Player Matchup

Cupid
Cupid
Co0rnflakes
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SavageFrog33
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
Spyros Fire4422
Kukulkan
Level 22
God Stats
1W - 2L
1,592 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Discordia
Discordia
Zerrlly
Discordia
Level 26
God Stats
27W - 16L
1,631 SR
Queue Stats
73W - 61L
1,541 Elo+
Solo
Bellona
Bellona
alexei25
Bellona
Level 29
God Stats
4W - 1L
1,543 SR
Queue Stats
126W - 141L
1,546 Elo+
Party 1
Team Averages
Level 17
1,553 SR
1,520 Elo+

VS

Team Averages
Level 43
1,486 SR
1,384 Elo+
Anubis
Anubis
Balasar Kraston
Anubis
Level 14
God Stats
9W - 7L
1,422 SR
Queue Stats
14W - 10L
1,415 Elo+
Party 2
Rama
Rama
ChildOfCringe
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 83L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
MR MESEEKS8332
Gilgamesh
Level 121
God Stats
27W - 17L
1,297 SR
Queue Stats
685W - 744L
1,336 Elo+
Party 2
Loki
Loki
Nifflebottom
Loki
Level 26
God Stats
2W - 7L
1,462 SR
Queue Stats
178W - 273L
1,328 Elo+
Party 2
Sol
Sol
whoknows2
Sol
Level 28
God Stats
3W - 3L
1,752 SR
Queue Stats
57W - 51L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
7,776
389
5,025
11,045
6,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
SavageFrog33
Chang'e
16
6 / 4 / 10
10,664
533
10,808
12,242
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
15
5 / 0 / 3
9,582
479
8,110
4,429
1,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Zerrlly
Discordia
13
0 / 5 / 10
9,774
489
8,127
9,697
2,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
alexei25
Bellona
19
13 / 2 / 5
12,081
604
18,063
19,358
16,909
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,194
460
7,617
13,756
7,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 1
8,953
448
4,946
14,712
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MR MESEEKS8332
Gilgamesh
13
5 / 4 / 4
10,311
516
10,340
19,811
17,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 4 / 2
8,106
405
3,718
10,112
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 4 / 2
8,846
442
7,124
8,582
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
24
Kills
16
16
Deaths
24
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
2
6
1
0.42
W
0
5
8
0.8
L
Gilgamesh
MR MESEEKS8332
Gilgamesh
5
4
4
1.75
L
1
4
2
0.5
W
Chang'e
SavageFrog33
Chang'e
6
4
10
2.75
W
Kukulkan
5
0
3
6.5
W
Discordia
Zerrlly
Discordia
0
5
10
1
W
Bellona
alexei25
Bellona
13
2
5
7.75
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,133
Damage
33,745
56,771
Taken
66,973
35,100
Mitigated
38,964
16,276
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,617
100
0
4,161
13,756
7,516
82
7,151
6,289
49,143
0
L
4,946
4,077
0
3,555
14,712
6,049
732
6,555
8,077
0
42,104
W
5,025
2,616
2,429
2,266
11,045
6,946
745
2,614
8,431
0
14,907
L
Gilgamesh
MR MESEEKS8332
Gilgamesh
10,340
1,881
294
3,797
19,811
17,551
0
7,229
12,274
0
36,993
L
3,718
703
0
540
10,112
4,066
0
3,589
6,483
0
44,002
W
Chang'e
SavageFrog33
Chang'e
10,808
1,307
2,812
4,686
12,242
7,211
1,865
3,431
8,811
55,207
0
W
Kukulkan
8,110
96
0
0
4,429
1,493
1,206
971
3,311
47,131
0
W
Discordia
Zerrlly
Discordia
8,127
237
11
2,409
9,697
2,541
606
3,142
6,555
32,060
0
W
Bellona
alexei25
Bellona
18,063
3,751
0
1,663
19,358
16,909
3,491
3,915
15,331
0
79,312
L
7,124
2,750
0
2,350
8,582
3,782
2,200
1,709
6,805
39,991
4,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,877
Gold Earned
45,410
419
Minions Killed
394
0
Camps Cleared
0
1,810,176
Distance Traveled
1,562,370
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,194
460
80
4
0
319,911
0
L
Rama
8,953
448
91
5
0
293,902
1
W
Cupid
7,776
389
23
1
0
383,912
5
L
Gilgamesh
10,311
516
49
2
0
341,867
0
L
Loki
8,106
405
89
4
0
387,252
0
W
Chang'e
10,664
533
108
5
0
357,246
2
W
Kukulkan
9,582
479
93
5
0
374,517
0
W
Discordia
9,774
489
60
3
0
321,739
2
W
Bellona
12,081
604
135
7
0
372,762
4
L
Sol
8,846
442
85
4
0
219,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role