Player Matchup

Thanatos
Thanatos
TauKen
Thanatos
Level 24
God Stats
1W - 0L
1,210 SR
Queue Stats
4W - 2L
1,468 Elo+
Solo
Chaac
Chaac
makar760
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 176L
1,295 Elo+
Solo
Arachne
Arachne
mifs
Arachne
Level 26
God Stats
6W - 4L
1,490 SR
Queue Stats
42W - 38L
1,332 Elo+
Solo
Merlin
Merlin
nonhocapito
Merlin
Level 14
God Stats
12W - 16L
1,356 SR
Queue Stats
18W - 25L
1,279 Elo+
Solo
Medusa
Medusa
tkaanibat
Medusa
Level 27
God Stats
24W - 21L
1,484 SR
Queue Stats
222W - 200L
1,517 Elo+
Solo
Team Averages
Level 23
1,408 SR
1,378 Elo+

VS

Team Averages
Level 17
1,494 SR
1,355 Elo+
Izanami
Izanami
CoffeeTimee
Izanami
Level 17
God Stats
3W - 4L
1,549 SR
Queue Stats
50W - 53L
1,636 Elo+
Solo
Anubis
Anubis
D1NGOne
Anubis
Level 20
God Stats
16W - 12L
1,552 SR
Queue Stats
185W - 252L
1,233 Elo+
Solo
Cabrakan
Cabrakan
MocnyCecek
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,424 Elo+
Solo
Neith
Neith
Remaneret
Neith
Level 8
God Stats
0W - 4L
1,224 SR
Queue Stats
0W - 4L
1,082 Elo+
Solo
Gilgamesh
Gilgamesh
hhl199
Gilgamesh
Level 14
God Stats
1W - 1L
1,647 SR
Queue Stats
29W - 37L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TauKen
Thanatos
20
12 / 8 / 6
18,866
510
18,365
38,833
16,441
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
makar760
Chaac
20
0 / 15 / 21
16,515
446
18,496
42,955
39,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
mifs
Arachne
20
11 / 7 / 14
20,409
552
24,001
36,400
19,158
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
20
13 / 12 / 10
18,872
510
35,175
33,481
13,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
tkaanibat
Medusa
20
16 / 7 / 8
22,686
613
30,444
36,605
15,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoffeeTimee
Izanami
20
22 / 12 / 15
22,808
616
54,439
49,737
23,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
D1NGOne
Anubis
20
14 / 11 / 22
19,957
539
30,862
33,689
18,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
MocnyCecek
Cabrakan
20
3 / 13 / 32
17,587
475
28,786
37,780
67,963
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Remaneret
Neith
20
9 / 15 / 10
18,732
506
22,784
28,400
11,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
hhl199
Gilgamesh
5
0 / 1 / 0
10,075
272
127
1,070
313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
127
52
Kills
48
49
Deaths
52
59
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Izanami
CoffeeTimee
Izanami
22
12
15
2.46
L
Anubis
D1NGOne
Anubis
14
11
22
2.27
L
Cabrakan
MocnyCecek
Cabrakan
3
13
32
1.46
L
Neith
Remaneret
Neith
9
15
10
0.93
W
Thanatos
TauKen
Thanatos
12
8
6
1.88
L
Gilgamesh
hhl199
Gilgamesh
0
1
0
0
W
Chaac
makar760
Chaac
0
15
21
0.7
W
Arachne
mifs
Arachne
11
7
14
2.57
W
Merlin
13
12
10
1.5
W
Medusa
tkaanibat
Medusa
16
7
8
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,481
Damage
136,998
188,274
Taken
150,676
104,069
Mitigated
122,279
81,106
Healing
52,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CoffeeTimee
Izanami
54,439
42,570
0
27,461
49,737
23,659
8,858
9,651
39,926
0
220,523
L
Anubis
D1NGOne
Anubis
30,862
2,494
0
15,067
33,689
18,916
2,102
11,164
22,525
103,948
0
L
Cabrakan
MocnyCecek
Cabrakan
28,786
2,261
0
5,440
37,780
67,963
486
11,357
26,423
53,311
0
L
Neith
Remaneret
Neith
22,784
9,706
0
4,578
28,400
11,428
2,362
6,417
21,903
0
111,665
W
Thanatos
TauKen
Thanatos
18,365
6,008
0
30,035
38,833
16,441
2,953
7,556
31,277
0
128,067
L
Gilgamesh
hhl199
Gilgamesh
127
98
0
30
1,070
313
0
0
1,070
0
3,351
W
Chaac
makar760
Chaac
18,496
2,731
0
8,270
42,955
39,177
933
20,864
22,091
12,764
58,946
W
Arachne
mifs
Arachne
24,001
15,520
0
14,056
36,400
19,158
667
8,494
27,906
0
141,938
W
Merlin
35,175
3,066
328
12,304
33,481
13,622
897
11,840
21,641
121,284
0
W
Medusa
tkaanibat
Medusa
30,444
15,353
0
16,113
36,605
15,671
8,714
12,955
23,650
0
197,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,348
Gold Earned
89,159
844
Minions Killed
654
0
Camps Cleared
0
3,027,917
Distance Traveled
2,128,168
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
22,808
616
284
8
0
495,348
7
L
Anubis
19,957
539
130
4
0
537,791
2
L
Cabrakan
17,587
475
60
2
0
550,879
6
L
Neith
18,732
506
172
5
0
485,550
1
W
Thanatos
18,866
510
158
4
0
625,956
0
L
Gilgamesh
10,075
272
8
0
0
58,600
0
W
Chaac
16,515
446
108
3
0
501,471
0
W
Arachne
20,409
552
158
4
0
692,812
0
W
Merlin
18,872
510
159
4
0
526,644
11
W
Medusa
22,686
613
261
7
0
681,034
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role