Player Matchup

Fenrir
Fenrir
JuicEclipse
Fenrir
Level 92
God Stats
3W - 7L
1,668 SR
Queue Stats
8W - 14L
1,486 Elo+
Party 2
Osiris
Osiris
LilBoodha
Osiris
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
ÜWÜW
Nu Wa
Level 27
God Stats
2W - 3L
1,556 SR
Queue Stats
56W - 61L
1,454 Elo+
Solo
Team Averages
Level 73
1,575 SR
1,484 Elo+

VS

Team Averages
Level 89
1,457 SR
1,578 Elo+
Janus
Janus
BigGroov
Janus
Level 160
God Stats
22W - 16L
1,704 SR
Queue Stats
746W - 518L
1,792 Elo+
Solo
Danzaburou
Danzaburou
Grumpynuke11
Danzaburou
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 66L
1,465 Elo+
Party 1
Sobek
Sobek
LightPhoenix27
Sobek
Level 29
God Stats
2W - 3L
1,168 SR
Queue Stats
23W - 29L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 4 / 2
8,374
598
1,208
8,701
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
LilBoodha
Osiris
11
1 / 3 / 1
8,040
574
4,939
10,045
7,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
ÜWÜW
Nu Wa
13
1 / 2 / 1
9,527
681
10,377
8,423
3,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigGroov
Janus
14
4 / 0 / 5
9,788
699
12,368
3,853
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Grumpynuke11
Danzaburou
14
5 / 1 / 2
10,774
770
6,655
6,301
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 9
9,689
692
2,597
11,430
9,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
BigGroov
Janus
4
0
5
6.5
W
Danzaburou
Grumpynuke11
Danzaburou
5
1
2
6
L
Fenrir
1
4
2
0.5
W
0
2
9
2.25
L
Osiris
LilBoodha
Osiris
1
3
1
0.5
L
Nu Wa
ÜWÜW
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,524
Damage
21,620
27,169
Taken
21,584
13,885
Mitigated
13,474
3,442
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BigGroov
Janus
12,368
717
0
999
3,853
1,276
334
1,868
1,985
55,475
0
W
Danzaburou
Grumpynuke11
Danzaburou
6,655
2,329
0
1,292
6,301
2,422
399
2,767
3,534
0
69,674
L
Fenrir
1,208
186
0
584
8,701
3,274
0
4,535
4,166
0
16,199
W
2,597
136
0
3,584
11,430
9,776
128
5,785
5,645
9,953
0
L
Osiris
LilBoodha
Osiris
4,939
1,061
0
960
10,045
7,528
0
5,575
4,470
0
25,359
L
Nu Wa
ÜWÜW
Nu Wa
10,377
2,503
44
1,854
8,423
3,083
0
4,963
3,460
46,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
30,251
147
Minions Killed
217
0
Camps Cleared
0
743,600
Distance Traveled
868,296
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,788
699
95
7
0
302,316
4
W
Danzaburou
10,774
770
115
8
0
281,043
5
L
Fenrir
8,374
598
20
1
0
252,944
2
W
Sobek
9,689
692
7
1
0
284,937
3
L
Osiris
8,040
574
45
3
0
257,899
2
L
Nu Wa
9,527
681
82
6
0
232,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role