Player Matchup

Hercules
Hercules
Quykdeath
Hercules
Level 97
God Stats
6W - 4L
1,605 SR
Queue Stats
176W - 101L
1,581 Elo+
Party 1
Merlin
Merlin
RoninRaymond
Merlin
Level 15
God Stats
4W - 3L
1,265 SR
Queue Stats
6W - 6L
1,396 Elo+
Party 1
Persephone
Persephone
sinon_shooter
Persephone
Level 18
God Stats
6W - 1L
1,532 SR
Queue Stats
11W - 7L
1,440 Elo+
Party 1
Team Averages
Level 43
1,467 SR
1,472 Elo+

VS

Team Averages
Level 6
1,484 SR
1,290 Elo+
Medusa
Medusa
Naco92
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,085 Elo+
Solo
Ganesha
Ganesha
Personpal
Ganesha
Level 6
God Stats
3W - 5L
1,452 SR
Queue Stats
3W - 6L
1,283 Elo+
Solo
Kukulkan
Kukulkan
SirShaneW
Kukulkan
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 66L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Quykdeath
Hercules
17
7 / 3 / 8
14,482
762
17,619
28,454
35,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
15
4 / 7 / 7
12,686
668
13,317
12,678
3,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
sinon_shooter
Persephone
16
7 / 7 / 4
13,735
723
11,405
13,104
3,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Naco92
Medusa
16
10 / 5 / 2
13,058
687
16,165
14,553
6,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Personpal
Ganesha
16
2 / 4 / 14
13,675
720
11,646
19,651
21,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
SirShaneW
Kukulkan
15
5 / 9 / 6
12,341
650
14,610
16,546
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
18
Kills
17
17
Deaths
18
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
Naco92
Medusa
10
5
2
2.2
L
Ganesha
Personpal
Ganesha
2
4
14
2.25
W
Hercules
Quykdeath
Hercules
7
3
8
3.67
W
Merlin
4
7
7
1.07
L
Kukulkan
SirShaneW
Kukulkan
5
9
6
0.89
W
Persephone
sinon_shooter
Persephone
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,341
Damage
42,421
54,236
Taken
50,750
43,170
Mitigated
36,150
10,953
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Naco92
Medusa
16,165
7,333
0
500
14,553
6,928
721
5,925
8,628
0
52,936
L
Ganesha
Personpal
Ganesha
11,646
689
1,074
3,837
19,651
21,799
352
9,408
10,243
43,724
0
W
Hercules
Quykdeath
Hercules
17,619
7,265
0
8,553
28,454
35,697
0
14,182
13,867
0
49,339
W
Merlin
13,317
647
0
0
12,678
3,502
821
5,014
7,584
44,016
0
L
Kukulkan
SirShaneW
Kukulkan
14,610
2,613
523
2,156
16,546
7,423
0
9,525
7,021
44,946
0
W
Persephone
sinon_shooter
Persephone
11,405
680
0
2,400
13,104
3,971
1,265
6,418
6,405
39,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
39,074
177
Minions Killed
192
0
Camps Cleared
0
988,363
Distance Traveled
939,635
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,058
687
98
5
0
336,373
0
L
Ganesha
13,675
720
7
0
0
335,922
2
W
Hercules
14,482
762
54
3
0
352,788
5
W
Merlin
12,686
668
75
4
0
296,318
0
L
Kukulkan
12,341
650
87
5
0
267,340
0
W
Persephone
13,735
723
48
3
0
339,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role