Player Matchup

Fafnir
Fafnir
Silver I
Dreaver
Fafnir
Silver I
Level 132
God Stats
0W - 2L
1,373 SR
Queue Stats
14W - 17L
1,384 MMR
Solo
Janus
Janus
Gold III
G2-AlvARo_11
Janus
Gold III
Level 107
God Stats
7W - 7L
1,590 SR
Queue Stats
103W - 101L
1,509 MMR
Solo
Awilix
Awilix
Bronze III
UF3AR_NotOaSauce
Awilix
Bronze III
Level 31
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
pilaus001
Cernunnos
Gold III
Level 107
God Stats
2W - 1L
1,382 SR
Queue Stats
91W - 85L
1,448 MMR
Solo
King Arthur
King Arthur
Gold I
richmud
King Arthur
Gold I
Level 127
God Stats
37W - 29L
1,642 SR
Queue Stats
208W - 201L
1,763 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,454 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,587 SR
1,521 MMR
Kukulkan
Kukulkan
Gold V
Hakunamatata2913
Kukulkan
Gold V
Level 143
God Stats
6W - 5L
1,629 SR
Queue Stats
141W - 140L
1,556 MMR
Solo
Artio
Artio
Gold IV
Nestleghost
Artio
Gold IV
Level 107
God Stats
2W - 3L
1,665 SR
Queue Stats
88W - 92L
1,336 MMR
Solo
Arachne
Arachne
Gold I
Nic71165
Arachne
Gold I
Level 154
God Stats
127W - 89L
1,643 SR
Queue Stats
615W - 623L
1,725 MMR
Solo
Chiron
Chiron
Gold IV
SkyXenQu_047
Chiron
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 125L
1,436 MMR
Solo
Hercules
Hercules
Gold V
VRSBW
Hercules
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dreaver
Fafnir
16
1 / 3 / 7
11,789
491
8,299
26,598
32,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 8 / 3
11,954
498
17,848
20,070
7,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 11 / 6
10,221
426
6,494
22,615
8,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
pilaus001
Cernunnos
19
3 / 6 / 5
12,397
517
18,477
24,073
9,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
richmud
King Arthur
19
9 / 6 / 5
12,574
524
24,966
32,057
32,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetGilgameshTiamatAthenaAnhur

VS

Bans
NemesisTsukuyomiCu ChulainnLokiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 5
14,737
614
23,274
12,756
6,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 7 / 15
12,126
505
14,849
34,228
29,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Nic71165
Arachne
20
12 / 6 / 7
14,650
610
23,919
24,884
13,727
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
20
5 / 2 / 4
13,604
567
21,140
17,195
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
VRSBW
Hercules
20
6 / 3 / 7
13,448
560
10,844
24,811
23,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
20
Kills
34
34
Deaths
20
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Dreaver
Fafnir
1
3
7
1.5
L
5
8
3
0.81
W
8
2
5
5.25
W
3
7
15
1.5
W
Arachne
Nic71165
Arachne
12
6
7
2.58
W
Chiron
5
2
4
3.5
L
2
11
6
0.45
W
Hercules
VRSBW
Hercules
6
3
7
3.17
L
Cernunnos
pilaus001
Cernunnos
3
6
5
0.92
L
King Arthur
richmud
King Arthur
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,084
Damage
94,026
125,413
Taken
113,874
90,511
Mitigated
81,396
29,991
Healing
40,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Dreaver
Fafnir
8,299
2,443
0
4,682
26,598
32,201
64
11,047
15,209
35,486
0
L
17,848
1,074
74
3,740
20,070
7,445
628
5,917
14,007
89,402
0
W
23,274
1,574
0
2,236
12,756
6,690
2,303
3,475
9,281
135,731
0
W
14,849
1,756
2,240
11,820
34,228
29,585
280
9,735
24,493
44,231
0
W
Arachne
Nic71165
Arachne
23,919
15,715
0
7,425
24,884
13,727
338
4,157
20,727
0
96,521
W
Chiron
21,140
7,572
322
6,752
17,195
7,529
8,261
2,703
14,442
0
98,724
L
6,494
2,833
0
948
22,615
8,754
0
7,771
14,728
0
66,049
W
Hercules
VRSBW
Hercules
10,844
3,669
0
10,182
24,811
23,865
1,453
6,077
18,734
0
76,432
L
Cernunnos
pilaus001
Cernunnos
18,477
9,988
0
9,979
24,073
9,918
299
3,665
20,314
0
103,627
L
King Arthur
richmud
King Arthur
24,966
3,764
0
10,568
32,057
32,193
562
8,888
23,032
0
87,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
68,565
600
Minions Killed
709
0
Camps Cleared
0
2,097,281
Distance Traveled
2,265,738
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,789
491
42
2
0
416,990
3
L
Janus
11,954
498
171
7
0
425,712
2
W
Kukulkan
14,737
614
215
9
0
468,371
4
W
Artio
12,126
505
46
2
0
457,650
2
W
Arachne
14,650
610
137
6
0
464,059
3
W
Chiron
13,604
567
174
7
0
429,900
2
L
Awilix
10,221
426
90
4
0
450,442
8
W
Hercules
13,448
560
137
6
0
445,758
6
L
Cernunnos
12,397
517
160
7
0
370,770
3
L
King Arthur
12,574
524
137
6
0
433,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role