Player Matchup

Gilgamesh
Gilgamesh
Drakon_Hellfire
Gilgamesh
Level 66
God Stats
26W - 38L
1,572 SR
Queue Stats
110W - 159L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
liquidgold111
Sylvanus
Level 81
God Stats
5W - 5L
1,724 SR
Queue Stats
217W - 249L
1,480 Elo+
Party 1
Team Averages
Level 74
1,648 SR
1,466 Elo+

VS

Team Averages
Level 109
1,728 SR
1,653 Elo+
Cabrakan
Cabrakan
AcceptedGeek
Cabrakan
Level 122
God Stats
2W - 0L
1,717 SR
Queue Stats
19W - 10L
1,599 Elo+
Party 2
Vamana
Vamana
Brommander
Vamana
Level 123
God Stats
16W - 7L
1,596 SR
Queue Stats
34W - 16L
1,617 Elo+
Party 2
Artio
Artio
Dashan
Artio
Level 18
God Stats
7W - 0L
1,873 SR
Queue Stats
75W - 25L
1,731 Elo+
Party 3
Hel
Hel
Overpowerred
Hel
Level 156
God Stats
1W - 0L
1,653 SR
Queue Stats
90W - 28L
1,688 Elo+
Party 3
Chiron
Chiron
Sazurri
Chiron
Level 128
God Stats
6W - 3L
1,799 SR
Queue Stats
97W - 45L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drakon_Hellfire
Gilgamesh
11
4 / 3 / 1
6,899
493
3,981
9,855
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
liquidgold111
Sylvanus
10
1 / 6 / 1
5,997
428
6,184
14,400
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AcceptedGeek
Cabrakan
13
3 / 4 / 1
7,444
532
5,659
8,923
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Brommander
Vamana
13
3 / 2 / 1
7,522
537
7,302
10,129
6,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Dashan
Artio
13
4 / 1 / 7
8,261
590
4,576
12,310
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 0 / 3
9,875
705
9,533
9,145
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Sazurri
Chiron
15
4 / 1 / 5
8,703
622
12,606
11,359
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
23
9
Deaths
8
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AcceptedGeek
Cabrakan
3
4
1
0.88
W
Vamana
Brommander
Vamana
3
2
1
1.75
W
Artio
Dashan
Artio
4
1
7
7.5
L
Gilgamesh
Drakon_Hellfire
Gilgamesh
4
3
1
1.5
W
9
0
3
10.5
W
Chiron
Sazurri
Chiron
4
1
5
6.5
L
Sylvanus
liquidgold111
Sylvanus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,165
Damage
39,676
24,255
Taken
51,866
9,561
Mitigated
28,056
4,264
Healing
28,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AcceptedGeek
Cabrakan
5,659
1,480
0
2,175
8,923
5,780
159
52
8,871
32,144
0
W
Vamana
Brommander
Vamana
7,302
2,965
0
5,612
10,129
6,720
1,108
0
10,129
0
35,719
W
Artio
Dashan
Artio
4,576
546
628
4,777
12,310
7,841
0
1,761
10,549
25,567
0
L
Gilgamesh
Drakon_Hellfire
Gilgamesh
3,981
1,125
0
12
9,855
3,562
0
4,141
5,684
0
28,597
W
9,533
804
1,815
6,130
9,145
3,719
165
1,274
7,871
81,973
0
W
Chiron
Sazurri
Chiron
12,606
7,176
570
6,461
11,359
3,996
2,024
2,879
8,480
0
56,842
L
Sylvanus
liquidgold111
Sylvanus
6,184
1,898
1,140
3,112
14,400
5,999
252
4,814
9,586
22,960
8,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,896
Gold Earned
41,805
100
Minions Killed
441
0
Camps Cleared
0
532,897
Distance Traveled
1,387,340
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,444
532
65
5
0
264,485
0
W
Vamana
7,522
537
70
5
0
286,363
1
W
Artio
8,261
590
52
4
0
297,857
3
L
Gilgamesh
6,899
493
57
4
0
298,065
1
W
Hel
9,875
705
165
12
0
299,493
3
W
Chiron
8,703
622
89
6
0
239,142
5
L
Sylvanus
5,997
428
43
3
0
234,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role