Player Matchup

Yemoja
Yemoja
CULODECACA
Yemoja
Level 15
God Stats
5W - 9L
1,422 SR
Queue Stats
17W - 20L
1,212 Elo+
Party 1
Izanami
Izanami
CutePapayaOwO
Izanami
Level 19
God Stats
2W - 1L
1,519 SR
Queue Stats
88W - 92L
1,353 Elo+
Party 1
Janus
Janus
OuchMyPooh
Janus
Level 14
God Stats
6W - 8L
1,363 SR
Queue Stats
12W - 14L
1,212 Elo+
Party 1
Loki
Loki
SexyMangoOwO
Loki
Level 7
God Stats
4W - 9L
1,340 SR
Queue Stats
7W - 14L
1,247 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TTVCallMeBrutal
Cu Chulainn
Level 123
God Stats
6W - 2L
1,643 SR
Queue Stats
178W - 165L
1,509 Elo+
Party 1
Team Averages
Level 36
1,457 SR
1,307 Elo+

VS

Team Averages
Level 13
1,475 SR
1,381 Elo+
Thoth
Thoth
Mâjoric
Thoth
Level 15
God Stats
6W - 7L
1,377 SR
Queue Stats
11W - 16L
1,339 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vellication
Tsukuyomi
Level 13
God Stats
9W - 6L
1,548 SR
Queue Stats
10W - 10L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
chixsilog123
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
codedpast
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,315 Elo+
Party 2
Neith
Neith
introkaros
Neith
Level 8
God Stats
3W - 4L
1,452 SR
Queue Stats
5W - 7L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CULODECACA
Yemoja
15
1 / 4 / 11
11,476
522
5,088
17,830
16,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
15
5 / 8 / 8
10,854
493
9,769
16,027
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
18
8 / 8 / 3
12,895
586
10,076
12,383
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 4 / 4
11,567
526
2,817
12,913
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
TTVCallMeBrutal
Cu Chulainn
18
14 / 3 / 6
12,835
583
22,705
23,389
17,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mâjoric
Thoth
16
4 / 6 / 5
10,568
480
9,895
10,296
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Vellication
Tsukuyomi
14
4 / 9 / 2
9,715
442
8,978
17,176
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
chixsilog123
Guan Yu
17
4 / 3 / 4
10,729
488
5,369
11,342
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
16
11 / 3 / 5
10,873
494
13,136
14,507
13,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
16
3 / 9 / 5
10,096
459
8,260
14,980
5,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
30
Kills
26
27
Deaths
30
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CULODECACA
Yemoja
1
4
11
1.63
W
Izanami
5
8
8
1.13
L
Thoth
Mâjoric
Thoth
4
6
5
1.08
W
Janus
8
8
3
1.19
W
2
4
4
1
W
Cu Chulainn
TTVCallMeBrutal
Cu Chulainn
14
3
6
5.67
L
Tsukuyomi
Vellication
Tsukuyomi
4
9
2
0.56
L
Guan Yu
chixsilog123
Guan Yu
4
3
4
2
L
Odin
11
3
5
4.5
L
Neith
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,455
Damage
45,638
82,542
Taken
68,301
48,653
Mitigated
40,540
15,950
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CULODECACA
Yemoja
5,088
1,118
986
3,179
17,830
16,920
1,616
1,796
15,802
46,732
0
W
Izanami
9,769
5,747
0
3,032
16,027
5,584
4,535
1,293
14,326
0
52,487
L
Thoth
Mâjoric
Thoth
9,895
375
0
153
10,296
3,128
0
3,363
6,773
47,969
0
W
Janus
10,076
414
244
156
12,383
3,815
2,276
2,719
9,390
64,457
0
W
2,817
949
0
3,433
12,913
4,668
1,796
2,492
10,200
0
65,337
W
Cu Chulainn
TTVCallMeBrutal
Cu Chulainn
22,705
3,488
0
4,920
23,389
17,666
983
5,088
17,478
10,057
68,530
L
Tsukuyomi
Vellication
Tsukuyomi
8,978
1,662
0
3,927
17,176
6,233
0
4,585
12,451
0
58,344
L
Guan Yu
chixsilog123
Guan Yu
5,369
1,132
510
3,364
11,342
11,691
1,493
1,393
9,945
0
37,401
L
Odin
13,136
5,309
0
930
14,507
13,713
0
5,435
9,010
20
44,139
L
Neith
8,260
3,544
0
2,615
14,980
5,775
578
2,772
12,204
0
53,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
51,981
470
Minions Killed
405
0
Camps Cleared
0
2,140,614
Distance Traveled
2,064,143
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,476
522
54
2
0
422,160
2
W
Izanami
10,854
493
79
4
0
410,813
0
L
Thoth
10,568
480
94
4
0
412,156
0
W
Janus
12,895
586
122
6
0
401,753
1
W
Loki
11,567
526
112
5
0
477,460
0
W
Cu Chulainn
12,835
583
103
5
0
428,428
6
L
Tsukuyomi
9,715
442
97
4
0
435,872
4
L
Guan Yu
10,729
488
76
3
0
389,942
0
L
Odin
10,873
494
53
2
0
426,534
0
L
Neith
10,096
459
85
4
0
399,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role