Player Matchup

Cerberus
Cerberus
JuiceGang
Cerberus
Level 107
God Stats
3W - 0L
1,867 SR
Queue Stats
78W - 12L
1,919 Elo+
Party 1
Sobek
Sobek
LeeW30
Sobek
Level 22
God Stats
17W - 1L
1,970 SR
Queue Stats
109W - 20L
1,917 Elo+
Party 1
Kali
Kali
MrFistersSister
Kali
Level 18
God Stats
2W - 0L
1,746 SR
Queue Stats
79W - 8L
1,977 Elo+
Party 1
Anhur
Anhur
PSA10Charizard
Anhur
Level 17
God Stats
7W - 1L
1,500 SR
Queue Stats
84W - 8L
1,995 Elo+
Party 1
Ra
Ra
iShug
Ra
Level 43
God Stats
47W - 57L
1,477 SR
Queue Stats
119W - 110L
1,574 Elo+
Party 1
Team Averages
Level 41
1,712 SR
1,877 Elo+

VS

Team Averages
Level 31
1,530 SR
1,527 Elo+
Ra
Ra
Astrooooooooo
Ra
Level 3
God Stats
3W - 3L
1,466 SR
Queue Stats
11W - 19L
1,534 Elo+
Party 3
Da Ji
Da Ji
Crokainewed
Da Ji
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 17L
1,534 Elo+
Party 3
Ymir
Ymir
FloarzyYT
Ymir
Level 23
God Stats
42W - 24L
1,632 SR
Queue Stats
57W - 35L
1,571 Elo+
Party 2
Xbalanque
Xbalanque
alexistorruco17
Xbalanque
Level 46
God Stats
72W - 59L
1,554 SR
Queue Stats
73W - 61L
1,502 Elo+
Party 2
Thanatos
Thanatos
alexpersa23
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JuiceGang
Cerberus
17
4 / 3 / 18
11,884
1,188
8,889
14,433
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
LeeW30
Sobek
15
3 / 3 / 11
10,227
1,023
2,057
9,644
5,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 0 / 16
11,169
1,117
11,803
12,038
7,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
12 / 4 / 9
12,196
1,220
15,290
11,643
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
16
3 / 2 / 15
10,569
1,057
6,933
5,667
2,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

369

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
9,950
995
14,203
15,677
5,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 9 / 4
10,498
1,050
13,060
19,160
6,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
13
3 / 3 / 3
9,175
918
2,241
5,416
2,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
alexistorruco17
Xbalanque
14
0 / 2 / 7
8,821
882
2,748
3,746
1,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
alexpersa23
Thanatos
13
1 / 5 / 3
8,554
855
1,989
3,953
957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
27
Kills
12
12
Deaths
27
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
5
9
4
0.78
L
Ymir
3
3
3
1.5
W
Cerberus
JuiceGang
Cerberus
4
3
18
4.33
W
Sobek
LeeW30
Sobek
3
3
11
2.83
W
5
0
16
13
W
12
4
9
4.13
L
Xbalanque
alexistorruco17
Xbalanque
0
2
7
1.75
L
Thanatos
alexpersa23
Thanatos
1
5
3
0.5
W
Ra
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,972
Damage
34,241
53,425
Taken
47,952
30,797
Mitigated
16,493
13,193
Healing
1,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,203
2,326
275
690
15,677
5,373
0
5,703
9,974
28,557
0
L
13,060
2,812
0
75
19,160
6,407
0
6,745
12,415
0
17,894
L
Ymir
2,241
207
0
0
5,416
2,742
0
2,851
2,565
2,343
0
W
Cerberus
JuiceGang
Cerberus
8,889
951
0
1,736
14,433
12,159
0
3,174
7,908
26,419
0
W
Sobek
LeeW30
Sobek
2,057
86
0
1,394
9,644
5,512
0
2,968
4,936
7,319
0
W
11,803
6,570
0
2,509
12,038
7,067
0
3,334
7,741
0
29,324
W
15,290
9,423
0
1,464
11,643
4,055
0
4,539
6,355
0
35,061
L
Xbalanque
alexistorruco17
Xbalanque
2,748
1,251
0
0
3,746
1,014
0
1,139
2,607
0
8,464
L
Thanatos
alexpersa23
Thanatos
1,989
1,259
0
403
3,953
957
0
1,441
2,512
0
3,233
W
Ra
6,933
472
5,198
892
5,667
2,004
0
2,429
2,495
32,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
46,998
215
Minions Killed
60
10
Camps Cleared
3
876,420
Distance Traveled
509,044
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,950
995
31
3
0
167,059
0
L
Da Ji
10,498
1,050
10
1
2
156,497
0
L
Ymir
9,175
918
0
0
0
68,475
0
W
Cerberus
11,884
1,188
49
5
1
180,677
0
W
Sobek
10,227
1,023
10
1
0
163,996
1
W
Kali
11,169
1,117
31
3
4
189,773
1
W
Anhur
12,196
1,220
34
3
3
152,970
0
L
Xbalanque
8,821
882
16
2
0
51,158
0
L
Thanatos
8,554
855
3
0
1
65,855
2
W
Ra
10,569
1,057
91
9
2
189,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role