Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EDDiec88
Ymir
Level 67
God Stats
3W - 2L
1,443 SR
Queue Stats
37W - 40L
1,438 Elo+
Solo
Medusa
Medusa
Harvey1105
Medusa
Level 67
God Stats
6W - 14L
1,311 SR
Queue Stats
148W - 176L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
Pump Vampir
Gilgamesh
Level 51
God Stats
11W - 7L
1,692 SR
Queue Stats
97W - 99L
1,509 Elo+
Solo
Anubis
Anubis
the_warden280
Anubis
Level 108
God Stats
19W - 12L
1,546 SR
Queue Stats
318W - 324L
1,447 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,445 Elo+

VS

Team Averages
Level 76
1,455 SR
1,436 Elo+
Da Ji
Da Ji
AlekSyndra
Da Ji
Level 40
God Stats
3W - 8L
1,285 SR
Queue Stats
34W - 55L
1,355 Elo+
Solo
Sylvanus
Sylvanus
Lolo974300
Sylvanus
Level 79
God Stats
19W - 31L
1,480 SR
Queue Stats
75W - 80L
1,459 Elo+
Solo
Neith
Neith
PhasenPrufer
Neith
Level 64
God Stats
22W - 12L
1,800 SR
Queue Stats
539W - 582L
1,366 Elo+
Solo
Erlang Shen
Erlang Shen
Saint_4erep
Erlang Shen
Level 109
God Stats
10W - 19L
1,441 SR
Queue Stats
261W - 260L
1,469 Elo+
Solo
Janus
Janus
Vanillefee
Janus
Level 88
God Stats
2W - 7L
1,270 SR
Queue Stats
122W - 119L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 1 / 5
8,166
583
8,494
10,439
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
6 / 3 / 5
7,215
515
6,736
9,959
5,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Harvey1105
Medusa
11
1 / 5 / 8
7,119
509
7,101
11,357
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Pump Vampir
Gilgamesh
14
4 / 1 / 1
8,359
597
10,225
8,489
4,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 0 / 7
8,877
634
9,061
6,022
2,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
3 / 4 / 1
7,649
546
4,083
11,039
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Lolo974300
Sylvanus
10
1 / 4 / 7
6,881
492
6,053
13,294
6,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 5 / 3
6,387
456
6,148
9,532
2,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Saint_4erep
Erlang Shen
11
1 / 4 / 3
6,608
472
5,650
12,441
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
13
2 / 3 / 1
7,426
530
8,662
7,603
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
10
10
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
5
6.5
L
Da Ji
3
4
1
0.88
W
Ymir
6
3
5
2.83
W
Medusa
Harvey1105
Medusa
1
5
8
1
L
Sylvanus
Lolo974300
Sylvanus
1
4
7
1.13
L
3
5
3
0.9
W
Gilgamesh
Pump Vampir
Gilgamesh
4
1
1
4.5
L
Erlang Shen
Saint_4erep
Erlang Shen
1
4
3
0.63
L
Janus
2
3
1
0.83
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,617
Damage
30,596
46,266
Taken
53,909
20,590
Mitigated
20,677
13,324
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,494
6,496
0
2,262
10,439
4,127
0
3,479
6,852
0
49,047
L
Da Ji
4,083
738
0
3,609
11,039
3,445
0
3,631
7,383
0
43,052
W
Ymir
6,736
336
600
1,938
9,959
5,075
224
2,789
7,120
27,992
0
W
Medusa
Harvey1105
Medusa
7,101
3,494
0
2,103
11,357
3,777
592
2,982
8,375
0
35,576
L
Sylvanus
Lolo974300
Sylvanus
6,053
1,223
3,909
5,476
13,294
6,515
132
3,041
9,803
18,611
0
L
6,148
3,064
0
1,599
9,532
2,872
370
3,644
5,813
0
26,400
W
Gilgamesh
Pump Vampir
Gilgamesh
10,225
2,404
0
2,594
8,489
4,860
722
1,723
6,734
0
48,033
L
Erlang Shen
Saint_4erep
Erlang Shen
5,650
2,882
0
3,521
12,441
5,857
0
3,050
9,321
0
29,715
L
Janus
8,662
511
166
2,179
7,603
1,988
630
2,431
4,505
49,567
0
W
9,061
714
0
3,827
6,022
2,751
0
3,366
2,470
58,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,736
Gold Earned
34,951
428
Minions Killed
312
0
Camps Cleared
0
1,327,778
Distance Traveled
1,234,555
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,166
583
95
7
0
331,779
2
L
Da Ji
7,649
546
87
6
0
276,742
4
W
Ymir
7,215
515
42
3
0
227,043
2
W
Medusa
7,119
509
73
5
0
240,093
0
L
Sylvanus
6,881
492
24
2
0
251,608
0
L
Neith
6,387
456
41
3
0
225,978
3
W
Gilgamesh
8,359
597
96
7
0
255,830
0
L
Erlang Shen
6,608
472
56
4
0
212,163
0
L
Janus
7,426
530
104
7
0
268,064
3
W
Anubis
8,877
634
122
9
0
273,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role