Player Matchup

Pele
Pele
GibbytheGOAT69
Pele
Level 22
God Stats
15W - 10L
1,538 SR
Queue Stats
163W - 161L
1,431 Elo+
Party 2
Hel
Hel
Hello-Tiffy-
Hel
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
346W - 338L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Pandanator2451
Cthulhu
Level 26
God Stats
2W - 3L
1,257 SR
Queue Stats
123W - 116L
1,500 Elo+
Party 2
Fafnir
Fafnir
rainhell99
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 93L
1,546 Elo+
Party 2
Neith
Neith
xcellerator1
Neith
Level 19
God Stats
68W - 51L
1,600 SR
Queue Stats
74W - 58L
1,548 Elo+
Party 2
Team Averages
Level 30
1,479 SR
1,525 Elo+

VS

Team Averages
Level 20
1,558 SR
1,550 Elo+
Tiamat
Tiamat
Misfitio
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 138L
1,592 Elo+
Party 3
Chaac
Chaac
Palamedei
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,427 Elo+
Party 1
Ra
Ra
QtotheJ
Ra
Level 7
God Stats
2W - 1L
1,878 SR
Queue Stats
9W - 7L
1,628 Elo+
Solo
Serqet
Serqet
ShamblingEmperor
Serqet
Level 16
God Stats
4W - 7L
1,414 SR
Queue Stats
102W - 91L
1,461 Elo+
Party 1
Medusa
Medusa
plop696969
Medusa
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
165W - 120L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 16
16,328
1,256
26,115
27,271
12,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 2 / 24
14,737
1,134
21,065
18,770
14,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 17
14,536
1,118
16,593
26,319
34,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
rainhell99
Fafnir
20
7 / 6 / 25
15,596
1,200
22,270
22,750
17,370
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 4 / 17
12,697
977
12,101
16,823
7,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Misfitio
Tiamat
20
3 / 8 / 15
13,332
1,026
25,930
23,836
15,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
Palamedei
Chaac
20
5 / 11 / 13
13,593
1,046
19,736
29,195
34,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 9 / 9
11,791
907
8,754
13,437
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 14
13,311
1,024
18,056
18,479
6,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
plop696969
Medusa
20
12 / 7 / 9
15,717
1,209
32,953
18,692
6,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
84
41
Kills
24
24
Deaths
41
99
Assists
60
Player
Kills
Deaths
Assists
KDA
W
16
7
16
3.43
W
8
2
24
10
L
Tiamat
Misfitio
Tiamat
3
8
15
1.31
L
Chaac
Palamedei
Chaac
5
11
13
1.05
W
8
5
17
3.3
L
1
9
9
0.61
L
3
6
14
1.67
L
Medusa
plop696969
Medusa
12
7
9
2.36
W
Fafnir
rainhell99
Fafnir
7
6
25
3.25
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,144
Damage
105,429
111,933
Taken
103,639
85,774
Mitigated
68,312
30,525
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,115
6,580
0
4,335
27,271
12,277
0
8,693
17,618
0
50,535
W
21,065
501
10,864
10,764
18,770
14,688
0
7,621
10,057
49,945
0
L
Tiamat
Misfitio
Tiamat
25,930
1,489
0
7,305
23,836
15,071
0
15,129
8,334
58,916
0
L
Chaac
Palamedei
Chaac
19,736
4,689
0
6,151
29,195
34,018
0
15,312
13,556
0
40,452
W
16,593
2,305
0
0
26,319
34,219
0
7,955
17,368
31,510
0
L
8,754
138
1,752
724
13,437
5,829
0
6,908
6,361
28,437
0
L
18,056
2,949
0
0
18,479
6,448
0
8,588
9,687
0
19,827
L
Medusa
plop696969
Medusa
32,953
22,167
0
0
18,692
6,946
0
12,741
5,773
0
69,527
W
Fafnir
rainhell99
Fafnir
22,270
10,708
0
3,528
22,750
17,370
0
4,897
16,989
43,728
0
W
12,101
4,910
0
1,034
16,823
7,220
0
5,518
10,837
0
38,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,894
Gold Earned
67,744
251
Minions Killed
259
15
Camps Cleared
5
1,325,068
Distance Traveled
1,265,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,328
1,256
41
3
1
289,701
0
W
Hel
14,737
1,134
83
6
1
291,751
0
L
Tiamat
13,332
1,026
54
4
2
256,138
0
L
Chaac
13,593
1,046
50
4
1
230,357
0
W
Cthulhu
14,536
1,118
30
2
2
274,497
0
L
Ra
11,791
907
54
4
0
219,876
0
L
Serqet
13,311
1,024
23
2
2
314,136
3
L
Medusa
15,717
1,209
78
6
0
244,571
0
W
Fafnir
15,596
1,200
39
3
6
243,917
1
W
Neith
12,697
977
58
4
5
225,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role