Player Matchup

Achilles
Achilles
Inu09
Achilles
Level 103
God Stats
6W - 5L
1,634 SR
Queue Stats
54W - 61L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
QuanyQuan
Danzaburou
Level 84
God Stats
8W - 5L
1,510 SR
Queue Stats
89W - 83L
1,481 Elo+
Party 1
Sol
Sol
honey1ramen
Sol
Level 50
God Stats
6W - 11L
1,648 SR
Queue Stats
41W - 48L
1,455 Elo+
Party 1
Team Averages
Level 79
1,597 SR
1,462 Elo+

VS

Team Averages
Level 65
1,584 SR
1,561 Elo+
Danzaburou
Danzaburou
XxTFC o MAGExX
Danzaburou
Level 102
God Stats
1W - 2L
1,550 SR
Queue Stats
36W - 38L
1,586 Elo+
Party 2
Hercules
Hercules
YahBoiCHEAF
Hercules
Level 67
God Stats
16W - 14L
1,701 SR
Queue Stats
37W - 38L
1,589 Elo+
Party 2
Thoth
Thoth
korosenaikarma
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Inu09
Achilles
13
3 / 2 / 11
9,685
692
7,354
12,913
15,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
QuanyQuan
Danzaburou
15
5 / 0 / 8
10,603
757
9,119
11,258
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 4 / 6
10,271
734
11,639
13,974
4,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
XxTFC o MAGExX
Danzaburou
12
0 / 4 / 4
9,022
644
5,288
9,065
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
YahBoiCHEAF
Hercules
12
4 / 5 / 2
9,888
706
12,561
13,226
14,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 3
9,233
660
11,405
11,068
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Inu09
Achilles
3
2
11
4.25
W
Danzaburou
QuanyQuan
Danzaburou
5
0
8
9
L
Danzaburou
XxTFC o MAGExX
Danzaburou
0
4
4
0.5
L
Hercules
YahBoiCHEAF
Hercules
4
5
2
1
W
7
4
6
2.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
29,254
38,145
Taken
33,359
25,006
Mitigated
23,777
17,665
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Inu09
Achilles
7,354
1,628
0
3,912
12,913
15,847
0
4,018
8,895
0
20,438
W
Danzaburou
QuanyQuan
Danzaburou
9,119
4,396
0
6,919
11,258
4,497
279
3,117
8,141
0
41,096
L
Danzaburou
XxTFC o MAGExX
Danzaburou
5,288
1,719
0
2,030
9,065
5,752
667
4,433
4,632
0
31,040
L
Hercules
YahBoiCHEAF
Hercules
12,561
4,157
0
2,342
13,226
14,399
375
3,993
9,233
0
19,848
W
11,639
3,878
0
6,834
13,974
4,662
1,335
4,318
9,656
45,990
0
L
11,405
963
0
2,545
11,068
3,626
382
3,261
7,807
47,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
28,143
142
Minions Killed
144
0
Camps Cleared
0
790,530
Distance Traveled
742,978
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,685
692
22
2
0
294,816
1
W
Danzaburou
10,603
757
57
4
0
268,648
0
L
Danzaburou
9,022
644
64
5
0
251,856
4
L
Hercules
9,888
706
26
2
0
253,744
5
W
Sol
10,271
734
63
5
0
227,066
2
L
Thoth
9,233
660
54
4
0
237,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role