Player Matchup

Achilles
Achilles
AtomsMain
Achilles
Level 28
God Stats
12W - 8L
1,653 SR
Queue Stats
107W - 102L
1,466 Elo+
Solo
Anubis
Anubis
SickoFRAG
Anubis
Level 27
God Stats
2W - 2L
1,525 SR
Queue Stats
33W - 66L
1,230 Elo+
Solo
Khepri
Khepri
Warden22
Khepri
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,441 Elo+
Party 1
Loki
Loki
dragfoll
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,707 Elo+
Party 1
Izanami
Izanami
昊仔吖嚯
Izanami
Level 6
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 4L
1,360 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,441 Elo+

VS

Team Averages
Level 21
1,525 SR
1,425 Elo+
Chiron
Chiron
KCDEKU
Chiron
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,479 Elo+
Solo
Anubis
Anubis
PhosphoricRat
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TrusKuLusInDaHud
Chaac
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
175W - 190L
1,472 Elo+
Solo
Bacchus
Bacchus
YAROC4
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 61L
1,353 Elo+
Solo
Fenrir
Fenrir
mikejux
Fenrir
Level 13
God Stats
18W - 9L
1,626 SR
Queue Stats
116W - 157L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtomsMain
Achilles
8
1 / 3 / 1
4,769
477
2,259
9,467
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SickoFRAG
Anubis
7
0 / 7 / 2
4,752
475
2,925
7,859
2,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Warden22
Khepri
6
0 / 4 / 1
4,120
412
1,211
4,226
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
8
2 / 6 / 0
4,945
495
2,643
8,344
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
昊仔吖嚯
Izanami
6
0 / 5 / 1
4,272
427
1,375
4,441
1,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KCDEKU
Chiron
10
8 / 0 / 5
6,405
641
5,537
3,681
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
9 / 0 / 7
6,724
672
7,604
4,250
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 9
6,010
601
4,784
6,057
2,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
YAROC4
Bacchus
8
1 / 2 / 7
5,344
534
2,944
4,793
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
mikejux
Fenrir
9
3 / 2 / 4
5,743
574
3,918
4,911
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
25
25
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
AtomsMain
Achilles
1
3
1
0.5
W
Chiron
KCDEKU
Chiron
8
0
5
10.5
W
9
0
7
12.5
L
Anubis
SickoFRAG
Anubis
0
7
2
0.14
W
4
0
9
8.5
L
Khepri
Warden22
Khepri
0
4
1
0.13
W
Bacchus
YAROC4
Bacchus
1
2
7
2.25
L
Loki
2
6
0
0.33
W
Fenrir
mikejux
Fenrir
3
2
4
2.5
L
Izanami
昊仔吖嚯
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,413
Damage
24,787
34,337
Taken
23,692
12,419
Mitigated
9,429
6,818
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AtomsMain
Achilles
2,259
193
0
2,565
9,467
4,506
0
2,366
7,101
0
18,906
W
Chiron
KCDEKU
Chiron
5,537
3,193
752
2,267
3,681
1,101
1,560
606
3,075
0
31,620
W
7,604
658
0
937
4,250
1,458
186
1,045
3,205
22,973
0
L
Anubis
SickoFRAG
Anubis
2,925
189
0
1,006
7,859
2,725
70
4,280
3,579
17,519
0
W
4,784
1,029
0
2,676
6,057
2,598
156
431
5,416
0
25,890
L
Khepri
Warden22
Khepri
1,211
47
0
90
4,226
1,807
0
2,118
2,108
6,432
0
W
Bacchus
YAROC4
Bacchus
2,944
253
0
1,422
4,793
3,061
0
956
3,837
18,458
0
L
Loki
2,643
776
0
2,862
8,344
2,132
0
1,459
6,885
0
18,503
W
Fenrir
mikejux
Fenrir
3,918
558
0
0
4,911
1,211
0
1,098
3,753
0
23,110
L
Izanami
昊仔吖嚯
Izanami
1,375
1,083
0
295
4,441
1,249
35
325
4,116
0
10,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
30,226
131
Minions Killed
221
0
Camps Cleared
0
840,156
Distance Traveled
962,281
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,769
477
31
3
0
164,543
0
W
Chiron
6,405
641
52
5
0
176,343
0
W
Anubis
6,724
672
39
4
0
185,428
1
L
Anubis
4,752
475
26
3
0
154,530
3
W
Chaac
6,010
601
51
5
0
223,959
1
L
Khepri
4,120
412
9
1
0
171,053
1
W
Bacchus
5,344
534
32
3
0
177,852
2
L
Loki
4,945
495
43
4
0
162,934
0
W
Fenrir
5,743
574
47
5
0
198,699
1
L
Izanami
4,272
427
22
2
0
187,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role