Player Matchup

Sol
Sol
GregBluehorse
Sol
Level 29
God Stats
4W - 8L
1,419 SR
Queue Stats
63W - 65L
1,563 Elo+
Solo
Hercules
Hercules
JPswaglord420
Hercules
Level 28
God Stats
3W - 0L
1,611 SR
Queue Stats
154W - 81L
1,698 Elo+
Solo
Discordia
Discordia
RedNeckRiverHog
Discordia
Level 29
God Stats
15W - 13L
1,664 SR
Queue Stats
291W - 274L
1,602 Elo+
Party 2
Sobek
Sobek
Skarrish
Sobek
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 258L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
丶TuTou
Gilgamesh
Level 27
God Stats
4W - 6L
1,328 SR
Queue Stats
160W - 137L
1,623 Elo+
Solo
Team Averages
Level 28
1,504 SR
1,625 Elo+

VS

Team Averages
Level 30
1,590 SR
1,533 Elo+
Olorun
Olorun
Rhýmës
Olorun
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
17W - 15L
1,558 Elo+
Party 1
Hou Yi
Hou Yi
Tomarer
Hou Yi
Level 23
God Stats
11W - 4L
1,825 SR
Queue Stats
35W - 27L
1,562 Elo+
Party 1
Chang'e
Chang'e
angela6969
Chang'e
Level 15
God Stats
5W - 8L
1,554 SR
Queue Stats
26W - 20L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
iDogee
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,450 Elo+
Party 1
He Bo
He Bo
sovve
He Bo
Level 81
God Stats
0W - 1L
1,332 SR
Queue Stats
34W - 26L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 7
14,423
627
32,383
20,980
8,761
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
JPswaglord420
Hercules
20
11 / 2 / 5
14,190
617
19,055
32,063
30,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
RedNeckRiverHog
Discordia
20
9 / 4 / 8
14,155
615
26,031
14,175
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Skarrish
Sobek
17
2 / 6 / 16
12,115
527
9,443
23,736
31,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
丶TuTou
Gilgamesh
20
12 / 2 / 6
15,148
659
17,288
23,724
17,997
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Rhýmës
Olorun
16
3 / 10 / 7
9,516
414
14,025
25,409
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Tomarer
Hou Yi
18
8 / 9 / 6
12,166
529
18,670
28,270
10,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
angela6969
Chang'e
15
2 / 10 / 12
9,469
412
5,797
20,086
8,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
iDogee
Guan Yu
16
2 / 5 / 5
10,243
445
6,613
23,777
24,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
sovve
He Bo
16
4 / 12 / 8
10,924
475
15,576
20,192
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
57
46
Kills
19
20
Deaths
46
42
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
6
7
2.58
W
Hercules
JPswaglord420
Hercules
11
2
5
6.75
W
Discordia
RedNeckRiverHog
Discordia
9
4
8
3.25
L
Olorun
Rhýmës
Olorun
3
10
7
0.65
W
Sobek
Skarrish
Sobek
2
6
16
1.67
L
Hou Yi
Tomarer
Hou Yi
8
9
6
1.22
L
Chang'e
angela6969
Chang'e
2
10
12
0.8
L
Guan Yu
iDogee
Guan Yu
2
5
5
0.9
L
He Bo
sovve
He Bo
4
12
8
0.67
W
Gilgamesh
丶TuTou
Gilgamesh
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,200
Damage
60,681
114,678
Taken
117,734
95,202
Mitigated
58,890
43,655
Healing
29,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,383
12,440
0
10,113
20,980
8,761
6,645
5,252
15,482
117,480
0
W
Hercules
JPswaglord420
Hercules
19,055
4,161
0
20,515
32,063
30,662
0
8,996
22,957
0
79,402
W
Discordia
RedNeckRiverHog
Discordia
26,031
739
0
4,214
14,175
5,947
245
8,537
5,608
109,914
0
L
Olorun
Rhýmës
Olorun
14,025
7,186
276
6,688
25,409
9,334
0
14,244
11,165
43,995
0
W
Sobek
Skarrish
Sobek
9,443
354
0
3,893
23,736
31,835
693
6,055
16,862
38,368
0
L
Hou Yi
Tomarer
Hou Yi
18,670
11,896
0
5,261
28,270
10,059
0
19,544
8,726
0
64,661
L
Chang'e
angela6969
Chang'e
5,797
574
2,398
4,028
20,086
8,568
0
14,526
5,560
17,725
0
L
Guan Yu
iDogee
Guan Yu
6,613
2,016
2,005
5,784
23,777
24,049
532
11,690
12,087
0
44,206
L
He Bo
sovve
He Bo
15,576
805
0
2,862
20,192
6,880
0
7,853
12,339
55,157
0
W
Gilgamesh
丶TuTou
Gilgamesh
17,288
7,299
0
4,920
23,724
17,997
1,114
5,830
17,740
0
160,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,031
Gold Earned
52,318
680
Minions Killed
330
0
Camps Cleared
0
2,220,056
Distance Traveled
1,939,935
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,423
627
178
8
0
370,540
3
W
Hercules
14,190
617
141
6
0
475,179
3
W
Discordia
14,155
615
155
7
0
429,192
1
L
Olorun
9,516
414
54
2
0
376,861
0
W
Sobek
12,115
527
28
1
0
434,680
2
L
Hou Yi
12,166
529
91
4
0
360,674
1
L
Chang'e
9,469
412
25
1
0
361,989
0
L
Guan Yu
10,243
445
80
3
0
440,161
1
L
He Bo
10,924
475
80
3
0
400,250
1
W
Gilgamesh
15,148
659
178
8
0
510,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role