0
W
Kuzenbo
11,800
536
49
2
0
453,856
0
L
Yemoja
9,371
426
27
1
0
362,787
1
W
Ah Puch
12,497
568
84
4
0
450,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role