Player Matchup

Athena
Athena
Demonson Nick
Athena
Level 139
God Stats
4W - 1L
1,623 SR
Queue Stats
332W - 331L
1,631 Elo+
Party 1
Nemesis
Nemesis
Metro Jhin
Nemesis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,480 Elo+
Party 1
Ra
Ra
SpreadCashew953
Ra
Level 68
God Stats
1W - 4L
1,272 SR
Queue Stats
244W - 284L
1,375 Elo+
Solo
Tyr
Tyr
Uchiha Edson
Tyr
Level 102
God Stats
8W - 15L
1,431 SR
Queue Stats
415W - 412L
1,486 Elo+
Solo
Anhur
Anhur
xxxconanx
Anhur
Level 69
God Stats
1W - 8L
1,304 SR
Queue Stats
145W - 161L
1,412 Elo+
Solo
Team Averages
Level 84
1,426 SR
1,476 Elo+

VS

Team Averages
Level 100
1,521 SR
1,472 Elo+
Neith
Neith
CrimsonKanai
Neith
Level 65
God Stats
3W - 3L
1,485 SR
Queue Stats
149W - 137L
1,439 Elo+
Party 2
Fenrir
Fenrir
Darkrai_jx
Fenrir
Level 29
God Stats
22W - 17L
1,590 SR
Queue Stats
66W - 63L
1,451 Elo+
Party 2
Khepri
Khepri
I Epiphany l
Khepri
Level 107
God Stats
5W - 2L
1,622 SR
Queue Stats
224W - 181L
1,577 Elo+
Solo
Achilles
Achilles
Pat Perez
Achilles
Level 158
God Stats
2W - 0L
1,742 SR
Queue Stats
9W - 16L
1,392 Elo+
Solo
Agni
Agni
SPADE65
Agni
Level 143
God Stats
2W - 1L
1,167 SR
Queue Stats
48W - 43L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,343
434
837
6,399
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Metro Jhin
Nemesis
10
1 / 1 / 0
5,997
600
1,564
5,182
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 4 / 0
4,358
436
1,651
4,653
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
5,845
585
5,076
8,212
3,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
xxxconanx
Anhur
6
0 / 7 / 0
4,182
418
2,107
6,002
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 1
7,093
709
5,792
4,887
1,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Darkrai_jx
Fenrir
8
1 / 0 / 2
5,112
511
1,195
4,652
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
11
1 / 0 / 2
6,046
605
4,686
5,590
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Pat Perez
Achilles
8
4 / 0 / 5
6,204
620
4,365
6,374
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
SPADE65
Agni
13
2 / 0 / 2
7,209
721
3,509
3,883
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
16
17
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
Fenrir
Darkrai_jx
Fenrir
1
0
2
2
L
0
3
0
0
W
Khepri
1
0
2
2
L
Nemesis
Metro Jhin
Nemesis
1
1
0
1
W
Achilles
Pat Perez
Achilles
4
0
5
6.5
W
Agni
SPADE65
Agni
2
0
2
3
L
0
4
0
0
L
0
2
0
0
L
Anhur
xxxconanx
Anhur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,235
Damage
19,547
30,448
Taken
25,386
9,287
Mitigated
10,323
9,703
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,792
3,684
0
2,567
4,887
1,357
2,336
110
4,777
0
38,141
W
Fenrir
Darkrai_jx
Fenrir
1,195
32
0
1,707
4,652
1,465
0
94
4,544
0
15,982
L
837
197
0
1,374
6,399
2,303
0
1,104
5,295
10,151
0
W
Khepri
4,686
542
0
2,474
5,590
2,321
0
5
5,545
30,759
0
L
Nemesis
Metro Jhin
Nemesis
1,564
621
0
2,804
5,182
1,388
0
373
4,809
0
27,965
W
Achilles
Pat Perez
Achilles
4,365
1,262
0
3,698
6,374
4,025
832
1,437
4,811
0
14,884
W
Agni
SPADE65
Agni
3,509
0
0
2,215
3,883
1,155
0
594
3,221
53,475
0
L
1,651
193
302
1,064
4,653
1,300
0
1,042
3,611
18,847
0
L
5,076
1,607
0
3,939
8,212
3,223
0
4,686
3,526
0
34,771
L
Anhur
xxxconanx
Anhur
2,107
936
0
220
6,002
1,073
0
990
5,012
0
10,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,725
Gold Earned
31,664
210
Minions Killed
319
0
Camps Cleared
0
912,879
Distance Traveled
998,610
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,093
709
80
8
0
168,427
1
W
Fenrir
5,112
511
37
4
0
207,515
1
L
Athena
4,343
434
18
2
0
200,691
4
W
Khepri
6,046
605
63
6
0
195,768
2
L
Nemesis
5,997
600
68
7
0
226,794
0
W
Achilles
6,204
620
20
2
0
224,475
3
W
Agni
7,209
721
119
12
0
202,425
1
L
Ra
4,358
436
30
3
0
178,440
1
L
Tyr
5,845
585
78
8
0
167,695
3
L
Anhur
4,182
418
16
2
0
139,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role