Player Matchup

Achilles
Achilles
ALEJE2106044
Achilles
Level 9
God Stats
10W - 12L
1,365 SR
Queue Stats
19W - 25L
1,310 Elo+
Party 2
Loki
Loki
Bugs_Baby
Loki
Level 7
God Stats
10W - 14L
1,183 SR
Queue Stats
33W - 40L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
Chocobananooo
Danzaburou
Level 7
God Stats
12W - 21L
1,188 SR
Queue Stats
23W - 29L
1,286 Elo+
Party 2
Ra
Ra
guido_2025
Ra
Level 6
God Stats
9W - 8L
1,687 SR
Queue Stats
19W - 25L
1,386 Elo+
Party 2
Ymir
Ymir
zampiex
Ymir
Level 8
God Stats
13W - 22L
1,482 SR
Queue Stats
35W - 46L
1,262 Elo+
Party 2
Team Averages
Level 7
1,381 SR
1,306 Elo+

VS

Team Averages
Level 27
1,542 SR
1,389 Elo+
Bacchus
Bacchus
RagedTO
Bacchus
Level 29
God Stats
6W - 3L
1,711 SR
Queue Stats
165W - 167L
1,354 Elo+
Party 1
Pele
Pele
Yottz
Pele
Level 29
God Stats
2W - 5L
1,352 SR
Queue Stats
14W - 19L
1,418 Elo+
Solo
Izanami
Izanami
animica23
Izanami
Level 23
God Stats
7W - 5L
1,652 SR
Queue Stats
27W - 32L
1,383 Elo+
Solo
Sol
Sol
megwasabi
Sol
Level 27
God Stats
26W - 25L
1,492 SR
Queue Stats
286W - 301L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
slantingpuma888
Gilgamesh
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
259W - 237L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALEJE2106044
Achilles
18
7 / 5 / 5
12,170
507
8,836
21,922
25,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
19
8 / 8 / 8
12,236
510
16,290
20,981
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Chocobananooo
Danzaburou
16
1 / 7 / 8
10,433
435
10,032
14,400
4,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 7 / 6
11,926
497
12,283
16,815
7,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
zampiex
Ymir
17
6 / 4 / 5
10,647
444
8,314
18,333
16,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RagedTO
Bacchus
17
3 / 6 / 17
12,428
518
13,744
20,218
28,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
Yottz
Pele
20
13 / 3 / 4
17,037
710
20,022
23,090
11,455
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
animica23
Izanami
20
12 / 6 / 4
14,993
625
17,430
16,358
7,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 5 / 7
11,825
493
12,607
12,934
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
slantingpuma888
Gilgamesh
17
3 / 6 / 8
12,548
523
11,037
17,772
12,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
71
26
Kills
31
31
Deaths
26
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
ALEJE2106044
Achilles
7
5
5
1.9
L
Loki
8
8
8
1.5
L
Danzaburou
Chocobananooo
Danzaburou
1
7
8
0.71
W
Bacchus
RagedTO
Bacchus
3
6
17
1.92
W
Pele
Yottz
Pele
13
3
4
5
W
Izanami
animica23
Izanami
12
6
4
2.33
L
4
7
6
1
W
0
5
7
0.7
W
Gilgamesh
slantingpuma888
Gilgamesh
3
6
8
1.17
L
Ymir
zampiex
Ymir
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,755
Damage
74,840
92,451
Taken
90,372
61,714
Mitigated
64,828
16,637
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ALEJE2106044
Achilles
8,836
3,314
0
143
21,922
25,832
308
2,269
19,653
0
41,063
L
Loki
16,290
3,278
1,309
4,707
20,981
7,472
0
5,085
15,896
0
79,746
L
Danzaburou
Chocobananooo
Danzaburou
10,032
4,268
222
2,226
14,400
4,463
946
4,398
10,002
0
43,261
W
Bacchus
RagedTO
Bacchus
13,744
1,644
0
1,262
20,218
28,689
1,002
6,742
13,354
36,035
0
W
Pele
Yottz
Pele
20,022
3,775
0
8,862
23,090
11,455
5,657
4,471
18,489
0
161,494
W
Izanami
animica23
Izanami
17,430
12,170
0
4,384
16,358
7,005
3,833
1,968
14,382
0
129,345
L
12,283
1,721
1,961
5,234
16,815
7,511
398
5,514
11,301
83,806
0
W
12,607
3,683
0
3,107
12,934
5,638
3,185
4,412
8,308
68,651
2,319
W
Gilgamesh
slantingpuma888
Gilgamesh
11,037
4,365
0
195
17,772
12,041
2,233
2,466
15,242
0
47,729
L
Ymir
zampiex
Ymir
8,314
1,406
0
835
18,333
16,436
296
8,760
9,573
46,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,412
Gold Earned
68,831
498
Minions Killed
646
0
Camps Cleared
0
2,154,161
Distance Traveled
2,197,003
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,170
507
79
3
0
415,782
0
L
Loki
12,236
510
119
5
0
455,562
1
L
Danzaburou
10,433
435
81
3
0
383,440
0
W
Bacchus
12,428
518
28
1
0
451,155
0
W
Pele
17,037
710
238
10
0
498,936
4
W
Izanami
14,993
625
178
7
0
349,864
4
L
Ra
11,926
497
158
7
0
418,331
1
W
Sol
11,825
493
123
5
0
431,132
0
W
Gilgamesh
12,548
523
79
3
0
465,916
0
L
Ymir
10,647
444
61
3
0
481,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role