Player Matchup

Serqet
Serqet
CanadianBacnn
Serqet
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 101L
1,579 Elo+
Solo
Kukulkan
Kukulkan
IronSide803
Kukulkan
Level 15
God Stats
8W - 7L
1,788 SR
Queue Stats
42W - 56L
1,448 Elo+
Solo
Achilles
Achilles
MorbidDeity
Achilles
Level 67
God Stats
0W - 2L
1,378 SR
Queue Stats
234W - 192L
1,562 Elo+
Party 2
King Arthur
King Arthur
a Baby nut
King Arthur
Level 7
God Stats
12W - 7L
1,423 SR
Queue Stats
170W - 101L
1,751 Elo+
Party 2
Thor
Thor
gtabrayan115
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,464 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,561 Elo+

VS

Team Averages
Level 27
1,629 SR
1,535 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DoeBoy 239
Baba Yaga
Level 26
God Stats
9W - 7L
1,925 SR
Queue Stats
94W - 77L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
LeBeauBronzé
Gilgamesh
Level 28
God Stats
3W - 5L
1,294 SR
Queue Stats
139W - 130L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Mnease
Danzaburou
Level 26
God Stats
11W - 3L
1,925 SR
Queue Stats
229W - 202L
1,545 Elo+
Party 1
Ra
Ra
bigballs2022
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
9,396
854
6,353
6,531
2,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
IronSide803
Kukulkan
17
2 / 5 / 7
10,709
974
13,348
12,603
5,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
MorbidDeity
Achilles
15
3 / 8 / 5
9,833
894
9,375
18,755
16,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
a Baby nut
King Arthur
17
6 / 5 / 5
11,324
1,029
13,563
20,331
22,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 11 / 6
9,682
880
7,382
19,378
7,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

93

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
11 / 0 / 14
13,287
1,208
19,126
7,916
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
DoeBoy 239
Baba Yaga
17
4 / 5 / 18
11,044
1,004
10,296
9,974
4,270
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
LeBeauBronzé
Gilgamesh
16
4 / 7 / 16
10,896
991
13,855
14,786
7,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Mnease
Danzaburou
17
6 / 1 / 11
11,018
1,002
14,844
11,755
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 1 / 17
12,150
1,105
12,991
8,626
3,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
14
Kills
33
33
Deaths
14
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
0
14
18
L
1
4
6
1
W
Baba Yaga
DoeBoy 239
Baba Yaga
4
5
18
2.6
L
Kukulkan
IronSide803
Kukulkan
2
5
7
1.1
W
Gilgamesh
LeBeauBronzé
Gilgamesh
4
7
16
1.71
W
Danzaburou
Mnease
Danzaburou
6
1
11
11.5
L
Achilles
MorbidDeity
Achilles
3
8
5
0.69
L
King Arthur
a Baby nut
King Arthur
6
5
5
1.7
W
8
1
17
16.5
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,021
Damage
71,112
77,598
Taken
53,057
54,649
Mitigated
23,719
3,153
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,126
10,900
0
1,708
7,916
3,873
0
1,031
6,687
0
52,534
L
6,353
664
0
0
6,531
2,504
0
812
5,665
0
6,807
W
Baba Yaga
DoeBoy 239
Baba Yaga
10,296
1,404
0
2,041
9,974
4,270
0
3,950
6,024
24,328
0
L
Kukulkan
IronSide803
Kukulkan
13,348
478
0
33
12,603
5,172
0
5,363
7,240
57,996
0
W
Gilgamesh
LeBeauBronzé
Gilgamesh
13,855
3,663
862
2,966
14,786
7,396
0
3,314
11,472
0
17,159
W
Danzaburou
Mnease
Danzaburou
14,844
10,106
0
2,245
11,755
4,547
0
2,958
8,035
0
24,148
L
Achilles
MorbidDeity
Achilles
9,375
3,197
741
1,874
18,755
16,131
0
7,447
11,308
0
14,434
L
King Arthur
a Baby nut
King Arthur
13,563
2,235
0
48
20,331
22,889
0
5,488
14,843
0
34,955
W
12,991
747
3,247
4,269
8,626
3,633
0
2,095
6,531
32,609
0
L
7,382
1,445
0
457
19,378
7,953
0
4,123
15,255
0
12,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
58,395
158
Minions Killed
167
3
Camps Cleared
12
852,302
Distance Traveled
912,667
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,287
1,208
65
6
9
190,451
1
L
Serqet
9,396
854
4
0
0
126,075
0
W
Baba Yaga
11,044
1,004
34
3
1
161,983
0
L
Kukulkan
10,709
974
106
10
0
182,816
2
W
Gilgamesh
10,896
991
11
1
1
134,305
0
W
Danzaburou
11,018
1,002
12
1
1
214,527
0
L
Achilles
9,833
894
10
1
1
162,103
0
L
King Arthur
11,324
1,029
31
3
2
203,582
1
W
Ra
12,150
1,105
45
4
0
211,401
0
L
Thor
9,682
880
7
1
0
177,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role