Player Matchup

Scylla
Scylla
BackWater12331
Scylla
Level 27
God Stats
6W - 5L
1,325 SR
Queue Stats
46W - 44L
1,310 Elo+
Party 2
Chaac
Chaac
BrianRippedJean
Chaac
Level 49
God Stats
17W - 8L
1,545 SR
Queue Stats
53W - 46L
1,378 Elo+
Party 2
Ymir
Ymir
Lubstur
Ymir
Level 26
God Stats
10W - 5L
1,478 SR
Queue Stats
41W - 40L
1,252 Elo+
Party 2
Team Averages
Level 34
1,449 SR
1,313 Elo+

VS

Team Averages
Level 29
1,494 SR
1,083 Elo+
Cu Chulainn
Cu Chulainn
Arcas45
Cu Chulainn
Level 45
God Stats
14W - 12L
1,749 SR
Queue Stats
29W - 26L
1,124 Elo+
Party 1
Sobek
Sobek
SagePow
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,149 Elo+
Party 1
Anubis
Anubis
TERMINUS DRAGON
Anubis
Level 16
God Stats
1W - 3L
1,233 SR
Queue Stats
11W - 17L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 8
13,456
748
15,021
3,553
1,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 15
12,309
684
13,345
15,528
12,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Lubstur
Ymir
15
1 / 0 / 20
11,212
623
7,451
8,756
6,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arcas45
Cu Chulainn
13
0 / 8 / 1
9,454
525
5,002
14,360
13,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
SagePow
Sobek
12
1 / 2 / 0
10,460
581
3,608
16,222
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 12 / 1
9,212
512
3,664
14,195
8,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
22
Kills
1
1
Deaths
22
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Arcas45
Cu Chulainn
0
8
1
0.06
W
14
0
8
18
W
7
1
15
14.5
W
Ymir
Lubstur
Ymir
1
0
20
11
L
Sobek
SagePow
Sobek
1
2
0
0.5
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,817
Damage
12,274
27,837
Taken
44,777
20,113
Mitigated
40,046
16,879
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Arcas45
Cu Chulainn
5,002
689
0
780
14,360
13,790
0
7,037
6,992
0
34,893
W
15,021
2,160
0
1,955
3,553
1,279
1,211
1,464
2,089
63,831
0
W
13,345
3,261
403
9,070
15,528
12,044
1,178
4,888
10,551
0
69,078
W
Ymir
Lubstur
Ymir
7,451
655
1,740
3,711
8,756
6,790
430
3,320
5,436
30,434
0
L
Sobek
SagePow
Sobek
3,608
186
0
2,491
16,222
17,334
0
9,416
6,258
15,150
0
L
3,664
829
0
2,025
14,195
8,922
120
5,237
8,468
36,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
29,126
209
Minions Killed
151
0
Camps Cleared
0
1,040,843
Distance Traveled
806,583
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,454
525
78
4
0
274,169
5
W
Scylla
13,456
748
100
6
0
340,753
3
W
Chaac
12,309
684
72
4
0
376,984
0
W
Ymir
11,212
623
37
2
0
323,106
3
L
Sobek
10,460
581
21
1
0
322,025
2
L
Anubis
9,212
512
52
3
0
210,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role