Player Matchup

Athena
Athena
Polkhg
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 82L
1,415 Elo+
Party 2
Set
Set
TRAVO3540
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,357 Elo+
Party 3
Cthulhu
Cthulhu
VicThorJ99
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 15L
1,375 Elo+
Solo
Hera
Hera
YOITZJ3SUS
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 2
Guan Yu
Guan Yu
elkaloz
Guan Yu
Level 14
God Stats
4W - 4L
1,582 SR
Queue Stats
10W - 9L
1,403 Elo+
Party 3
Team Averages
Level 30
1,516 SR
1,399 Elo+

VS

Team Averages
Level 21
1,448 SR
1,384 Elo+
Da Ji
Da Ji
Dookyhead
Da Ji
Level 26
God Stats
10W - 11L
1,315 SR
Queue Stats
85W - 83L
1,388 Elo+
Solo
Kukulkan
Kukulkan
J_R_D_M_080899
Kukulkan
Level 18
God Stats
20W - 16L
1,284 SR
Queue Stats
98W - 87L
1,386 Elo+
Party 1
Geb
Geb
bubiszon08
Geb
Level 28
God Stats
1W - 0L
1,533 SR
Queue Stats
6W - 8L
1,376 Elo+
Solo
King Arthur
King Arthur
carlosivan215
King Arthur
Level 18
God Stats
15W - 12L
1,475 SR
Queue Stats
100W - 73L
1,385 Elo+
Party 1
Medusa
Medusa
iJ4CKET3D
Medusa
Level 17
God Stats
16W - 13L
1,631 SR
Queue Stats
108W - 88L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Polkhg
Athena
8
0 / 4 / 1
5,342
382
2,621
10,159
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 0
6,920
494
2,702
9,101
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
VicThorJ99
Cthulhu
9
0 / 6 / 1
5,669
405
8,521
12,652
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 0
6,762
483
4,641
7,770
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
elkaloz
Guan Yu
10
0 / 1 / 1
5,785
413
2,096
7,429
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dookyhead
Da Ji
11
3 / 1 / 4
7,449
532
4,283
8,222
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
14
5 / 0 / 5
8,168
583
5,760
7,571
2,904
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 10
6,969
498
5,770
8,103
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
carlosivan215
King Arthur
12
2 / 1 / 2
6,875
491
9,070
10,302
4,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
iJ4CKET3D
Medusa
13
5 / 1 / 4
7,434
531
5,565
7,327
2,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
16
18
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dookyhead
Da Ji
3
1
4
5
W
Kukulkan
5
0
5
7.5
L
Athena
Polkhg
Athena
0
4
1
0.13
L
2
3
0
0.67
L
Cthulhu
VicThorJ99
Cthulhu
0
6
1
0.08
L
1
4
0
0.25
W
1
0
10
6
W
King Arthur
carlosivan215
King Arthur
2
1
2
3
L
Guan Yu
elkaloz
Guan Yu
0
1
1
0.5
W
Medusa
iJ4CKET3D
Medusa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,581
Damage
30,448
47,111
Taken
41,525
24,922
Mitigated
17,225
7,140
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dookyhead
Da Ji
4,283
1,155
0
1,080
8,222
2,818
0
751
7,471
0
47,663
W
Kukulkan
5,760
849
438
3,647
7,571
2,904
1,173
4,498
3,013
51,511
0
L
Athena
Polkhg
Athena
2,621
557
0
598
10,159
8,241
363
2,841
7,318
13,016
0
L
2,702
1,152
0
2,292
9,101
3,576
0
818
8,283
0
36,867
L
Cthulhu
VicThorJ99
Cthulhu
8,521
830
0
824
12,652
6,317
0
4,231
8,421
22,255
0
L
4,641
1,314
0
1,265
7,770
2,694
170
2,421
5,349
44,504
0
W
5,770
335
0
955
8,103
4,147
520
4,182
3,441
22,525
0
W
King Arthur
carlosivan215
King Arthur
9,070
524
0
1,607
10,302
4,588
281
1,878
8,132
0
36,877
L
Guan Yu
elkaloz
Guan Yu
2,096
586
783
1,378
7,429
4,094
297
1,219
6,210
0
25,880
W
Medusa
iJ4CKET3D
Medusa
5,565
2,842
0
2,772
7,327
2,768
3,239
3,816
3,331
0
35,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
36,895
281
Minions Killed
335
0
Camps Cleared
0
1,321,431
Distance Traveled
1,322,983
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,449
532
83
6
0
254,701
4
W
Kukulkan
8,168
583
118
8
0
255,796
3
L
Athena
5,342
382
16
1
0
242,974
1
L
Set
6,920
494
80
6
0
294,533
2
L
Cthulhu
5,669
405
42
3
0
247,655
0
L
Hera
6,762
483
84
6
0
235,208
0
W
Geb
6,969
498
20
1
0
310,484
3
W
King Arthur
6,875
491
62
4
0
298,853
3
L
Guan Yu
5,785
413
59
4
0
301,061
1
W
Medusa
7,434
531
52
4
0
203,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role