Player Matchup

Mercury
Mercury
DarckikerHC
Mercury
Level 42
God Stats
15W - 15L
1,648 SR
Queue Stats
90W - 87L
1,473 Elo+
Solo
Hercules
Hercules
Eternal__Will
Hercules
Level 79
God Stats
5W - 9L
1,703 SR
Queue Stats
308W - 417L
1,367 Elo+
Party 1
Athena
Athena
FofoTM
Athena
Level 37
God Stats
60W - 73L
1,465 SR
Queue Stats
284W - 363L
1,391 Elo+
Party 1
Zeus
Zeus
Jus_2106
Zeus
Level 69
God Stats
22W - 31L
1,524 SR
Queue Stats
565W - 652L
1,385 Elo+
Party 1
Izanami
Izanami
Piyoto2712
Izanami
Level 103
God Stats
3W - 11L
1,462 SR
Queue Stats
456W - 558L
1,379 Elo+
Party 1
Team Averages
Level 66
1,561 SR
1,399 Elo+

VS

Team Averages
Level 91
1,522 SR
1,519 Elo+
Chaac
Chaac
Baylord909
Chaac
Level 102
God Stats
6W - 0L
1,662 SR
Queue Stats
143W - 114L
1,548 Elo+
Party 3
Ymir
Ymir
Bulletsz9780
Ymir
Level 15
God Stats
14W - 20L
1,500 SR
Queue Stats
194W - 223L
1,362 Elo+
Party 3
Scylla
Scylla
Demonson Nick
Scylla
Level 139
God Stats
7W - 7L
1,509 SR
Queue Stats
332W - 331L
1,615 Elo+
Party 2
Neith
Neith
Medic In Pink
Neith
Level 158
God Stats
57W - 51L
1,655 SR
Queue Stats
557W - 490L
1,639 Elo+
Party 3
Nemesis
Nemesis
Metro Jhin
Nemesis
Level 41
God Stats
1W - 1L
1,286 SR
Queue Stats
7W - 5L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarckikerHC
Mercury
8
2 / 2 / 1
5,622
562
3,353
7,364
2,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Eternal__Will
Hercules
10
2 / 3 / 2
5,711
571
4,328
7,887
3,945
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
FofoTM
Athena
6
0 / 4 / 0
4,304
430
2,352
8,304
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
9
1 / 3 / 0
5,353
535
1,258
3,998
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Piyoto2712
Izanami
8
0 / 4 / 0
4,999
500
2,573
7,784
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 4 / 0
5,982
598
6,180
10,072
6,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 3
5,262
526
847
3,154
1,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
5 / 1 / 1
6,774
677
2,741
2,650
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 0 / 1
6,369
637
10,226
6,047
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Metro Jhin
Nemesis
10
2 / 0 / 2
5,990
599
1,983
4,845
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
16
16
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
4
0
0.25
W
2
0
3
3.5
L
Mercury
DarckikerHC
Mercury
2
2
1
1.25
W
5
1
1
5.5
L
Hercules
Eternal__Will
Hercules
2
3
2
1
L
Athena
FofoTM
Athena
0
4
0
0
L
Zeus
1
3
0
0.33
W
6
0
1
6.5
W
Nemesis
Metro Jhin
Nemesis
2
0
2
3
L
Izanami
Piyoto2712
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
21,977
35,337
Taken
26,768
11,897
Mitigated
12,032
6,493
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,180
1,794
0
3,343
10,072
6,603
237
286
9,786
0
32,737
W
847
202
0
1,043
3,154
1,561
310
604
2,550
8,754
0
L
Mercury
DarckikerHC
Mercury
3,353
2,241
0
0
7,364
2,218
0
513
6,807
0
20,680
W
2,741
254
0
750
2,650
764
360
985
1,665
30,855
0
L
Hercules
Eternal__Will
Hercules
4,328
1,977
147
2,538
7,887
3,945
265
505
7,342
0
26,390
L
Athena
FofoTM
Athena
2,352
688
111
1,661
8,304
2,784
265
773
7,531
8,098
0
L
Zeus
1,258
77
0
1,091
3,998
995
0
1,463
2,359
23,063
0
W
10,226
6,287
0
3,888
6,047
1,685
936
1,462
4,585
0
48,180
W
Nemesis
Metro Jhin
Nemesis
1,983
639
0
940
4,845
1,419
916
273
4,572
0
30,788
L
Izanami
Piyoto2712
Izanami
2,573
1,607
0
945
7,784
1,955
384
74
7,710
0
28,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
30,377
213
Minions Killed
291
0
Camps Cleared
0
929,883
Distance Traveled
907,853
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,982
598
63
6
0
174,490
2
W
Ymir
5,262
526
13
1
0
148,639
0
L
Mercury
5,622
562
42
4
0
228,573
0
W
Scylla
6,774
677
63
6
0
188,463
5
L
Hercules
5,711
571
54
5
0
166,403
1
L
Athena
4,304
430
9
1
0
194,377
2
L
Zeus
5,353
535
40
4
0
165,326
2
W
Neith
6,369
637
83
8
0
175,846
2
W
Nemesis
5,990
599
69
7
0
220,415
2
L
Izanami
4,999
500
68
7
0
175,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role