Player Matchup

Hercules
Hercules
Silver III
Aidensobo
Hercules
Silver III
Level 77
God Stats
0W - 2L
1,314 SR
Queue Stats
16W - 25L
1,240 MMR
Solo
Bakasura
Bakasura
Gold II
KevinNotKyle
Bakasura
Gold II
Level 63
God Stats
1W - 1L
1,725 SR
Queue Stats
241W - 240L
1,699 MMR
Solo
Janus
Janus
Gold I
Vxexs
Janus
Gold I
Level 81
God Stats
73W - 62L
1,655 SR
Queue Stats
527W - 532L
1,710 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Yamalt
Ah Muzen Cab
Gold III
Level 36
God Stats
92W - 64L
1,750 SR
Queue Stats
117W - 105L
1,686 MMR
Solo
Sobek
Sobek
Gold III
n3ff3t
Sobek
Gold III
Level 144
God Stats
0W - 4L
1,573 SR
Queue Stats
26W - 36L
1,532 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 80
1,603 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,700 SR
1,583 MMR
Kukulkan
Kukulkan
Gold V
GrogLube
Kukulkan
Gold V
Level 160
God Stats
11W - 8L
1,578 SR
Queue Stats
120W - 119L
1,590 MMR
Party 1
Artio
Artio
Gold I
StormReborn
Artio
Gold I
Level 159
God Stats
8W - 6L
1,604 SR
Queue Stats
275W - 270L
1,682 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
bigbobs12
Sun Wukong
Platinum III
Level 129
God Stats
32W - 21L
1,645 SR
Queue Stats
185W - 166L
1,823 MMR
Solo
Cupid
Cupid
Platinum I
mooboojooboo8
Cupid
Platinum I
Level 65
God Stats
19W - 5L
1,973 SR
Queue Stats
708W - 706L
1,887 MMR
Party 1
Hun Batz
Hun Batz
Silver III
南京富商重金求子
Hun Batz
Silver III
Level 141
God Stats
58W - 50L
1,699 SR
Queue Stats
296W - 303L
934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aidensobo
Hercules
14
1 / 6 / 0
8,842
465
7,402
14,916
14,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
KevinNotKyle
Bakasura
16
7 / 6 / 1
10,693
563
14,104
18,135
9,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Vxexs
Janus
15
2 / 5 / 2
9,969
525
10,787
15,402
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Yamalt
Ah Muzen Cab
17
2 / 6 / 2
10,578
557
9,256
13,637
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
n3ff3t
Sobek
13
2 / 5 / 3
8,881
467
10,562
14,971
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AthenaSetTiamatApollo

VS

Bans
GilgameshTsukuyomiKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GrogLube
Kukulkan
17
4 / 2 / 6
11,060
582
10,418
8,837
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 18
11,030
581
13,133
27,838
22,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
bigbobs12
Sun Wukong
19
12 / 1 / 7
12,695
668
15,705
18,923
13,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 2 / 7
12,024
633
11,220
14,525
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 6 / 9
10,871
572
7,491
16,415
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
14
Kills
28
28
Deaths
14
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aidensobo
Hercules
1
6
0
0.17
W
Kukulkan
GrogLube
Kukulkan
4
2
6
3.5
L
Bakasura
KevinNotKyle
Bakasura
7
6
1
1.25
W
2
3
18
3.67
L
Janus
Vxexs
Janus
2
5
2
0.6
L
Ah Muzen Cab
Yamalt
Ah Muzen Cab
2
6
2
0.5
W
Sun Wukong
bigbobs12
Sun Wukong
12
1
7
15.5
W
6
2
7
4.75
L
Sobek
n3ff3t
Sobek
2
5
3
0.7
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,111
Damage
57,967
77,061
Taken
86,538
48,184
Mitigated
50,929
17,105
Healing
37,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aidensobo
Hercules
7,402
2,949
0
2,666
14,916
14,710
883
2,464
12,452
0
40,821
W
Kukulkan
GrogLube
Kukulkan
10,418
1,413
0
1,765
8,837
3,615
319
3,732
4,436
81,590
0
L
Bakasura
KevinNotKyle
Bakasura
14,104
10,844
0
4,471
18,135
9,908
0
5,768
12,367
0
63,456
W
13,133
1,759
1,424
11,602
27,838
22,225
57
8,000
18,346
37,841
0
L
Janus
Vxexs
Janus
10,787
793
0
3,347
15,402
5,607
0
6,331
9,071
69,605
0
L
Ah Muzen Cab
Yamalt
Ah Muzen Cab
9,256
3,600
0
3,435
13,637
5,613
5,728
2,274
11,363
0
91,508
W
Sun Wukong
bigbobs12
Sun Wukong
15,705
4,979
0
9,860
18,923
13,015
1,034
3,151
14,934
0
76,324
W
11,220
6,734
617
7,536
14,525
5,761
4,888
2,670
11,697
0
91,576
L
Sobek
n3ff3t
Sobek
10,562
649
0
3,186
14,971
12,346
0
6,714
8,257
28,245
0
W
7,491
2,282
0
4,967
16,415
6,313
668
5,555
10,192
0
63,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,963
Gold Earned
57,680
588
Minions Killed
594
0
Camps Cleared
0
1,755,584
Distance Traveled
1,901,418
9
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,842
465
104
5
0
348,108
3
W
Kukulkan
11,060
582
143
8
0
358,908
7
L
Bakasura
10,693
563
129
7
0
358,922
1
W
Artio
11,030
581
35
2
0
394,185
7
L
Janus
9,969
525
146
8
0
387,648
0
L
Ah Muzen Cab
10,578
557
175
9
0
322,211
1
W
Sun Wukong
12,695
668
139
7
0
410,838
2
W
Cupid
12,024
633
156
8
0
359,898
3
L
Sobek
8,881
467
34
2
0
338,695
4
W
Hun Batz
10,871
572
121
6
0
377,589
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role