Player Matchup

Anhur
Anhur
Gold I
JUGGERNAUT
Anhur
Gold I
Level 160
God Stats
8W - 10L
1,561 SR
Queue Stats
391W - 379L
1,551 MMR
Solo
Raijin
Raijin
Platinum V
LegitiMatt
Raijin
Platinum V
Level 157
God Stats
19W - 31L
1,486 SR
Queue Stats
713W - 711L
1,707 MMR
Solo
Tyr
Tyr
Gold III
Objsimple
Tyr
Gold III
Level 157
God Stats
1W - 0L
1,764 SR
Queue Stats
45W - 38L
1,629 MMR
Party 2
Fafnir
Fafnir
Gold I
SaltSoldier
Fafnir
Gold I
Level 139
God Stats
13W - 10L
1,505 SR
Queue Stats
315W - 308L
1,527 MMR
Solo
Da Ji
Da Ji
Gold II
кαrмα
Da Ji
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,563 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,622 SR
1,646 MMR
Nemesis
Nemesis
Gold IV
BlazeMaster
Nemesis
Gold IV
Level 121
God Stats
3W - 6L
1,528 SR
Queue Stats
17W - 16L
1,540 MMR
Party 1
Artio
Artio
Gold IV
Jidarraga
Artio
Gold IV
Level 160
God Stats
10W - 7L
1,628 SR
Queue Stats
577W - 589L
1,498 MMR
Solo
Apollo
Apollo
Platinum I
Teleponeline
Apollo
Platinum I
Level 119
God Stats
5W - 2L
1,911 SR
Queue Stats
53W - 50L
1,960 MMR
Party 1
Agni
Agni
Gold I
Uphigh
Agni
Gold I
Level 160
God Stats
17W - 16L
1,762 SR
Queue Stats
431W - 432L
1,666 MMR
Solo
Sylvanus
Sylvanus
Gold III
WatchMeGetUlts
Sylvanus
Gold III
Level 125
God Stats
0W - 2L
1,281 SR
Queue Stats
26W - 35L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
3 / 5 / 5
13,394
609
9,626
17,449
5,962
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
LegitiMatt
Raijin
19
8 / 5 / 10
13,583
617
20,134
11,934
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 0 / 11
13,981
636
19,297
25,672
20,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
18
3 / 2 / 20
14,140
643
6,791
22,279
36,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
кαrмα
Da Ji
20
10 / 2 / 12
14,393
654
17,747
16,826
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
TiamatAthenaGuan YuSetGilgamesh

VS

Bans
TsukuyomiKing ArthurSobekSun WukongCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlazeMaster
Nemesis
16
7 / 8 / 3
10,782
490
13,825
18,784
8,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Jidarraga
Artio
15
0 / 6 / 0
9,152
416
5,653
18,435
18,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
17
4 / 3 / 5
11,434
520
11,622
20,156
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Uphigh
Agni
13
0 / 9 / 5
8,681
395
7,303
12,650
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
14
3 / 8 / 9
9,568
435
9,771
23,389
21,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
34
Kills
14
14
Deaths
34
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlazeMaster
Nemesis
7
8
3
1.06
W
Anhur
3
5
5
1.1
L
Artio
Jidarraga
Artio
0
6
0
0
W
Raijin
LegitiMatt
Raijin
8
5
10
2.6
W
10
0
11
15.5
W
Fafnir
3
2
20
6.5
L
Apollo
4
3
5
2.17
L
Agni
Uphigh
Agni
0
9
5
0.28
L
Sylvanus
3
8
9
0.94
W
Da Ji
кαrмα
Da Ji
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,595
Damage
48,174
94,160
Taken
93,414
74,878
Mitigated
58,080
38,325
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlazeMaster
Nemesis
13,825
6,602
0
1,659
18,784
8,132
1,059
4,123
14,661
0
68,146
W
Anhur
9,626
4,136
0
8,073
17,449
5,962
5,454
2,679
14,768
0
106,422
L
Artio
Jidarraga
Artio
5,653
691
101
6,679
18,435
18,205
0
3,002
15,433
59,117
0
W
Raijin
LegitiMatt
Raijin
20,134
2,227
0
1,713
11,934
5,324
766
1,996
9,898
108,233
0
W
19,297
3,306
0
14,535
25,672
20,329
66
9,346
14,192
0
95,326
W
Fafnir
6,791
1,494
0
7,552
22,279
36,130
723
4,426
17,641
37,243
0
L
Apollo
11,622
7,344
0
4,070
20,156
6,225
0
5,429
14,727
0
78,870
L
Agni
Uphigh
Agni
7,303
300
64
1,164
12,650
3,736
0
4,936
7,714
48,009
0
L
Sylvanus
9,771
1,537
1,700
5,533
23,389
21,782
482
9,595
13,794
37,063
0
W
Da Ji
кαrмα
Da Ji
17,747
5,160
0
6,452
16,826
7,133
3,367
5,960
10,702
0
110,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,491
Gold Earned
49,617
704
Minions Killed
491
0
Camps Cleared
0
2,187,861
Distance Traveled
1,907,310
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,782
490
89
4
0
419,073
5
W
Anhur
13,394
609
179
8
0
368,785
8
L
Artio
9,152
416
101
5
0
343,585
3
W
Raijin
13,583
617
168
8
0
388,866
1
W
Tyr
13,981
636
149
7
0
495,756
10
W
Fafnir
14,140
643
68
3
0
446,364
12
L
Apollo
11,434
520
149
7
0
400,526
2
L
Agni
8,681
395
89
4
0
405,235
14
L
Sylvanus
9,568
435
63
3
0
338,891
4
W
Da Ji
14,393
654
140
6
0
488,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role