Player Matchup

Terra
Terra
Diamond III
S GLADIN
Terra
Diamond III
Level 157
God Stats
9W - 18L
1,537 SR
Queue Stats
284W - 270L
2,224 MMR
Party 2
Tyr
Tyr
Diamond I
Sins Zwillinge
Tyr
Diamond I
Level 160
God Stats
25W - 27L
1,610 SR
Queue Stats
374W - 348L
2,351 MMR
Party 2
Apollo
Apollo
Diamond III
SundownEV4
Apollo
Diamond III
Level 80
God Stats
23W - 12L
1,806 SR
Queue Stats
116W - 91L
2,188 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
TheAbisaLRVNG
Tsukuyomi
Diamond IV
Level 156
God Stats
7W - 5L
1,767 SR
Queue Stats
66W - 54L
2,208 MMR
Solo
Discordia
Discordia
Diamond V
bugattihezz
Discordia
Diamond V
Level 155
God Stats
0W - 3L
1,282 SR
Queue Stats
133W - 118L
2,192 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,601 SR
2,233 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,786 SR
2,240 MMR
Cthulhu
Cthulhu
Masters
Bugle Wizard
Cthulhu
Masters
Level 160
God Stats
8W - 5L
1,809 SR
Queue Stats
651W - 643L
2,181 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
IIAirbornII
Guan Yu
Diamond IV
Level 127
God Stats
14W - 4L
1,877 SR
Queue Stats
44W - 20L
2,316 MMR
Solo
Mercury
Mercury
Diamond II
Xenogears17
Mercury
Diamond II
Level 142
God Stats
20W - 30L
1,623 SR
Queue Stats
721W - 708L
2,179 MMR
Solo
Medusa
Medusa
Masters
m1nny
Medusa
Masters
Level 156
God Stats
10W - 5L
1,858 SR
Queue Stats
248W - 223L
2,165 MMR
Party 1
Sol
Sol
Diamond I
zxFENxz
Sol
Diamond I
Level 157
God Stats
28W - 14L
1,762 SR
Queue Stats
169W - 147L
2,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
S GLADIN
Terra
18
0 / 4 / 12
12,103
346
9,947
33,044
46,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 1 / 7
17,877
511
30,262
35,699
47,360
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
SundownEV4
Apollo
20
6 / 8 / 4
20,178
577
24,465
33,588
15,194
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
TheAbisaLRVNG
Tsukuyomi
20
12 / 7 / 7
17,525
501
26,652
33,717
22,530
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
bugattihezz
Discordia
20
2 / 8 / 11
16,877
482
26,056
23,335
13,517
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ScyllaSetAthenaGilgameshLoki

VS

Bans
TiamatRaijinArtioCupidBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bugle Wizard
Cthulhu
20
5 / 6 / 12
16,914
483
32,466
38,630
35,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
IIAirbornII
Guan Yu
20
2 / 3 / 8
17,639
504
21,214
40,254
61,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
Xenogears17
Mercury
20
6 / 7 / 4
20,905
597
15,940
24,135
15,487
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
m1nny
Medusa
20
7 / 5 / 7
19,862
567
25,800
34,691
16,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
20
6 / 5 / 2
21,199
606
29,425
32,482
13,042
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
59
26
Kills
26
28
Deaths
26
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bugle Wizard
Cthulhu
5
6
12
1.83
W
Guan Yu
IIAirbornII
Guan Yu
2
3
8
2
L
Terra
S GLADIN
Terra
0
4
12
1.5
L
6
1
7
9.5
L
Apollo
SundownEV4
Apollo
6
8
4
1
L
Tsukuyomi
TheAbisaLRVNG
Tsukuyomi
12
7
7
2.21
W
Mercury
Xenogears17
Mercury
6
7
4
1.14
L
Discordia
bugattihezz
Discordia
2
8
11
0.94
W
Medusa
m1nny
Medusa
7
5
7
2.1
W
Sol
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,382
Damage
124,845
159,383
Taken
170,192
144,826
Mitigated
141,832
56,769
Healing
84,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bugle Wizard
Cthulhu
32,466
440
2,816
8,523
38,630
35,344
388
9,478
27,868
73,715
0
W
Guan Yu
IIAirbornII
Guan Yu
21,214
2,754
9,513
22,179
40,254
61,003
423
8,372
31,428
0
103,619
L
Terra
S GLADIN
Terra
9,947
1,513
3,640
6,498
33,044
46,225
280
13,742
18,762
24,140
0
L
30,262
3,016
0
17,126
35,699
47,360
580
10,315
25,234
0
136,358
L
Apollo
SundownEV4
Apollo
24,465
16,896
0
15,014
33,588
15,194
4,730
15,194
18,184
0
210,291
L
Tsukuyomi
TheAbisaLRVNG
Tsukuyomi
26,652
7,998
0
6,800
33,717
22,530
534
15,506
17,831
0
130,247
W
Mercury
Xenogears17
Mercury
15,940
8,810
0
2,762
24,135
15,487
626
2,725
21,335
0
197,771
L
Discordia
bugattihezz
Discordia
26,056
634
394
7,297
23,335
13,517
0
5,646
17,481
171,448
0
W
Medusa
m1nny
Medusa
25,800
17,050
0
17,961
34,691
16,956
3,197
10,361
23,905
0
204,559
W
Sol
29,425
7,985
0
20,504
32,482
13,042
10,314
4,474
27,848
207,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,560
Gold Earned
96,519
988
Minions Killed
1,013
0
Camps Cleared
0
3,418,409
Distance Traveled
3,428,824
50
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,914
483
96
3
0
682,952
9
W
Guan Yu
17,639
504
151
4
0
730,160
6
L
Terra
12,103
346
36
1
0
712,809
13
L
Tyr
17,877
511
236
7
0
774,521
12
L
Apollo
20,178
577
290
8
0
608,486
9
L
Tsukuyomi
17,525
501
164
5
0
693,381
11
W
Mercury
20,905
597
245
7
0
683,444
2
L
Discordia
16,877
482
262
7
0
629,212
5
W
Medusa
19,862
567
240
7
0
690,503
12
W
Sol
21,199
606
281
8
0
641,765
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role